May 6, 2026

One for All: LoG (Layers of Graphics)

RELEASED! Currently only Layer 1 is available.

Main Patreon Post : https://www.patreon.com/posts/160014738

Website: log.pro (something simple until website is ready)

Single plugin for everyone with graphic layers on top of each other.

Each layer is going to improve the game and they are going to be compatible with next layers.

Single plugin for low/mid/high-end computers.

Each layer is going to be perfect as possible to maximize performance & graphics.

Planned layers:

  • Layer 0: Default game

  • Layer 1: Default game with improved performance + New TAA/Motion Blur

  • Layer 2: Vegetation rendering improvements + Layer 1

  • Layer 3: Rain improvements + Layer 2

  • Layer 4: New lighting + Layer 3

  • Layer 5: Better lighting + Better effects + Layer 4

  • Layer 6: Custom textures for roads + New weather system + Layer 5

When Layer 1 is ready I am going to release a test version and improve it further after release if it is possible.

When Layer 1 is perfect I will continue with Layer 2, 3, 4...

With single .dll you will have access to everything and switch between layers depending on your computer specs.

Comments (257)

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Shadow Pringa · August 13, 2026

Hey, since the log is a thing of the past, will we be able to choose graphical layers (settings) with the LIv3? For example have taa, mb, vegetation and custom textures enabled, while everything else disabled?

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Ulf Bjarke · August 14, 2026

Thia is what Snowy answered a question about only TAA active with Li v3: "AA is core feature of Lighting Improvements so it will stay there. But I will not make a standalone TAA plugin and I will not put settings to disable lighting improvements to use TAA only.".

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Ulf Bjarke · August 4, 2026

New important info from Snowy: https://www.patreon.com/SnowyMoon_io/posts/state-of-ets2-v3-165733643

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Daren Carter · July 30, 2026

does 2.5.7 lighting work with 1.61 ?

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ThatChicano · July 21, 2026

So, I'm using VR headset. I have all and any anti virus software off. In game if I press END the menu does pop up and I can make adjustments, but it does not improve game play at all. Ive even lowered the scaling to 25% and nothing. With the old version I was able to have scaling at about 75% and it was smooth as silk with great graphics. I am running a Nvidia 5070TI so not sure if my gpu is conflicting with the plug-in?

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kamil kwiecien · July 18, 2026

more info?

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kamil kwiecien · July 11, 2026

new info?

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Leonid Polenok · July 9, 2026

ctd on plugin version 2.5.7. (2.5.6) ETS 1.60. scaling 100. LoG without problems.

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Ulf Bjarke · July 9, 2026

Snowy about problems/ctd with v2: "Possible Crash/Not Working/Black Screen Reasons and Fixes If you have antivirus/windows antivirus, turn off antivirus/windows antivirus or whitelist mod .dll files. Redownload .dll files and put them again If you are using ReShade, use version 6.4 or older versions. 6.5 and newer versions are not supported. Always start the game with DirectX 11. For VR (only WMR) use OpenXR without OpenXR Toolkit. Instead use "OpenXR Tools for Windows Mixed Reality" from Windows Store and enable OpenXR from SteamVR (SteamVR Settings > OpenXR > Set OpenXR as Runtime). Disable Windows HDR (if its same try to add this "-color_mode sdr" https://snowymoon.io/img/hdr.png ) Disable route advisor mods Disable RTX from NVIDIA app and settings you have enabled later Uninstall "MSI After Burner" and "RivaTuner" app, restart pc Reset AMD/NVIDIA settings Try a profile with no mods Reset your game config.cfg (go to documents -> ETS2/ATS folder -> delete config.cfg -> restart game) If you cannot see the menu, go to "bin\win_x64" folder -> right click eurotrucks2.exe/amtrucks.exe -> properties -> compatibility -> https://snowymoon.io/img/ets2_settings.jpg change it like this -> click OK."

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Hands · July 9, 2026

For VR I notice it doesnt really make a change to anything. But when I use Temporal Anti Aliasing v10, it seems to work better. Are you giving up on that?

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Cleiton Alves · June 29, 2026

Comprei a versão de 6 meses poucos dias, troquei de computador e fui usar no novo mas parece que bloquearam meu acesso. COMO RESOLVER ISSO????

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mr_chrplayer · June 29, 2026

Hi, I tried to download this file, but my antivirus says it's a virus. Is this true or a false positive?

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Elion Gameplay · June 26, 2026

E ele sera gratuito ou pago

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Inconspicuousaccount · June 22, 2026

Is there a way to get reshade working with this yet?

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Shan Solo · June 24, 2026

Reshade is working

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DuongK Pham · June 20, 2026

Wow very good improvement for VR. With the orignal mods, it is not usable in VR with my experience. But now it work perfectf fine and easy to use!

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Pilot69 · June 18, 2026

Crashing with ATS. The game don t start

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simon beckett · June 12, 2026

anyone tried ETS2 & ATS on 1.0.8 and it working,

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Pilot69 · July 8, 2026

it work in ETS don´t work in ATS (for me)

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Alef Lacerda Batista · June 12, 2026

works on iracing?

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Deasel · June 9, 2026

I've tried a few paid reshade but i keep coming back to snowymoon nice work!

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Oliwier Pietruszewski · June 8, 2026

please just add a single 25$ payment

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Zepek Vertus · June 8, 2026

Cc

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joaci stachack · June 7, 2026

no meu ele fecha eu faço o que?

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joaci stachack · June 7, 2026

O meu ele fecha,windows 8,64 bits,o que eu faço?

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Scaniav8 · June 6, 2026

Hello hello snowy Moon, I have installed your new One for All log since yesterday. It's insane how amazing the graphics look, I especially noticed it on the tires where, for example, Michelin is written, and otherwise really great. There will probably be a lot more, right?

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Galex White · June 6, 2026

It would really be great, to see in the download table the changes from one version to the next. Of course, higher version numbers usually are better - but nevertheless, it would be nice to know :)

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Ricky Bounsh · June 5, 2026

Version 1.0.6 is a great improvement regarding DLAA. I know you're reading the feedback and working hard to resolve these issues mentioned by the community. Thank you very much; your hard work is greatly appreciated.

