Mi Fu Mega Menu Mod!
Hello everyone! Mi Fu Mega Mod has arrived! I think this is the fastest I've ever managed to finish a mod, though I ended up pulling an all-nighter again x-x. I've been pretty much working on it nonstop since the update came out 48 hours ago lol, but I'm pretty happy with the final result.
After I have a long sleep, I'll go back to finishing round 2 of updates for the remaining older mods as well as investigate the high VRAM usage issue that some people have been reporting since update 1.3 released. I'm also planning to release a few ZZZ mods that I have been working on in the background but haven't had a chance to finish until now.
Anyway, I hope you enjoy the mod and version 1.3 of Endfield!
DL (Update 3): https://mega.nz/file/oSlVVB6J#SRGVNfybiJsFRBzaICIdQeSRE2cRFYdGTsTva2zwR0Y
Update3 (September 12, 2026) - Converted to Modular Mod (individual pages can be added/removed dynamically now). Added size scaling, as well as significant optimizations. Please remove the old mod and replace it if updating from an older version, and make sure to update XXMI
Update 2 (July 17, 2026): Updated for game version 1.4
Update1 (June 9, 2026): Fixed multiple minor issues related to clipping and floating parts
IMPORTANT: This mod requires RabbitFX (https://gamebanana.com/mods/651557) for textures and glow to show up properly. This mod was designed for the EFMI mod loader
This is a menu mod - you can open the menu by pressing / while the character is on field in order to toggle all the parts. Left click cycles through options, right click disables a part - it is also possible to control the menu using the keyboard, see the README in the mod folder for more details.
Comments (4)
I was also experiencing nearly 80 seconds of mod loading, but after deleting the preset folder and restarting the game, the loading time was reduced to about 10 seconds. I hope this is helpful.
Thank you! Yes, I went a bit overboard with offering preset options...I'm working on creating a lighter version people can download
I also noticed that having multiple mega menu mods significantly increases initial load times by around 5-10 secs per mega menu mod, I don't think it's possible but is there any way to optimize this?
I am looking into ways to improve it, perhaps by splitting the mod into parts and letting people download which parts they want, or by including a "lite" version with fewer preset options. Unfortunately, it's an issue with 3dmigoto's ini parsing code which gets slower the larger mods are and not easy to work around
