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November 13, 2025

WIP 41

The environment is a major part of the game’s development. It needs to immerse the player in the scene, convey a Brazilian atmosphere 🇧🇷 and include enough detail to make the images feel realistic
Usually, I rely on assets and ready-made models from libraries like BlenderKit and Sketchfab to optimize development time and stay focused on what really matters. However, when it came to the pigs, I couldn’t find any suitable models anywhere — so I had to create them almost from scratch, using a base mesh as a starting point.

I’ve also been studying ways to optimize scenes in Blender so I can work more smoothly while creating renders and animations, and also add more detail to each environment. In this scene, for example, even with a lot of vegetation, it still runs in real time at around ~15 fps. This allows me to work faster, avoid crashes, and reduce the frustration that comes with slow performance during development.

Thank you for following the development of Finding Buddies ❤️‍🔥💛