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Smart Agro · June 5, 2026

Nice work as usual, thank you. In my experience i have lower FPS with this new TAA compared to the old one on 1.58.

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Shan Solo · June 5, 2026

1.05 fixed ghosting with DLAA, however image quality seems worse, more blurriness by default.

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IvanGE90 · June 5, 2026

ok so, i've a low end pc and i've tested log... in my opinion i didn't notice any difference in term of performance or graphic improvment, it seems same taa as scs. i've same opinion on previous free taa and i just waited the new one to make a comparision.

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RealityHack · June 4, 2026

1.60 beta. TAA and DLAA have ghosting and the antiailiasing is not much better then the in game TAA. It’s a step in the right direction just not great yet.

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Zsolt Számadó · June 4, 2026

I had this problem too. Its just broken 😐

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Shan Solo · June 4, 2026

Tested v1.04 with latest dlss DLL file and still horrible ghosting. Seems to only happen at night. Maybe something to do with low light scenes or HDR.

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慈母 · June 4, 2026

try 1.0.5

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Robert Łaszniewski · June 4, 2026

I live in Poland and I am afraid of PayPal payments, but in my country we use BLIK payments, it is very safe. Could you introduce BLIK payments in your country? Then I and many Poles could support you financially. I am asking for it.

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Ricky Bounsh · June 4, 2026

Hi Snowy, first of all, thank you for making the first layer accessible to everyone. I'm experiencing the same issue that others have mentioned here regarding DLAA and severe ghosting. So far, using TAA, there are no problems. My Nvidia driver is version 596.36. Today I noticed you had uploaded more versions, so I downloaded v1.0.4, but the problem remains.

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Shan Solo · June 4, 2026

Same here.

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bianco2110 · June 4, 2026

with reshade dont work

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Shan Solo · June 4, 2026

rename reshades dxgi.dll to d3d11.dll and it will work

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bianco2110 · June 4, 2026

with reshade dont work

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dan bocan · June 4, 2026

thx man, youre the best, i will give it a try later, for both games

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SkySim Pilot · June 4, 2026

Layer 1 is perfect for me, I used DLAA, with Ultra Graphics Setting, I don't have Snowy moon subscription only Use Temporal Anti Aliasing, This new Layer 1 is Perfect Working, no crash, lag, found, it's really nice 👍 Thanks for this free for everyone,

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SkySim Pilot · June 4, 2026

Layer 1 is perfect for me,, used DLAA, stable FPS 60, No lag or bugs found, setting all ultra

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DUTRA MODS · June 3, 2026

parabens pelo seu trabalho

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Shan Solo · June 3, 2026

Some testing and feedback, 596.36 Nvidia drivers and ATS 1.59. DLAA is unusable, severe ghosting when used, whether type 1 or 2. Good thing is TAA works and is noticeably better than base game TAA. I might try a newer dlss version to see if the ghosting goes away. Also the GUI you spent days on is way too bright and animated, hard to see the actual option fonts on it.

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Whatever · June 3, 2026

Is there a way to change the keybind like before? Have you considered adding an option to change the UI to a solid color?

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Ulf Bjarke · June 4, 2026

That would be nice!

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Ricardo Brasil · June 3, 2026

I can't access the website, is there a problem? Edit: Nevermind, It was a problem with my internet. Anyway, thank you. Your job is amazing

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Дмитрий Антонов · June 3, 2026

Artifacts appeared on foliage in v 1.0.1 for 1.60. This was not the case in v 1.0.0 for 1.59.

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Yainioskys Azahares · June 3, 2026

how do change the hotkey to show and hide on this one tho and also the plugin forces the game to run in window with borders if i change to borderless in config file

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G. Souza · June 3, 2026

thanks man!

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RealityHack · June 3, 2026

Tried it out…Vegetation shadows move with camera view it is very trippy. And a few times where it looked like height blend errors. Other than that it looks nice. I could reduce scaling from 300% to 200% and still looked very clear. I went back to 300% scaling in game TAA for now as that almost looks as good but without artifacts but 300% is much harder on my GPU. 300% in game TAA 80-100% GPU usage, 200% DLAA snowymoon 50-70% GPU usage

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Arty Bleek · June 3, 2026

Yeah, shadows rotate round trees when I look left and right in vr.

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Spacens · June 3, 2026

Hi mate, thank you for your work, I just have two questions: Will Layer 1 remain free? Like the TAA V10 I used before. And in the TAA V10 there was a color preset, but I can't find it in Layer 1 anymore. Do you think it's possible to bring it back? It was really good. Thank you

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Etraks · June 3, 2026

Finally I waited for this, thank you very much my friend, God bless you dude!

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慈母 · June 3, 2026

With DLAA enabled, ghosting at night is extremely severe.(ATS 1.59)

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GALAXY_DEGAMER · June 3, 2026

I like the new update and I'm going to enjoy it

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M · June 3, 2026

Excellent work😎👍

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Fuaad Ibrahim · June 3, 2026

We outsidee! its out!

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TT.Ertugrul · June 3, 2026

GoodWorking , keep going on

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Shlaf · June 3, 2026

Hey everyone, can we use this DLL with the lighting improvement please ?

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NiamhFox · June 3, 2026

The image is very crisp, I love it. I use DLAA level 2 or Taa type 1 level 2 they suit me best.

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DuckDuck · June 3, 2026

How is this different to the original mod?

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Geunes de Jesus Aguiar · June 3, 2026

Pois a tela fica preta se eu ativar o hdr e usar o dlls

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Geunes de Jesus Aguiar · June 3, 2026

O hdr vai funcionar com o dlss?

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Mika Saari · June 3, 2026

what is good number of layers for 10900k + 4070s 1440p?

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Ulf Bjarke · June 3, 2026

The layer 1 AA is fantastic!!! I used v2 method D to get good AA with Enhanced Graphics Mod. I now get improved graphics and better performance with LoG. Excellent work!!!

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Lucas · June 3, 2026

I recently signed up for an annual subscription, will it apply to LoG?

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Snowy Moon · June 3, 2026

Yes, you can use same license key for everything I made and I am going to make

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IvanGE90 · June 3, 2026

Hi snowy can u tell me the difference from level 1 and 2, adn type 1 and type 2 off new log?

