Princess in the Tower II [0.6.2] Release
Hey guys, this time I focused on fixing a bunch of things, connecting quest lines, and making the Hook work with pixel movement (that one caused a lot of headaches, but it’s smooth now). and also many new combat mechanics, unlocked in fighting talent tree, also blocking with a shield, which you can now get from the Turtle. On top of that, you’ll run into plenty of new enemies and a new boss with some more advanced phases, and spells.
The Princess’s Records book (tracking all stats, records, and progression) is still in development. It’ll likely be released later, as I want it done well. For now, the focus on gameplay features has been enough, and upcoming updates will shift back toward adding new events.
Changelog v0.6.0:
New Events: Dildo Scene 1 – continued Dildo Training 2
Punishment Scene 1 – for not watering the flower
Questlog: Several quests progressed with new objectives and dialogues Setup for next content releases
New Dungeon Locations:
Swordsmen’s Quarter
Lower Water Sector
Sanctum Botanica
Experimental Farm
New skill: Masturbation
Many new items and craftables
Brewery now unlockable
Fiend’s Roast is now edible
Garden Bowl is now available
Heat Room: Operational with control panel
Ironbeak Hook implemented and craftable Deals 1 damage, can collect dropped items (If you load version 0.6.0 with a save that already used the Ironbeak, a new one will be automatically added to your inventory.)
Improvements & Fixes Map lighting improvements.
Reading lesson letters now work even if the keyboard layout is changed
Fixed flower bugs showing incorrect health in certain cases
Several small gameplay improvements and small bugs fixed
Talentree fixes.
