Changelog 0.3.1
Hey everyone,
here I try again to list everything that I've changed & added since update 0.3.0.
Not sure if this will include everything as I don't write down every small change I make during an update ;)
Chopping wood/mining/farming costs can now be reduced with the constitution talent (current max at 10 constitution)
New animations for mining + mining now gives stone and there are random copper spawns in the deep forest/ruins map every 3 days. There are now also clay spawns on almost every map where water is
Reworked Emily's house map, made a new map for her 2nd floor
New option to change combat animations speed (options>visuals)
8 new animations for Emily & I've reworked her old sex animation
The bonus scene for Claire with 4 animations
You can continue Emily's story, the quest for that is now complete
Fixed a lot of bugs during the past days from smaller things to bigger problems.
I think that's most of it. If I remember things that I've forgotten to list here I will do that later.
Thank you all for your interest in the game!
I will continue to work on a new scene for Arianna now and next month's update will (If the poll result doesn't change) be about Imawyn & Lyvia.
Comments (6)
What do the 'clay spawns' look like. I've gone around about every piece of water I can find, but haven't identified anything. Otherwise the construction is going flawlessly, due to a good prior supply of wood. He just has to buy nails.
Okay. Found the little red thingies. It's a lot easier to come up with stone than clay.
Good job, you never dissapoint - look forward to play the new update. Just curious - that "midnigt in the corridor" scene with Thomas & Kate - is that also among the new stuff ? Or is that one still in the "wip".
It's still wip. Also some people reported that there might be a bug with that. I will see to it in the next days
Looking forward to playing the update. Maybe a good time to think about fixing the bugs for critical hits and the target problem? And implementing the advanced farming setup? The longer they are put off, the more annoying it will be for players to have to start from scratch with saves. Also, it would be nice to see gameplay be improved since it is a game.
I will see what I can do about it next month. As the next update will be focussed around combat again I should probably make changes in that regard. Combat and balance changes take however a lot of my developement time and that would go to the expense of the story. The update I am planning for Imawyn and Lyvia is already very ambitious, we'll see how much of it can be done within a month.
