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Animations.zip 4.8 MB
August 3, 2026

Voxta v1.8.4: Character Assistant, Interactive Stage Controls & Streaming ARDY

Hello everyone,

v1.8.4 is primarily a stabilization release, with a lot of work going into memory, prompt caching, form reliability, avatar behavior, and platform fixes. But we still managed to sneak in a few notable new toys: a Character Assistant, scriptable on-screen controls, and a much more practical version of ARDY.

🤖 Character Assistant

Characters now have their own creation assistant, similar to the Scenario Assistant.

You can use it to build and iterate on a character conversationally instead of editing every field by hand. It’s designed to make creating richer characters easier while still leaving you in control of the result.

We also made several improvements around character management:

  • Resume your most recent chat directly from the character page

  • Edit runtime and setup tabs on protected characters

  • See VRoid Hub model conditions of use before importing

  • Prevent accidentally removing the final enabled participant from a chat

🎛️ Interactive Stage Controls

Scripts can now create on-screen controls inside the stage view using chat.setControls.

This includes controls such as sliders and toggles, opening up new ways for scenarios and integrations to expose interactive settings without relying on chat commands or custom UI work.

Support is also included in @voxta/voxta-client, so external clients can receive and display these controls too.

🕺 ARDY Gets Lighter and Faster

ARDY animation generation can now stream its results, letting animations begin arriving without waiting for the entire generation process to finish.

We’ve also quantized the text encoder, significantly reducing its memory requirements and making ARDY more practical on consumer GPUs. It’s still an experimental and demanding system, but this is an important step toward making generated motion more accessible.

🧍 VRM Animation & Presentation

VRM avatars received a substantial animation and presentation pass:

  • A default idle animation, so avatars feel alive without additional setup

  • A listening animation while the user is speaking

  • Emote reactions now reset the idle-fidget timer

  • The framing camera stays level so characters properly face the viewer

  • FBX hip height is baked against the rest pose instead of the current live pose

The Animation Playground also gained a timeline for inspecting and working with animations.

🧠 Memory & Prompt Improvements

This release includes several changes aimed at producing more consistent long-running conversations while improving prompt-cache reuse:

  • Lexical memory matches are weighted by term rarity instead of only term length

  • Memory merging is now structurally safer

  • Contradictions are rewritten as history instead of being merged into the current state

  • Improved summarization and memory prompting

  • Instruct prompt blocks are ordered by volatility for better prefix-cache reuse

  • The rendered clock is rounded down to 15-minute intervals instead of invalidating the cache every minute

We also fixed a scripting issue where oneOf would not properly randomize over results returned by matchFiles.

🎭 Stage, Presence & Chat Improvements

  • Invited guests now appear on the scenario stage

  • Kicked characters are removed from the stage and other presence views

  • Chats can be downloaded from the Explore page

  • System Monitor and Diagnostics behave as full pages when opened outside a chat

  • KaTeX is retained so LaTeX continues rendering correctly

  • Markdown tables are styled properly inside the Scenario Assistant

🔧 Modules & Backends

  • ExLlamaV3 1.3.0

  • OpenSense 1.4.0

  • llama.cpp 0.3.45

  • Claude Code’s resolved executable path is now cached

Linux installations now rely on the system-provided ffmpeg instead of attempting to install it automatically. We also fixed incorrect loading of Semantic Kernel native libraries on Linux.

📱 Voxta Mobile

Audio now uses the proper media-volume channel while chatting and continues behaving correctly after the chat ends.

We also fixed typewriter sounds returning a 500 error on mobile due to secure-path validation.

🛠️ Stability & Fixes

A substantial portion of this release focused on reliability and day-to-day polish:

  • Fixed multiple form-saving issues

  • Fixed some modals opening twice, which could prevent changes from being saved

  • Fixed presets failing to save in some cases

  • Improved several stage and presence edge cases

  • Updated llama.cpp to the latest included release

...plus plenty of smaller fixes and refinements throughout Voxta.

Thank you all for the continued support and feedback. Whether you’re building characters with the new assistant, adding interactive controls to a scenario, generating animations with ARDY, or simply enjoying a more stable Voxta, we hope you enjoy v1.8.4.

After subscribing to the required Patreon tier, you can get the latest version at: https://portal.voxta.ai/

🎁 Bonus: ARDY Animation Pack for VRM Avatars

We’ve also attached an Animations.zip pack containing animations generated with ARDY.

To install them:

  1. Extract Animations.zip

  2. Open your character’s Assets tab in Voxta

  3. Drag and drop the included VRM folder into the character’s assets

Voxta will recognize the folder automatically, and your character will begin using the included animations. They’re not perfect, but they provide a good starting set, and a fun demonstration of what ARDY can already generate.