Plugin Update: RPG Maker Action Combat -> v1.4.1
RPG Maker Action Combat Version 1.4.1 Released
See the changes below.
New Features
Create Dynamic Event: X, Y position now supports <notetag> near:, allowing events to spawn at the nearest event with the specified notetag
Spawn Event and Create Dynamic Event: Added Rotation Degree support for 'this', which aligns the event's rotation to the current event's direction
Target Jump: Renamed from Player Jump. Now supports jumping for both the player and events
New Parameter: Toggle Collision Button. Defaults to 0 but can now be assigned to a different button
New Conditional Branch: checkJump, which checks the jump state of the player and events
Adjustments
Removed moveToPosition('player pixel'). Merged into moveToPosition('player') for simplicity
Adjusted moveToPosition('player') to use pixel-based positioning, continuously updating to the game player's position
Demo Adjustments:
Ice Comet now falls randomly from either the left or right side for improved visuals
Ice Comet no longer spawns an Ice Wall on impassable tiles
Followers automatically Through ON when near the player to prevent the player from getting stuck
Pick Up and Drop map now uses moveToPosition('player', 'player') instead of pixel-based positioning
Added a readme file with tutorials and support resources
Updated descriptions of all plugin parameters for clarity and consistency
Please read RPG Maker Action Combat Manual first 3 pages for how to use the new things.
https://www.patreon.com/SangHendrix/shop/rpg-maker-action-combat-rpg-maker-mz-975050 (embed)
