Changelog 0.3.0.0
As always I'm trying to list everything I changed since the last major uptdate (0.2.9.0):
Bonus scene for Maui & Tia with 2 normal and 1 "this took forever" animations
Reworked intro with changed dialogues and new images
Changed Bianca's quest so that it's now unbound from Claire's
Added a new option to set all bandits to sleep at the banditcamp
New sprites for Emily and character images for Emily, Thomas, Giron, Mira
Reworked story images for Mira and Kate
Added 2 easter eggs
Added a new scene for Kate after she got to bed (2 animations)+ a new scene for serving the soldiers (2 animations) + new dialogue to talk about Thomas with her also added a lot of corruption and affection based dialogue to her going to bed event
Added a new scene for Penny
Added a new scene for Julia + some dialogue to her love route
Added a new animation for Claire's kitchen scene + added some dialogue to it
Reworked the mystic lake map + Imawyn's tent
Reworked parts of Tia's early dialogue and added a new scene for her as an option to corrupt her (because nobody likes the complicated cup of water option)
Many bugfixes all over the place
That's it I guess.. Not counting new images this time (would be complicated because I also replaced some of the old ones). Oh forgot to add: New title image ;)
Now I will start working on the walkthrough update and Claire's bonusscene.
Thanks for your interest!
Comments (8)
Love the game! Are you planning on adding pregnancy in the near future?
Yes. Already answered that, see zeralt56's comment for more details
When will Natasha got some rework?
As soon as she wins the bonus scene poll
Wonderful update! Great job there. If I can make an humble request - could some of the dialogue between Kate and Thomas at midnight come back - something to eavesdrop on? Both where Thomas commands her to his room and also where Kate ask for his "help" when neglected by the MC. Just a suggestion - but that would be really sweet ..
I always have a feeling your ideas are good for the games progression. So yes, I will implement that in the future
As always I love your work and efforts which you put into making this game. It's a well balanced adult rpg with a great fantasy story (game of thrones vibe) and you have challenges and content in the same length which is awesome. I have a suggestion regarding the battles, though. Is it possible to add a feature to speed up all battles or even add auto-battle in it?. The grind is nice and fair but since the battles are very repetitive, It'd be nice to speed them up and add auto-battle if possible. It wouldn't make the game easier this way. it'd just be more time efficient. As instance i loved the cultist fights which was extremely hard and I think / hope you'll add more events like this in the future. However, that's the reason which is why it'd be nice to have at least some kind of speed up and auto-battle to make the grind a bit forgiven. Keep up the great work.
There is an auto battle feature if you outlevel an enemy (has to be turned on in the options) The combat is something I want to address in the future again. I know that it's not optimal in it's current form