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Snowy Moon · June 3, 2026

Level 1 : Half jittering, Level 2: Full jittering Type 1 : TAA applied after tonemap, Type 2 : TAA applied before tonemap Level 2 and Type 2 is best option but you can use Level 1 and Type 1 too if you want

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Jim · June 3, 2026

Been playing in VR for a few hours with no issues, great work as always!

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Snowy Moon · June 3, 2026

Thank you for the feedback <3

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Дмитрий Антонов · June 3, 2026

Too bad it's for 1.59—I've already updated to the 1.60 beta. Log. pro v.1.00 probably won't work there... or will it?

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Ulf Bjarke · June 3, 2026

Why not try???

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Leon · June 3, 2026

I alway got an Issue, where it began flickering when I look in certain directions and when I use this mod with DLAA on it stills does this. I am using Nvidia Surround with Triple Screen Setup and I guess it will just never work with DLAA without those FUCKING flickering. Even without DLAA on it starts flickering. I am about to quit ets2 because I tried everything possible to fix this issue. The flickering breaks the immersive gameplay and its just annoying.

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Snowy Moon · June 3, 2026

If you are using latest NVIDIA drivers try to use older version May 10 or older. I had same issue until I switched to May 10 drivers

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Leonid Polenok · June 3, 2026

ATS. Test in progress

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Shan Solo · June 3, 2026

Do you mean you’re a tester?

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Patrickkk · June 3, 2026

What if I want to use all of the LoG

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Snowy Moon · June 3, 2026

They are not added yet, I will make everything perfect with Layer 1 then I will make Layer 2

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Patrickkk · June 3, 2026

What if I want all of them?

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靖凯 王 · June 3, 2026

What settings do you need to adjust in the advanced 3D settings of your NVIDIA control panel?

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Snowy Moon · June 3, 2026

Nothing, but latest NVIDIA drivers have some issues you might want to install May 10 or earlier versions of NVIDIA drivers

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Ali · June 3, 2026

Sorry I am confused, has layer one been released?

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MichalisRH · June 3, 2026

No...it hasn't been released yet.

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Leonid Polenok · June 3, 2026

😊

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Snowy Moon · June 2, 2026

I had flickering and lag issue for last a few weeks I thought I made a mistake but it was because of stupid NVIDIA driver update from May 12, now I switched to May 10 drivers everything is working fine. NVIDIA should keep focusing on AI only \o/

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LeutnantFensterbrett · June 2, 2026

That means, unfortunately, we still have to wait. :( In VR, your plugin is truly indispensable! I was really impressed with v10 (version 1.58)!

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Joak · June 2, 2026

will there be a V2 update for 1.60?

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Bawdy Bard · June 2, 2026

It's already been updated. Get the 2.5.7 preview version on the download page.

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Laamakääpä · June 2, 2026

is it ready?

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fipegw · June 2, 2026

Who said they wouldn't do that? lol im sick of hearing notready or working on it for every little thing

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Snowy Moon · June 2, 2026

Make one yourself and use it.

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james · June 1, 2026

will this plugin require a subscription for layer 1?

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RealityHack · June 2, 2026

All references and chats about it being free were removed so it remains to be seen lol

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Ilya · June 1, 2026

Hi...new plugin how to buy...if I'm from Belarus?

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Snowy Moon · June 2, 2026

You can use it for free from Belarus, you just need to download and use it

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MichalisRH · June 1, 2026

What a great opportunity today, being the first of the month, for SnowyMoon to surprise us and post it! 😉

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Snowy Moon · June 2, 2026

I am sorry, I am not going to release just because of that when I don't think its ready :D

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Jeefberkee75 · May 31, 2026

Oh Hell yae!!! That's exciting!!!! looks great!!! So many people waste so much of there life bitching.... "Bless it" its really looking great. Thank you for ALL your hard work.

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Snowy Moon · May 31, 2026

Still working on GUI https://youtu.be/OYZUMyfjGYQ I need to improve buttons and sliders

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MichalisRH · May 31, 2026

Great improvements! You're clearly nearing the finish line with the GUI. I'm really looking forward to the official release—it's shaping up to be a great update

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rgtyuiozsb · May 31, 2026

how long are you going to keep making that damn gui bro lol

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Дмитрий Антонов · May 30, 2026

Don't you have a Boosty account? We could easily pay for the subscription there. That way, you would get more users for LOG.

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Snowy Moon · May 30, 2026

I already have account but it doesn't have API for automated license system so I cannot use it

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fipegw · May 30, 2026

Putting the money aside, please answer the fundamental question. So, when on earth is Layer 1 going to be released?

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Snowy Moon · May 30, 2026

"Layer 1 is ready, now I just need to finish new design for GUI"

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Ali · May 30, 2026

Thanks for all the hard work. I wanted to ask a question regarding the other layers. You mention that it will be a single plugin. In the future when all the other layers are released, for those who only want to use TAA (Layer 1) will they be able to disable other layers and be able to only use Layer 1 on its own?

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Snowy Moon · May 30, 2026

You select a layer you want to use and you get only features available for that layer and lower layers. So if you select layer 1 you will have only anti aliasing + motion blur. Higher the layer you select you will have more features available to enable.

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Javin · May 30, 2026

So, when on earth are you going to release it? As mentioned in the post below, frankly speaking, you have been wasting time on useless, trivial issues that could have been resolved much sooner. While the changes to the gameplay mechanics aren't your fault, you clearly know how many people use your mod, yet it has been over two weeks since you posted a comment stating that the release is imminent. Whether you say you just need to finish the GUI or remove the FPS boost, I don't understand why you are acting so frustratingly, even though I know you mean that you don't need it and just want to use your TAA in version 1.59 immediately, just as you used it in 1.58. Regardless of whether it is paid or free, leaving the cost aside, you definitely deserve to be criticized for leaving so many people frustrated and waiting indefinitely.

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Snowy Moon · May 30, 2026

You are right but for 1.59 lighting v2 update was priority because it is paid. With 1.59 changes TAA v10 required core changes so instead of updating it I decided to merge everything into single plugin to keep everything up to date with next game updates. I wanted to improve default game performance but after a few performance improvements it became too complex for future game updates so I had to abandon a few of them. This is a plugin and I have no access to future game updates so I cannot just prepare before a game update. This is the reality of a plugin like this. In the future there will be single plugin so it will be easier to update while new game version is in beta.

