MUTANT COLLEGE RELEASE V.0.15.0
Dear supporters, new release is now available!!
I have released a new version of Mutant College (v0.15.0) and it's the biggest one so far!
This version of the game features:
- 1200 new full Hd images
- 40 new animations
- 30.000 new words
- Some bugs fixes
DIRECT DOWNLOAD
Comments (11)
When are you publishing this on Steam?
Is there any workaround for the Lucy's house error?
Hi! Thank you so much for the feedback. I'll take everything into account and fix the issues.
You have two game breaking bugs in v15 though which will cause a player to get stuck not able to advance. If a player asks about wallet to any of the girls on a date it sets varQuestStepKaterina = 4. It needs an if condition of if varQuestStepKaterina == 3: This way 4 only triggers when they are on varQuestStepKaterina == 3 otherwise as soon as they talk to any of the girls from their phone it drops varQuestStepKaterina = 8 back to 4. Step 4 can't see Katerina's house to reach step 9 since it requires varQuestStepKaterina == 8 to see katerina's house just for them to later acquire to wallet's power for a villain fight by reaching step 9 so they are stuck in an endless loop since step 4 won't see katerina's house on the map once they talk to any of the girls. This will highly upset your players who have waited months to follow the rest of the story only to find they can't even reach anywhere close to where v13 left off. Highlight_katerinahouse icon is 100% invisible they can't even see the icon on the map to advance at all this will infuriate others they are completely stuck. Last but not least ella's quest to confront molly should not be triggerable unless they have done lavinia's molly investigation. The way it stands now if they confront molly with ella then lavinia's molly investigation cannot be done which means they can't learn about julie just by triggering ella's confrontation first. I run a dev tool in the background showing me real time flags, gates, and var changes being triggered so that's how I know this. I can see the var dropping down to 4 from step 8 just by talking to a girl about wallet. So it's logical it needs an if condition to only trigger on step 3 otherwise they loose all progress from step to 3 up to 8. This could cause many players to abandon the game if they get stuck in an endless loop unable to reach the swamp or take wallets powers. If they can't see her house which is step 8 on the map they can't get to step 9 for her powers. Your games are great. I don't say this to criticize at all. I say this so a patch can get out as quickly as possible before people abandon the game or possible subscriptions. I would hate to see you lose any subscribers over these game breaking issues. My devtool allows me to see forks, gates, and var changes in realtime which causes hardgates or locks at forks. In the meantime while waiting on a patch they can goto the console and type in varQuestStepKaterina = 8 or varQuestStepKaterina = 9 to actually reach the ability to advance to get wallet's powers for a villain fight after they have confronted her two times at step 5 and step 7. At step 8 they can't see the invisible map icon so they will need to use step 9 instead with varQuestStepKaterina = 9. Their is no link to katerina_sc_06 it jumps them to _awake according to the gate analyzer skipping most of the sequence and katerina_sc_07_02 the gate throws the players back to map_college instead of sc_07_02 which advances them to varQuestStepKaterina = 8. They really are stuck unable to get wallet's powers or reach the swamp if they start from scratch in v15. A patch for them is needed ASAP. I had AI analyze the gate based on the devtool output and it determines the entire reason the button becomes invisible is because action Hide("button_hover_katerina_house"), Hide("map_screen"), Hide("smartmenu_02"), Hide("time"), Hide("city_map"), Jump("katerina_sc_08") does not have the two brackets actions at "[Hide" and "sc_08")]". It said the button code must have the two brackets since it is wrapped in a condition. [Hide("button_hover_katerina_house"), Hide("map_screen"), Hide("smartmenu_02"), Hide("time"), Hide("city_map"), Jump("katerina_sc_08")]. AI Analysis: "Wrap the comma-separated action list in square brackets [ ] so it compiles properly inside the if block instead of failing silently. This will allow the button for katerina's house to appear properly." AI Analysis: "Without square brackets [ ], Ren'Py reads multiple comma-separated actions as an invalid statement inside an if block. Instead of crashing, the screen compiler silently drops the button and its background property, making the entire icon invisible to the player." Add the two brackets and the button is fixed in 10 seconds. The AI determined this button would indeed be invisible to all pc players in v15 so it needs to be fixed ASAP. It will halt players progress completely. This button is required to reach varQuestStepKaterina == 9 conditions for wallet's power.
I can't enter the town after lucy resign
Love this game a lot. I play the mobile version. But contains bug. Please look into it.
good game! we need some titjob plz!!
I can't imagine, you are amazing dev, 💝
¿Cuánto queda para ver el final?
This is your best game.
Looking forward it, thanks big!!
