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February 26, 2026

Gilberta Mega Menu Mod!

The next mod for Endfield is here! This time for the cute fox Gilberta! She is definitely one of my favorites of all the 1.0 characters.

I was trying to get this released before her banner ended, but I ended up spending 4 days trying to fix a shading issue and it derailed my plans...at least now the shadows on the model should look a lot better!

DL (Update 4): https://mega.nz/file/NGMjGZJZ#fhx5dAuVXFTejF4LuL1t4eHWdFdYZ8A6YtEgeQKgApo

Requires RabbitFX to work (https://gamebanana.com/mods/651557)

Update4 (March 25, 2026): Updated mod for EFMI 0.8.5 dll

Update3 (March 18, 2026): Updated mod to work on version 1.1

Update2 (March 9, 2026): Fixed a major texture leak that was causing slowdown for multiple people. If you were experiencing slowdown while using this mod, please try the newer version

Update1 (Feb 26, 2026): Fixed a major crash issue related to textures. The mod now requires RabbitFX for textures to work properly (more stable than the method I was using before)

Like before, the tools are still in an early state and their are several issues I will return to fix once the tools have matured. See Known Issues at the end for details

This is a menu mod - you can open the menu by pressing / while Gilberta is on field in order to toggle all the parts. Left click cycles through options, right click disables a part - it is also possible to control the menu using the keyboard, see the README in the mod folder for more details.

The icons on the side let you swap the pages, and each page has independent color control via the color wheel (left click is primary color, right click is secondary color). The help menu is turned on by default, and can be turned off by pressing the ? button - while on, you can hover over buttons to get more details about what they do.

You can reposition the menu by using the corner buttons, as well as swap between displaying parts by theme and by location. There is also a page with presets that you can use to save/load costume combinations.

Known Issues:

  • Tail and Ear toggles not yet implemented (more complicated than I expected, will fix next update)

  • Some components are missing (e.g. leash), they will be added next version

  • Transparency and texture cutouts not currently functional (modding libraries not yet written)

  • Glow does not work during Ult animation (unsure why, rabbitfx needs to be updated)

  • No glow on Base Gilberta clothing pieces (will add next update)

  • Eye/Hair customization options missing (will add later)

  • Character scaling not working, I have not yet researched it

Next up, Perlica and Yvonne! (+Endmin mod polish!). Stay tuned!

Comments (29)

_
_S un · August 2, 2026

Can this mod be fixed? I really like it.

S
Snaccubus · August 2, 2026

See https://www.patreon.com/Snaccubus/posts/endfield-1-4-mod-164140748 for link to updated mods Gilberta should still be working since she uses the older format. Double check your rabbitfx library is updated and you don't have any conflicting mods

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Benjamin Höhner · June 26, 2026

Even after the latest update, your mods are still just as memory-intensive; a single one is enough to max out VRAM usage. Not only is there zero optimization, but the memory issue persists in the mod. You can only use one of your mods at a time—unless you have a graphics card with 16 GB of VRAM, and those aren't Nvidia cards XD. I have one, and just one of your mods immediately takes up 1–2 GB. ich have 12gybt VRM But your RAM also takes a heavy hit with every mod of yours. It doesn't surprise me that other people are experiencing crashes. And with XXMI, people also say that CN mods are bad. I hope you improve your mods or use a system that doesn't hog so many resources. I like your mods, but unfortunately, they aren't really usable like this.

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Snaccubus · June 28, 2026

Yes, I have not had a chance to update these yet. I tried a few methods of fixing the lag, but none gave acceptable results (only ~5-10% improvement at best). Merged skeletons haven't been implemented yet by EFMI, so my only choices are bad skin tone or using the memory intensive CN method. I have been coding an alternative for the past few weeks and it should be ready shortly though.

B
Benjamin Höhner · May 31, 2026

It still needs the water bug fix. Because that looks weird. + The mods are poorly optimized; with every single mod of yours, I have an extra 3–5 seconds of loading time per mod. I hope there's an improvement sometime down the road. Thanks!

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Snaccubus · May 31, 2026

Yes, see the update post. It will be fixed in the second round of updates, it hasn't been fixed yet. For optimization, it's actually already optimized a *lot* considering how large the mod is and how many options are available - this mod has over 200 parts while most mods have 20-30 max. If you scale a regular mod up to this size without making any optimizations, it adds like 15-20 seconds reload time each. The only way to gain more improvements is to fix the ini parsing code of the 3dmigoto dll itself, which isn't something I am able to do since I am not one of the XXMI devs. Or make the mods smaller, which means fewer options.