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Дмитрий Антонов · May 30, 2026

I am ready to pay without any problem, whether it's a dollar or ten—it doesn't matter. The problem is different—your payment methods are not supported in my country, and there are many people like me. What should we do?

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John Beekman · May 30, 2026

thats exactly what happens me too you can't really do anyting about it unless you want to get fined for it or the state builds and come with a solution

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Peter · May 30, 2026

Hey my friend, don't let this get you down—your work is fantastic! I really don't have much money, but I am more than happy to pay the $1 per month. I also use several other paid mods because I want to support the work and quality whenever I can. Please forgive me if my English isn't very good. Best regards from Bavaria!

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Fuaad Ibrahim · May 30, 2026

Tf wrong with ppl? complaining about one dollar? Go ahead and make your own plugin and f yourself at the same time.

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MichalisRH · May 30, 2026

This fickle behavior reminds me of the classic football dynamic: a player is hailed as a hero when they score, with the crowd chanting their name in pure adulation. However, the moment they miss a goal or have an off day, that same crowd turns on them, hurling insults and booing as if their previous contributions never existed. It is a shallow and disloyal cycle, and we are witnessing it unfold right here. SnowyMoon’s work was provided for free for a long time—a period of 'glory' where his efforts were enjoyed without a shred of gratitude. Now, the moment a symbolic fee is introduced, a vocal part of the community feels entitled to 'boo' him. Let’s be clear: this sense of entitlement is not just misplaced; it is toxic. Expecting a developer to remain a permanent volunteer while facing backlash for seeking fair compensation is not just unfair—it is a standard of treatment that would be deemed outrageous in any other profession. You cannot demand professional-grade quality while simultaneously denying the developer the professional respect of a modest fee. It is time to drop the hypocrisy and acknowledge that creators are not obligated to subsidize your gaming experience at the cost of their own time and livelihood.

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Dinko Salihovic · May 30, 2026

Like i said starting to get greedy , you force people to pay , years it was the taa free now you want money even for that money. Greddy as fuck, but dont worry one day scs brings better updates so then you be forgotten. I dont give a fuck about the 1 dollar. Its not that the problem. The problem is you get starting to get greddy as fuck. The layer 1 should be free and the rest i understand to pay the 1 dollar. And pls people dont come me with taht bullshit his work, yeah i love your work ,but when you create like ypur v2 you need to do the taa with the v2 , so now you searching money even for the taa. Its for example like the ZAF from zeemods , its free , and can you imagine if he searches money then for that too. Or like doms 379 , it is a free version and a paid, if he then starts to want money even fpr the free version. Shame on you snowy, you force people. You see how the people need it and then to let them pay after it is was years for free. I hope your greddy let you paid for that, one day scs brings updates for taa ecc , then nobody needs that shit anymore and you now that, but now you want money as quick as possibel bevor they bring it out. You dont give a shit about your community, you only see 🤑 sad bro realy sad . And pls people dont come me with some bullshit with his work, i now that his work is great, the taav10, and the v2. But now to searching money for only the taa its greedy because he see how people needs that. You are only using your community.

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John Beekman · May 30, 2026

I’m very sad it’s going to be paid especially when you only want to use your TAA what scs software needs to cover but never gonna do and never develop a same or better quality one they especially won’t invent a better aliasing and it's not about not willing to pay or having the money it's about living in a country that doesn't allow your international payment methods

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Snowy Moon · May 30, 2026

Implementing proper TAA is hardest part of the plugin. Because I have no access to source code/shader code and game doesn't have motion vectors for objects. It took 1 month to remake everything only with TAA feature.

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현일 조 · May 30, 2026

As a desperate person who visits the site every day to check when it will be released, Regardless of whether it is paid or not, it's been almost a month since version 1.59 came out. In my opinion, it's not that big of a problem and it's not that good. You're making all sorts of excuses to keep pushing back the release, and even though you know that a lot of people are waiting, you're saying that you're fixing the problem, or that you're not releasing it perfectly, or that you're getting more criticized, etc. He hasn't revealed any expected release date, even though he's the creator himself. I don't have a part-time job for $1 or $10, and I know you are going through a hard time, but knowing that many people and I are waiting anxiously makes me feel even more frustrated. I am a mod creator with many users, so I will feel the pressure and have been constantly being urged, but I don't think it is particularly polite to the users to go to the site without even knowing the release date, be disappointed by reading the creator's comments, and fall into a series of waits.

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Snowy Moon · May 30, 2026

This is full remake of plugin with totally new core. I am not going to release something not ready. I don't care if people criticizes me for that. If they think they can make it sooner they should make one and release it. I am not going to give up on quality just because I want to earn money. I have standards and this is not like updating for a new game version or adding a new feature. Core is hardest part of the plugin (hooks, utilities, handling game data, mods/plugins/hdr etc compatibility).

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scemer5 · May 30, 2026

When will it come out? And will it be free?

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John Beekman · May 30, 2026

It’s not going to be free my man i’m Also angry as hell about that

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MichalisRH · May 30, 2026

I’ve been following the controversy surrounding the symbolic €1 charge for SnowyMoon's Plugin. Personally, I strongly disagree with those arguing it should remain free just because of the size of his community. Being a developer with a steady income does not negate someone's right to be compensated for the product they create. If we want high-quality tools and continuous support, we must acknowledge the value of professional work. The mindset of 'if you have money, give it away for free' is unfair and simply doesn't hold up in any professional field. Moreover, this price is purely symbolic and extremely low compared to what others often charge for similar software. Supporting developers, even with such a small amount, is an investment in the modding community’s future. If we want talented people to keep creating and maintaining high-quality content, we need to move past a culture of entitlement. Let’s remember that for a long time, this plugin was offered for free, with little to no support from the community. It’s time we support the people who dedicate their time to improving our gaming experience, rather than criticizing them for a fee that is negligible. Ultimately, it is up to each individual to decide whether to use the plugin or not. It is a matter of personal choice, not something to be demanded for free; otherwise, one can simply wait and see if or when SCS decides to integrate similar improvements into the game itself.

