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November 18, 2025

Tickle Prison Laboratory v0.30

This update brings the Tickler Mode / Characters tickling each other feature.

Thank you for the support and patience! Took forever to get this out again... This update focuses on features but next update I will try to focus on other content like a new device, maybe clothing or other stuff.

02.12 v4

  • Fixed face gag animations and other minor stuff

01.12 v3

  • Tickler Mode:

    • Fixed distance issue and other minor things and improved arm rotations

    • Can now unmirror/use one hand and bellybutton precise tickle works when not mirrored

  • Custom Pose: Improved leg rotations for cross-legged sitting, might help other poses too

  • For 'Disable Laugh Resist' and 'Disable Small Laugh' added global/linked toggle which makes it affect all characters.

  • VR: Fixed movement collision issues

Custom Pose

  • Added toggle for 'tickler mode'

  • Added toggle 'IK follows chest' for moving the arms with the chest

Tickler mode

  • Character can now be a tickler which makes their hands act like tickle tools

    • Accessed through the Custom Pose mode

    • You can select the hands by clicking on the characters hand or the button in the tool menu

  • Characters or their devices interacting with other characters might have collision issues. Planning on updating the physics.

  • Character hands don't have tool sounds yet. Planning on updating the tool sound system.

  • Currently tickler will always use both hands. It's still missing obvious things like poking and using other tools instead of hands.

  • Some bugs or issues with the animations are expected. The feature will be improved later.

Environment

  • Added Dungeon_1

    • It's an asset that I liked the look of. Wasn't perfect out of the box so had to fix some meshes, lighting and other stuff but it wasn't that bad.

  • Still have lots of plans for future environments

Character Creation

  • Lips color opacity can now be adjusted

Other

  • New file system, can sort and favorite, favorites will appear at top of the list

    • IMPORTANT: Save location has changed. Read the bottom of this post for more info.

    • character filename doesn't matter anymore, game will find all .json files in the folder

    • game will convert saved scenes and poses to separate files in the save folder

      • if you had any scenes or poses saved they were located in SaveData.json, they will be converted to files

        • BACKUP your save folder just in case if you care about your saves

  • Scenes now save current environment, there's a toggle for not loading the scenes environment

  • Settings: Added toggle for shadows, before they were just disabled on Low quality setting

  • Free camera movement is now smoother

  • Character face and armpit textures changed slightly

    • they might be updated more later, nothing is final currently, every single thing in this project is still considered unfinished

  • Unity version updated from 2021.3.24f1 to 2021.3.45f2 because of security updates

    • It also updated Post Processing which does the Ambient Occlusion and it fixed the shadow issues when the camera is close to a character

Mega link for files:

Mega download link for 0.30 v4

  • IMPORTANT: Save location has changed. Read the bottom of this post for more info.

If the mega folder shows empty make sure you are in List View from top-right.

Refresh this page if the link doesn't work (the link may change)

There is a help menu in the game settings top right that shows controls and other stuff.

Save files:

The game creates a "Save" folder in the game folder. There you can find a SaveData file which has the settings saved.

Saved characters will appear as separate files in Save\Character\

You can copy the save folder from older versions to newer.