Plugin Update: RPG Maker Action Combat -> v1.5.1
This version brings you
New Features
Conditional Branch: HP checks now support HP('player') for player's HP.
New Parameter: Prevent game over when party HP reaches 0, allowing you to create custom game over scenes.
Movement Route: Added moveToPosition('forward', 'tile'), which moves a character one tile per call.
New Parameter: Pop-up Text - Adjustable outline thickness.
New Parameter: Event Sliding - Make events stick to obstacles instead of sliding
Bug Fixes
Fixed an issue with unSpawnEvent causing sprite bitmap to become null.
Fixed rotateTo for mouse or gamepad, improving mouse location accuracy.
Fixed rotated events shifting slightly downward graphically.
Fixed HUD player.x player.y not functioning correctly.
Fixed an extra self-switch bug causing events to share commands instead of remaining local.
Fixed an issue where Pop-up Text Visual Settings did not override plugin parameter settings.
Fixed CheckRange missing the block region parameter.
Hotbar: Fixed Display Shield Slot issue for Dual Wielding.
Adjustments
Simplified eventLocalVariable in conditional branches. Refer to the manual for details.
Cleared extra self-switch x when events are unspawned.
Optimized Create Dynamic Event command to skip sprite creation, slightly improving performance.
Performance Optimization: Significantly enhanced game performance by adjusting the <pass> feature.
https://www.patreon.com/SangHendrix/shop/rpg-maker-action-combat-rpg-maker-mz-975050 (embed)