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Snowy Moon · May 30, 2026

It is just some people doesn't want to understand :/ it doesn't matter how much I earn. Only thing matters if 1$/month worth for the user. Otherwise people can say same for everyone, every company including game itself.

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Snowy Moon · May 29, 2026

All layers will be part of single plugin ( .dll ). If there are some problems they will be fixed first then it is going to become PAID ( 1 USD/Month ). License system is going to be same as lighting improvements v2 and you can use same license key for LoG. If you already entered license key for lighting v2, you don't need to enter again. After lighting improvements layers added, lighting improvements v2 is not going to be updated anymore because it is going to be part of LoG.

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scemer5 · May 30, 2026

Can we use the yearly subscription aswell?

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Gun Je Park · May 29, 2026

my game its so blurry this never hapen before the version is 1.59 in ATS ,i dont see the version 2.5.1 of your mod i hope you cna help me with this problem

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Snowy Moon · May 29, 2026

Check resolution scaling from game settings make sure its 100% or higher

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Gun Je Park · May 29, 2026

why mi game its so blurry in version 1.59,this never hapen before i hope you can healp me ,and i dont see the version 2.5.1

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Mada Patrascu · May 29, 2026

Hey will the new taa be free like how it was ?

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Bawdy Bard · May 29, 2026

I very much doubt Layer 1 (TAA) will be free. So if some folks aren’t willing to support Snowymoon’s fantastic work with the modest price he’s asking, they should just stick with the in-game antialiasing - which is still quite adequate enough for loads of people.

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CoLdFlaMe · May 29, 2026

I’ve been reading through a lot of the comments here over the last few days, as I’m just as eagerly awaiting the release as everyone else. I have to say, many people are being very impatient; they’re making demands and treating you like a game developer who actually sold the game themselves and is now obligated to fix it. But that simply isn’t the case! So, once again, a huge thank you for all your fantastic work. And please don’t let this discourage you from charging a fee for it—I think it would be entirely fair to ask for something in return.

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Jeefberkee75 · May 29, 2026

I agree 100%!!!! "Some peoples kids" Everything in life isn't free, RESPECT and PATIENCE builds INTEGRITY....

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Snowy Moon · May 28, 2026

Layer 1 is ready, now I just need to finish new design for GUI and website, this project is going to have a new website to keep everything clean

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Bawdy Bard · May 28, 2026

What do you mean, no access to the new Layer 1 addon until the website is ready? If so, and if that's also going to be quite a further while yet, can you not instead at least temporarily post it to the usual download page until that website etc is sorted, please? I've not been able to properly play in VR for around 3 weeks, since TAA v10 stopped working with 1.59.

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LLBBC · May 28, 2026

SCS has unveiled one of the features included in the 1.60 update: enhanced interior textures. Will this impact the development timeline of new mods? Is Version V2 going to be compatible with this update?

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Snowy Moon · May 28, 2026

99% v2 is going to be compatible with these new changes. It might actually help a lot to have better interiors with the plugin but we need to wait and check to see how they implemented

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RealityHack · May 27, 2026

Might have to skip this. I can brute force some 3-400% scaling in game. I imagine DLAA would use just as much GPU if not more. Add a bunch of custom textures ect and bye bye my 120fps. Until SCS re-writes the game engine it’s just not going to look as good as a modern dx12 game. When I want dx12 visuals I go play FS25 or MSFS2024. The whole point was performance improvements but it looks like that is gone as it’s too much code lol

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Shan Solo · May 28, 2026

Wrong, DLAA looks better than even 400% scaling while using way less GPU.

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Gustavo I.Allebrandt · May 27, 2026

Hi, any news or release date predictions for LoG (Layers of Graphics)?

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Fuaad Ibrahim · May 27, 2026

Broskiiiii i needd that fix xD

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Snowy Moon · May 27, 2026

I am going to remove some of the performance improvements I made for default game because complexity they add is pretty insane. It is going to be problem in the future with new game updates, not worth for 10% performance increase for default game. Everything else is working fine, I couldn't find any issue. After removing some of the performance improvements for default game I will release the plugin.

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osmania awow · May 27, 2026

So, you have ruled out all of the flickering problems like Flickering textures/shadows Roads, fences, shadows, mirrors, or lights blink or shimmer, Lights shimmering and so on...visual experience has dramatically improved? Please, check out those problems in daylight?

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Snowy Moon · May 26, 2026

Thanks to compiler I had to waste a few days working on a bug but it was just a problem caused by compiler optimization. I did check HDR and it wasn't working but fixed the issue, it is now working fine with HDR. Doing last checks. But I am not going to give a date I will just release when I think it is ready, I am sorry about that <3

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scemer5 · May 27, 2026

Have you ran into another issue? Doing last checks shouldn't take a full day.

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elkamynante · May 26, 2026

I can't use the plugin as it shows bad colors and noisy surfaces. So I deleted it and I messed with the game and Nvidia graphics and now, man, I have some good 4k image, clean colors and absolute realistic surfaces. I need though to still work a bit on performance department but I'm very happy with present setup. Much much better than using the plugin which since 1.59 apparently started to broke the game instead of fixing it. For last couple of weeks the plugin turned me mad not finding any configuration to correct the colors and noise. Now I'm waiting to see what the new promised plugin would be capable of, but I keep my actual configuration without it just in case 😁

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Kawan Kekawan · May 25, 2026

Hey, new guy here playing ATS... i play with modified old wheel and quest 3s, on a laptop... easy to say, its the worst setup you can get... I couldnt play in VR since the lagging and jittery is too much, until i found your page... tried V10 and everything went smoothly... really appreciate what you do... unfortunately updating to 1.59 crash it... so here I am subscribing since I trust it working well... hope can play again soon... thank you for your work kind sir...

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Jeefberkee75 · May 25, 2026

I'm sitting over here waiting patently for the new Layers. The flickering kills my want to play, I nearly have 6500 hrs on ATS and just believe that the game needs snowymoon for me to enjoy.. i like what i like, great job snowymoon. keep up the great work!. 4k trucking

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RealityHack · May 25, 2026

Must have had some issue with HDR..?