B
Benjamin Höhner · May 31, 2026

Updated mod for EFMI 0.8.5 dll This update broke a lot of mods. I have no idea what you did wrong, but the update doesn't work.

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Snaccubus · May 31, 2026

Make sure you have RabbitFX library up to date, no other mods for gilberta and nothing in shader fixes that could be messing with it. I can confirm it works on my machine and have not received any reports about it being broken since it was updated for the last major game/dll update. You can also fully remove the mod, F10, put it back, and F10 again to hard reset the mod (will reset saved toggles as well)

t
tubaki · May 22, 2026

もし出来るなら黒い服の2段目に消える部分を上下でそれぞれ分けて消えるようにして欲しいです。

M
MEME · April 18, 2026

It seems the tail option for Gilberta and Tangtang isn't working. The one for Rossi is working perfectly, though!

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-FRESH SANS- · March 2, 2026

a legend as always in making mods! the only problem i found is that it seems that there is a green point on her left front hip. BTW are you considering doing one for Laevatain and Yvonne? (if this isnt the place to make these questions im sorry im new, dont know where i should do them). anyway ty soo much mate! rly one of the best modder!

S
Snaccubus · March 2, 2026

Thank you! And yes, I saw it after I finished making this version....x_x. It's due to swapping to rabbitfx and one of the glow textures not being replaced properly, will try to update soon to fix. I'm currently making a mod for Yvonne which is about 70% done and should be up in the next few days!

F
Frosty Boi II · February 27, 2026

texture bugs, is there a fix for it? if not, i'll wait, the textures are all black and red, not loading properly

S
Snaccubus · February 27, 2026

Hello, make sure RabbitFX is installed (see under download for link)

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SkeletalVirus · February 26, 2026

the link to RabbitFX seems to point to the wrong page. I ended up having to search it up manually Heres the actual link until the one on the post gets fixed https://gamebanana.com/mods/651557

S
Snaccubus · February 26, 2026

Thank you! Fixed. The ")" ended up getting caught in the url link making it point to the wrong page

g
grsen · February 26, 2026

Wait is it updater or did patreon just send me a notification again. If it is updated that would be nice since it kept crashing, and foxgirls are my favorites. (I didnt report since i have a lower spec pc and directx 11 is still causing memory leaks).

S
Snaccubus · February 26, 2026

Updated! I think I managed to find and fix the crash issue, though it requires RabbitFX now for textures to display properly

핏
핏 라 · February 26, 2026

I think the mod is consuming too much memory, causing crashes. The issue is particularly severe when using DLSS (using the TAAU option reduced the frequency of crashes).

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Snaccubus · February 26, 2026

Thank you for the report - I will continue to investigate

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Wanerose · February 26, 2026

Indeed, the mod crash, the nvidia map, used 3dmigoto and efmi, in both cases a failure, I noticed that the failure was in Gilbert's fashion, after I remove the bunny costume from it and put another suit

S
Snaccubus · February 26, 2026

Thank you for the report, I hate how this game is so prone to crashes...trying to reproduce but it works fine on all the PCs I test x_x. Do the previous mods crash too, or just this one? Does it crash if only this one is active?

L
Lenerlink · February 26, 2026

Yep still get crashes with your current Mods. I have a fairly new laptop with a 5070 TI and using the XXMI launcher.

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Snaccubus · February 26, 2026

Thank you for the report - do the previous mods crash too, or just this one? Does it crash if only this one is active?

L
LILIYNES · February 26, 2026

I'm reporting this because I'm still experiencing the same issue with previous mods. I keep getting crashes when using all three of your mods. Please check.

S
Snaccubus · February 26, 2026

Hello - I've tested the mod again on a few machines, but am not able to replicate the crash. Are you using EFMI? Does the crash happen if only this mod is in Mod folder and no others? Do you have a nvidia or amd gpu? If you have time, you can DM me on either patreon or discord and I can give you some sample ini to try and troubleshoot the issue

n
noname · February 26, 2026

I don't know if I'm the only one, but this mod seems to cause the game crash again, just like the Chen Mod before your update1.

S
Snaccubus · February 26, 2026

Hello - are you using EFMI? Does the crash happen if only this mod is in Mod folder and no others? Do you have a nvidia or amd gpu? If you have time, you can DM me on either patreon or discord and I can give you some sample ini to try and troubleshoot the issue

W
Wanerose · February 26, 2026

🥵🥵🥵