A Year In Review
About a year ago I took the reins from Halftilt to continue developing Lustiest Lair, since I'm a huge fan of the mod and wanted to see more of it.
Here's what I've done:
Hundreds of lines of new text and dialogue (Seriously I don't have the time to count all of these)
All base game classes now supported
Color of Mindbreak expansion DLC added
Reworked backline heroes to be less punished by capture attacks
Overhauled the way Lustiest Lair handles spawning weights
Overhauled the provision screen
Created the Lustiest Lair: Expanded wiki
2 Mod dependencies removed
54 Bugs fixed
43 Balance adjustments
6 New enemies (Though many of these are capture enemies, so in reality it's more like 15)
64 New hero skins
12 New NPC skins
5 Mod classes supported
6 New trinkets
1 New curio
3 New pregnancies
1 New affliction
So!
How'd I do? :)
Comments (4)
A pretty damn good job! The mod is amazing
Stellar work :D
A year to remember, eh?
You did a fantastic job great work!