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Dinko Salihovic · May 25, 2026

Bro pls hurry up 🤣🙏 is soooo fucked up man without your TAA. Its like to eat a pizza without cheese 🤣

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Дмитрий Антонов · May 24, 2026

Could you please implement a temporary workaround for TAAv10 while you are working on LOG? The game is virtually unplayable without it.

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靖凯 王 · May 23, 2026

Can using taa anti aliasing in layer 1 solve the high-frequency flicker of distant fences

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Leonid Polenok · May 22, 2026

Can you tell an approximate release date? We're looking forward to it))

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Snowy Moon · May 22, 2026

I try to avoid giving a date because I don't know what I am going to do :D Sometimes I try new things or there is a problem I didn't see before. All I can say it is soon <3

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Allen Genephat · May 22, 2026

Has this been released? I can't find it

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Snowy Moon · May 22, 2026

Not yet

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Soulimane Madani · May 22, 2026

bonjour , le graphisme marche t il sur la version 1.59 du jeu ??

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Snowy Moon · May 22, 2026

Lighting Improvements v2 works, TAA v10 doesn't work, LoG is going to replace TAA v10

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Shan Solo · May 22, 2026

I suggest moving road textures to layer 2 or in between 2 and 3. Many of us would like the better road textures but prefer default or other lighting and weather systems, no offense.

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Snowy Moon · May 22, 2026

That might happen, I don't know yet, I might add texture/asset changes as custom layer possible to use with any layer

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Snowy Moon · May 22, 2026

I am doing last tests to make sure it's working fine. I am waiting for hdr laptop I bought to try hdr because I don't have any hdr monitor. I should have it in 1-2 days. Also while implementing motion blur today game was looking blurry as hell and I thought I messed up something then I disabled the plugin and it was same. Holy, it looks so blurry with default TAA, I understand now why you want the TAA plugin :D

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Snowy Moon · May 22, 2026

Also now everything is perfect, there is no ghosting issue at all while using cabin camera

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elkamynante · May 21, 2026

By the way! I took indeed OUT the Plugin and play without it, but, for me at least, the game is so fukin ugly I can't even drive for 2 minutes. I don't know of course to tweak the fukin graphics configurations. I heard many others players having (or rather saying they have) "perfect graphics" and 100 fps, I've seen indeed a lot of videos claiming "perfect shit", I did follow their "instructions" but my game without the Plugin is absolutely unplayable! All those videos are bullshit in my opinion! They must have some kind of mods or plugins for making the game looking nice and perfect in video, but they never tell which or how in truth. They make video only to have views and likes and make me thinking I'm stupid (which I'm not, but only ignorant in tweaking fukin area)! So, I must to, I'm forced to (by those fukers at scs), and I always use Snowy's plugin, because otherways my game is only fukingood for delete it from my computer!

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RealityHack · May 21, 2026

Yup I play without snowymoon. 300% scaling 1440p. TAA, SMAA, reshade for lighting, bloom, color adjustment, sharpening, and an extra SMAA pass. Works fine

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elkamynante · May 21, 2026

Hello everyone! Snowy if you read these please explain! And you guys also let me know your thoughts. Recently, I joined a mappers team (they make new maps for the game much better than scs shit), and I'm one of the testers for their maps, searching for errors before releases of the Combos. Time to time while driving along some maps, bad or very bad flickering appears in some areas, either some part of a building, or 1-2 persons in a group of many, a boat (but not all of them!), or some cars or motobikes (or only one) parked on the side way (but not all of them!), a not too distant mountain but not all the mountains etc. Only in SOME part of scenarios but not always! The flickering is bad enough to make me report it as bug, or error, or some kind of "issue". Nevertheless, the main responsible and main coordinator of the team, keeps telling me, this is because I use Snowy Moon's Plugin and i have to test without it and never use it even in my game! Now, I figured out he has a grunge against Snowy of course! I don't know why thou, he never wanted to tell me clear why he "hate" so much this Plugin (or Snowy). So, because I know he is stubbornly against using the Plugin, I never thought those occasional flickers appear because of it but because some conflict with material/surfaces or even overwriting in the mod-making itself. Of course, he told me his maps are perfect but Snowy's Plugin breaks everything. Now, while it is true the Plugin change colors (in a bad way for me I'm crazy about about that always and never achieve to "fix" colors or very fukin noisy surfaces, and I have play with shit colors and surfaces every time!!!) and other things (in a good way), and (for me at least) some time gives me (very) hard-time in finding a proper configuration without losing "big" FPS, in normal play I've seen the main characteristic of the Plugin is stopping those fukin flickers all around the game, and I'm sure the flickers in these maps I test now appears from some other reason. So, if you (Snowy) can tell us something we don't know, please do. If anyone else can explain, I'd be happy to hear opinions and even thankful for helping me to understand better this Plugin and its functionalities! And if you can make the future v3 more "use by default configuration" (with some very easy tweaks of course necessary for each computer in particular) I think that could be very helpful for those like me not very good at "finding" the "right" fuking setup without losing colors or performance (too much) for this shit game which is ETS2. Greetings to all and best wishes!

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Leonid Polenok · May 20, 2026

???

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pablo refusta · May 19, 2026

Funciona smooth motion con la 1.59 si lo activo solo gano entre 10 y 12 fps, apagado, 195 y 197 fps, encendido, 206 208 fps, antes llegaba a los 240 fps del monitor, escalado del juego al 100

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Snowy Moon · May 19, 2026

I am sorry, layer 1 is taking longer than expected because I am trying to make it everything perfect. New system for calculating motion vectors/velocity (describes how far each pixel has moved from the previous frame to the current frame) is going to be perfect. Previous TAA plugin and lighting improvements v2 couldn't handle skinned objects (wiper, people etc) and plates. I had to use filters for TAA/Motion Blur/Rain Reflections and it was bad for performance. Because of that rain reflections couldn't reflect some objects/building and headlights etc. Now almost everything is calculated perfectly so we can get better result/performance with TAA/Motion Blur/Rain Reflections. Each layer must be perfect as possible before release and must be fixed/improved after release only if needed. That's why it is taking a little bit longer <3

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scemer5 · May 19, 2026

Rather wait for a longer period of time then have a buggy plugin. Appreciate it

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Ian Matthews · May 19, 2026

Layer 6 sounds awesome. One thing I think would make a huge difference is updating the PBR textures for stuff you constantly see on the road too, like median barriers, concrete barriers, bridge piers/columns, pier caps, overpasses, and guardrails. If those matched the quality of the new road textures and weather system, I think it would make everything feel a lot more consistent and realistic.

