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May 16, 2025

Plugin Update: RPG Maker Action Combat -> v1.4.1

RPG Maker Action Combat Version 1.4.1 Released

See the changes below.

New Features

  • Create Dynamic Event: X, Y position now supports <notetag> near:, allowing events to spawn at the nearest event with the specified notetag

  • Spawn Event and Create Dynamic Event: Added Rotation Degree support for 'this', which aligns the event's rotation to the current event's direction

  • Target Jump: Renamed from Player Jump. Now supports jumping for both the player and events

  • New Parameter: Toggle Collision Button. Defaults to 0 but can now be assigned to a different button

  • New Conditional Branch: checkJump, which checks the jump state of the player and events

Adjustments

  • Removed moveToPosition('player pixel'). Merged into moveToPosition('player') for simplicity

  • Adjusted moveToPosition('player') to use pixel-based positioning, continuously updating to the game player's position

  • Demo Adjustments:

    • Ice Comet now falls randomly from either the left or right side for improved visuals

    • Ice Comet no longer spawns an Ice Wall on impassable tiles

    • Followers automatically Through ON when near the player to prevent the player from getting stuck

    • Pick Up and Drop map now uses moveToPosition('player', 'player') instead of pixel-based positioning

  • Added a readme file with tutorials and support resources

  • Updated descriptions of all plugin parameters for clarity and consistency

Please read RPG Maker Action Combat Manual first 3 pages for how to use the new things.

https://www.patreon.com/SangHendrix/shop/rpg-maker-action-combat-rpg-maker-mz-975050 (embed)