Sometimes things don't work out as planned
I'm trying to depict the location of every satellite relative to the space station, but I was stuck with the problem of wanting the Earth to look decent, so I used the only scriptable rendering environment I knew - POVRay - and used that to make 360 renders of the Earth from LEO.
Boy it was slow..... so I turned the planet from an isosphere with actual terrain into a bump map and things got a lot faster.
Now it only took a week to render one orbit, my poor laptop was locked in a corner with its fan running full blast.
And it turned out wrong, I think my math for satellite positions isn't working correctly.
The good news is the slowest part is the planet rendering and I kept those frames separate before drawing the satellites all over it, as such I'm going to reuse those frames and see if I can make it work.
Comments (2)
Poor laptop? Give a shout if you need help setting up a proper workstation with processing / rendering power ;)
Wow impressive. Congratulations on reaching 1,000,000 subscribers!!