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Snowy Moon · May 19, 2026

This is also what I would like to do but it's taking so much time to change them manually, I would like to have some kind of custom ingame map/object/material editor. I was already working on it I hope I can make the way I like to keep everything simple <3

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RealityHack · May 17, 2026

Excited to try this especially if it will support HDR

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Aareeb Rahman · May 16, 2026

will it come out in the next few weeks?

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Snowy Moon · May 16, 2026

I will release layer 1 soon, I was working on performance improvements for default game by changing a few things from default rendering pipeline but I was sick for a few days so its a little bit delayed, I am sorry

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Dinko Salihovic · May 16, 2026

Is it gone to be free like v10 bro ? By the way , you are doing a great great job man , respect. 💪

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Fuaad Ibrahim · May 16, 2026

How long will it take respectfully. Paused my gaming waiting for this.

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- JOKER - · May 16, 2026

Good afternoon, any information on how to play with V10. Is there a solution? with game version 1.59

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Дмитрий Антонов · May 16, 2026

Things have gone quiet here, no news from the author. Meanwhile, it’s the only alternative to the crooked anti-aliasing in ATS/ETS2.

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Dinko Salihovic · May 16, 2026

I agree. Its so f.... up to play without his TAA :(

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Dinko Salihovic · May 15, 2026

Bro when you gone to release the LoG ? And is the TAA gone to be free like the v10 , i hope so :) Greetings

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Ciprian Ivanoiu · May 14, 2026

This is cool and all but since it isn't released, how can I have just TAA enabled right now on 1.59? I play in VR and all the extra stuff ruins the performance. I cant find a way to disable everything except TAA. I assume there must be a way?

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John Beekman · May 13, 2026

can't wait for release because taa from scs is very bad and taa v10 isn't working anymore without crashes it wil release in a few days you say???? and above all will it become free???? because i'm only prefer to have a way better anti aliasing

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Vero.alarcon29 Alarcon · May 13, 2026

Buenas tardes, en el ets2 no puedo activar la consola para cambiar los colores, texturas etc.. ayudaa.

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Gustavo I.Allebrandt · May 13, 2026

Bom dia, alguma previsão de lançamento, desculpe a pergunta, mas a ansiedade está a mil!

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Laamakääpä · May 12, 2026

Is layer 1 ready, I really need that dlaa <3

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Leo Jonker · May 11, 2026

I play ETS2 and ATS in 4K at 60fps, I have the scaling set to 300. With version 159.1, Reshades and Snowy Moon bring no improvements, only a flickering image. So I set everything back to the old settings. I already had doubts, but you won't know if you don't try it.

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Pascal Catalin · May 11, 2026

i cant make the pay,,, card decined, why? i use it daily an its ok but not for this subcription,,, i dont know why,,,

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lee · May 10, 2026

hey buddy great work as usual, any time frame when layer 1 will be released??

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White _Cattle · May 10, 2026

Hello creator of Snowmoon Lighting, I'm a player from China and I really love your Snowmoon Lighting V2. The visual quality is absolutely amazing. However, this shader has quite high performance consumption. I have a GTX 1080 graphics card. Running at 1080P resolution with 200% render scaling and medium-high graphics settings, I only get 50–70 FPS when the shader is enabled. I’d like to ask if you have any plans to release a lightweight version optimized for mid-range and low-end graphics cards, so that players with lower-spec hardware can also enjoy the visual effects of V2.

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Snowy Moon · May 10, 2026

Thank you <3 You should try to lower resolution scaling a little bit. With LoG (Layers of Graphics) performance will be a lot better. With layer 5 it will be like lighting improvements v2 but with better performance

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muhammad ilyas · May 10, 2026

nice, so it will be free for layer 1 and paid for the next layers i guess? regardless many thanks to you for making this happen, though i also hope the TAA v10 will get improvement on animated objects such as AI wheels and road events!

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Snowy Moon · May 10, 2026

I will try with the license system, I cannot say 100%. I am also fixing motion blur problems with new filters <3

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Anon · May 10, 2026

Can you please please introduce a one-time purchase option ? I'm sure it would be concidered by many :)

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Snowy Moon · May 10, 2026

I will do it after Layers of Graphics

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Glen Townshend · May 9, 2026

Will the new system work with VR or is it best to use layer 1 only?

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Snowy Moon · May 10, 2026

It is going to work also with performance improvements for default game rendering pipeline you might be able to use Layer 4 with good enough performance

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Hunter Stiemke · May 9, 2026

so, we're gonna have to pay for another plugin now or what? if so, that was a waste to buy a years worth of snowymoon

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Snowy Moon · May 9, 2026

No, I don't charge per plugin. If you already have subscription or license key you can use all the plugins made and I am going to make.

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Somebody Else · May 9, 2026

Does this mean no more free version or will layer 1 be free?

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Snowy Moon · May 9, 2026

I will try to keep license system separated from layer 1 but I am not sure yet

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Nico · May 9, 2026

Will it support HDR?

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Snowy Moon · May 9, 2026

Yes

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M K · May 9, 2026

Thank you Snowy, your plugin + PNG + Angus great combination

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Snowy Moon · May 9, 2026

<3

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Mika Saari · May 9, 2026

any way to get borderless window mode?

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Snowy Moon · May 9, 2026

I think default fullscreen option in the game is borderless window

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M K · May 9, 2026

I use 4k resolution, when I use DLSS quality I set scaling 125%, and DLAA scaling 100%. Is this correct scaling set ? Also is any difference if I use newer nvngx_dlss_310.6.0, than your version to download ? Game is running smooth with my 5070ti, 32gb ram, I capped FPS to 60

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Snowy Moon · May 9, 2026

If you use DLSS you should use scaling lower than 100%, otherwise its fine. You can use newer dlss .dll if its working fine for you

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KINDER · May 9, 2026

Hello and thank you very much for your excellent work, however after update 1.59 my game keeps crashing and I get a message that says "Failed to create RT color texture (40:4117)". Do you know what it could be?

