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April 15, 2021

Fall attack demo

For today's quick update:
We've been testing effects for Arma's downward attack.
What do you think?

Arma_fall_demo (Vimeo)

Comments (6)

i
i love gyros · April 16, 2021

i think when she hits the ground, she should hold that pose just a teeny bit longer, rather than entering her idle stance immediately. delay can also help sell the impact. of course, if need be, you can cancel the animation with a new attack or something.

M
Mundane Escapists · April 16, 2021

Thanks for the feedback, we appreciate it!

p
paavis99 · April 15, 2021

its looking good, but the impact might have bit too much screenshake as of now. Also, would the damage be scaling by the distance you fall while performing or is it always the same?

M
Mundane Escapists · April 15, 2021

Yeah, because of the high altitude the screen shook like crazy haha. And yes the damage will be proportinal to distance!

J
Jondude · April 15, 2021

I think it's pretty good! Maybe if you have the time later you can make Arma's cape and ears ruffle around as she goes down. It would make dives from very high locations pretty cool!

M
Mundane Escapists · April 15, 2021

Yeah, that's on the plans! Thanks for the comment :))