Liino Completed + Mod Optimizations + New Height Change Feature!
Good Morning everyone,
Apologies for the long delay again - I wasn't planning for this update to take so long, but shortly after I released the Liino mod, XXMI got it's long awaited update for merged skeletons and I had to spend some time studying it in order to port over my modular mods
As a result, I've managed to significantly improve the performance of the mods as well as finally adding several of the missing features!
Currently, Endmin, Arcane and Liino have these optimizations. I will continue to add them to the remaining 7 mods as well + I am currently working on a Typhoeus mod that will be released shortly
Link to updated mod posts. Please fully replace the mod, and ensure XXMI is up-to-date:
Liino: https://www.patreon.com/Snaccubus/posts/liino-modular-166337264
Endmin: https://www.patreon.com/Snaccubus/posts/endfield-mega-149570019?collection=2038632
Arcane: https://www.patreon.com/Snaccubus/posts/arcane-modular-165136813?collection=2038632
So without further ado, here is a summary of the update:
1. Liino Clothing Page Completed!
Liino's default clothing has been added to her mod! When updating, please download and fully replace the entire mod since it has been upgraded with the new XXMI merged skeleton system. Also make sure XXMI is up-to-date
2. Significant Optimizations! (Endmin, Arcane and Liino)
Endmin, Arcane and Liino have been significantly optimized thanks to the new XXMI dll! They are also now all modular, which means you can dynamically add/remove pages as you like from the mods. A list of improvements:
Large improvements to FPS cost when the mod is visible (10-15 fps saved in some cases!)
More stable, should hopefully not break as easily on version updates now
Added dynamic loading so the mod will automatically scale it's usage to the number of modules currently active
40% decrease in total mod size (~330 MB down to 200 MB)
Large decrease in required VRAM (should be 60-70% better due to no longer using the old material transfer method)
Should load significantly faster on first swap to the character
Moderate improvements to F10 reload time (should be ~20-30% better, each mod currently adds around 1.3s reload time for me)
Added middle click option as an alternative for right click
3. Size Scaling Now Supported! (currently Endmin, Arcane, Liino with other characters to follow)
Endmin, Arcane and Liino now support size scaling! Now that the XXMI dll supports merged skeletons, I can finally implement this feature into the menu!
You can access this feature from the page just below the one that handles body proportions. You can either manually adjust the body sliders to change the shape, or use one of the 6 quickswap buttons. I have also added a shape key to adjust the face/head proportions to better match the different heights.
Note that when scaling size, some animations will be a bit off - stuff like characters clipping through chairs when they sit, or holding floating weapons/objects. This isn't easily fixable unfortunately, though I will look into ways to potentially make at least the character's weapons line up when scaling.
Next, I plan to continue upgrading my previous mods to the new modular + merged skeleton format (+fixing the Yvonne mod that broke on the most recent update), and will be releasing a mod for Typhoeus shortly!
Thank you again for all your support!!
Comments (17)
大佬,能不能加一个移除腿部飞行器的选项阿,在穿着轻便服装的时候她的腿部飞行器就显得很奇怪
Until now swapping mod versions while the game has been running has retained the customized presets without issue, but upon loading Endmin and Arcane both have been reset (don't have Liino). Tried swapping back to the old mod files but they did not come back. Sad days, now I have to manually rebuild them and try to remember exactly what I had set on them. Wish I would have screenshotted the loadout before swapping the files now.
Sorry to hear that - and yes, unfortunately this update is a more major since it changes how the mods fundamentally work to improve their performance. I wasn't sure if it would break previously set presets or not (didn't have a chance to test that specifically), but it appears that it does so I apologize for the time taken to set them up again
Does this fix the memory leak issues with the mods? if so that is amazing news and Ill be very happy to start using your mods again!
It should! That issue was from the old CN method of material transfer to get proper skin tone material; I'm now using the new EFMI merged skeleton method which significantly reduces the vram cost. Please let me know if it improves things for you
I can't wait tor the Tinyphon mod. (Tinyphon is what some of the fandom call Typhoeus now since she's a Reconvener of Typhon.)
Coming very soon! The mod itself is basically complete, I'm just taking screenshots/making the cover now
Hello! Thank you for the excellent mods. I really liked your idea about changing the characters’ height. Will there be such a change for others? And what about the feature to change hair color? Or the color of the weapon? I just decided to suggest it.
Thank you! And yes, I will put this height change feature on everyone who supports it (everyone should be able to I think except Chen, since Chen has a special format that breaks it...). For hair options, I do plan to add more modules later with more features after I'm done updating/fixing everything. Weapon mods aren't currently planned
There's a kind of shadow spot left when remove her default horn and headband while i was playing around but overall an amazing mod. Kudos to you.
Thank you! And yes, the hair under those parts was actually missing in the original model so I had to fill it in lol. I tried to align it as much as I could, but there will be some small shadows/gaps in that area
I'll just make mods to games and characters snacc avoids. there's no way anyone can compete with you now XD
After endfield got updated Yvonne's mod apparently got broken because her full body dissapeared remaining only the head and default clothing. Is possible fix her?
Yes, I will fix her in the next batch I post after Typhoeus. Unfortunately in this case, to fix her I need to actually re-export the entire mod so it's something I will need to spend an evening on and isn't a quick fix
This new update is fantastic, looking forward to typhoeus and the retrofit on previous mods. the memory leak issue was unfortunatly making my game unplayable especially with rossi, so sadly had to stop using them :( cant wait to be able to reactivate ur mods, i refuse to play game without them lol cheers!
Maybe I am installing this new version wrong, but my Endmin has no face. Using the Core folder, I have just a head. As soon as I add the base body folder, the face disappears and I have only a body. If I overwrite, I lose the previous stuff. If I don't overwrite, then it doesn't work. I installed the Arcane mod you split up before and I didn't have this issue, so idk if I am doing something wrong.
Is your XXMI on the latest version? These new mods all use the new merged skeleton feature which was only recently released (around 1 week ago) Also, please double check if the previous endmin mod has been removed as well