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Snowy Moon · May 9, 2026

Did you download v2.5.6? Are you using any other mods? Can you try with no mods/no plugins only with lighting improvements v2?

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Raian Ruku · May 9, 2026

game still crashing after applying 2.5.6

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Snowy Moon · May 9, 2026

Are you using any other mods? Can you try with no mods/no plugins only with lighting improvements v2?

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Alexandru Le bohec · May 9, 2026

Everything works perfectly with Snowymoon for Euro Truck Simulator 2. Thank you.

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elkamynante · May 9, 2026

I'm uploading a 1h video on YT using and testing the Snowy's Plugin v2.5.1 (Preview) in ETS2 1.59. I updated the game, made a new profile, installed the Plugin and the game runs smooth and beautiful. Not any problem so far after driving ROEX and vanilla map in various countries. Long video will take a while to upload, but I will add the link here when it will be published. Greetings to everyone! Special thanks to Snowy Moon for making me happy! :-) - Video here: https://youtu.be/HbwATlsV6jY

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Snowy Moon · May 9, 2026

<3

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JUAN · May 8, 2026

Version v10 is not working on version 1.59.

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Snowy Moon · May 8, 2026

TAA v10 is not going to be updated for 1.59, everything will be included single app called LoG (Layers of Graphics), for more information https://www.patreon.com/posts/157527201 (you can use only TAA + Motion Blur with Layer 1)

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Atdega · May 8, 2026

Hi. There will be an update Temporal Anti-Aliasing v10 DLAA? I just need a lightweight DLAA solution.

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Snowy Moon · May 8, 2026

I am not going to update TAA v10 anymore, I am going to release LoG with layer 1 including only TAA/DLAA/Motion Blur, currently working on performance improvements for default game then I will release

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Alexandru Le bohec · May 8, 2026

Thanks you

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Alice Bertovsky · May 8, 2026

Hi. I’m one of those guys who only want to use the TAA v10 plugin. But in 1.59, the game keeps crashing because of it. Please update this plugin. Regards.

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Snowy Moon · May 8, 2026

LoG layer 1 is going to cover TAA v10

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Alexandru Le bohec · May 7, 2026

Unfortunately, I had to cancel my subscription because it's not compatible with ETS2 1.59. I encounter this problem when I play Euro Truck Simulator 2.

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Snowy Moon · May 8, 2026

For 1.59 you need to download v2.5.1 and replace dxgi.dll with new one

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scemer5 · May 7, 2026

will it be paid or free?

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Snowy Moon · May 8, 2026

I am not sure yet, I will try to keep lower layers free if I can with the license system

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Nicola Greco · May 7, 2026

Great 👍, a huge improvement and refinement. I’m still using the paid V2 version and I love it. I’ll wait for the new graphic design. Thanks for everything you do to improve the game.

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Dutch East Indies · May 7, 2026

You're amazing! Can't wait to try this one out.

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Mrs Approved Budget · May 7, 2026

Snowy my licence has expired and I'm about to repurchase it, however you now have different tiers and it doesn't explain what the benefits are between each of them, so please could you explain in more detail on what they offer?

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Snowy Moon · May 7, 2026

You only need Tier 1, other tiers are same. Some people wants to pay more thats why other tiers are added

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Gorka de la Cámara · May 7, 2026

Fantastic news. Thank you for your dedication.

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Marco Avila · May 6, 2026

cuando estara disponible la primera capa y por donde se descargara?

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Snowy Moon · May 7, 2026

I am not sure, it shouldn't take long because TAA/Motion Blur is ready, I am working on performance improvements for default game

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Budyń · May 6, 2026

where can i download it?

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Snowy Moon · May 7, 2026

Not released yet

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Jordan · May 6, 2026

where can i download?

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Snowy Moon · May 7, 2026

Not released yet

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Snowy Moon · May 6, 2026

Fixed website and APIs

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Pope · May 6, 2026

Cool! Pretty sure this will be another banger as the versions before.

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Daren Carter · May 6, 2026

will the layers just be a file to drop where the other files go ?

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Snowy Moon · May 7, 2026

Single .dll and you will have access to every layers. On plugin menu there will be simple layer selector and you will choose between 1-6 to switch between them

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Nguyên Khắc · May 6, 2026

When upd for 1.59? I cant use it for 1.59

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Daren Carter · May 6, 2026

mine working ok with 1.59

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Brad · May 6, 2026

awesome! love your work, it really changes the entire game and makes it a whole lot better! thank you for everything you have done for the community!

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Whitehatz Gaming · May 6, 2026

Please man, can you make GTA 5 TAA/DLAA (Temporal Anti Aliasing) - No More Aliasing, Flickering, Shimmering , this one newer version.

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Snowy Moon · May 7, 2026

:(

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elkamynante · May 6, 2026

Can't wait! The v2 is good enough so, I only imagine the v3 perfection :-) Thank you for your awesome work! Much love friend!

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Gavin Martin · May 6, 2026

Amazing!

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Trucking with Izzy · May 6, 2026

Will HDR support come with layer 1?

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Snowy Moon · May 7, 2026

Yep

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U.S💚TRUCKERS · May 6, 2026

Hey brother, I believe I have a decent PC—my specs are a Ryzen 7 5800G processor and an 8GB RTX 5060 graphics card—yet I still experience poor FPS with my current SnowyMoon configuration. However, if I disable SnowyMoon, everything runs perfectly. My question is this: based on my PC's specifications, which of the new layers you plan to create would be the most suitable for my system? Thanks; I look forward to your response.

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Andrej Gregorovic · May 6, 2026

Hmm. Problem is 8GB VRAM olny. Try to set scale to 75% or to 100% if you have more than that values. It dramaticaly reduces performance requirements. With reshade + PNG quiality view is very similar as 100% scale. You can try TAA only and not DLSS/DLAA otherwise.

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Quinton Whaley · May 6, 2026

Is this coming soon

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Alessandro Justino · May 6, 2026

Thank you for your work, my ETS2 isn't the same game without it.