v0.1.6 — Release Now Live! 🎉
Hey everyone!
We did it! Version 0.1.6 is finally live!
This update has been another big step for the game, continuing the story after the events of v0.1.5. We have only 1 update to go before the main story of Ionia is finished!
The Training Arc is now complete, Xayah's story continues, and we've added a lot of new content and visual improvements along the way.
🕒 Availability Notice
Right now, this build is available for Gold tier and above.
In 6 days, it will unlock for Bronze supporters.
In 7 days, it will become available to Free followers.
Changelog – v0.1.6
🔧 Improvements:
UI Overhaul across the game, including:
HUD
Dialogue boxes
Deck building
Relationship screen
Quest log
Inventory
Shops
Wardrobe
Combat system improvements and balance adjustments.
The biggest change being enemies showing an indicator regarding their next move.
Another important change is that you draw 1 extra card when having a heroine fight alongside you.
Bathhouse demon sprite modified.
New enemies added to old locations.
Irelia's other dancing outfit added to the shop after progressing through the main quest.
Expanded interactions and polish throughout the game.
Several card buffs and balance changes.
Further visual consistency improvements throughout the game (sprite positioning, sprite transitions, etc.).
📘 New Content:
Main Story Quest – First half of Act 4.
Be sure to have your deck ready before heading on the journey.
Karma Route – 1 new erotic scene 2 previous scenes have new content.
Irelia Route – 1 new erotic scene and 2 previous scenes have new content.
Akali Route – 1 new erotic scenes and 2 previous scenes have new content.
Xayah Route
Continuation of her questline.
2 new erotic scenes.
Sprite Reworked
Outfit system implemented with 4 different options.
Others - 2 new erotic scenes.
3 new character sprites.
Twins sprites reworked.
4 new enemy sprites.
4 new backgrounds, including 1 background variation.
2 new exploration locations.
1 optional boss.
2 combat encounters featuring heroines/side characters.
2 new short side quests:
Boris 🍺
Councilor Ema
1 new minigame.
3 new cards.
Librarian menu added to City Library. She gives information regarding buffs, debuffs and enemy types along with their drops (enemy types and drops have not been implemented yet).
Several new skits.
New cut-ins across various scenes, including corruption, purification, and scene variations.
Additional variations for several existing heroine scenes.
🛠️ Fixes:
Fixed various bugs and progression issues.
Fixed multiple sprite and layering issues.
Fixed various dialogue and wording errors.
Additional stability and polish fixes across the game.
💡 Save File Recommendation
You can use old saves—but we strongly recommend starting fresh for the most stable experience. We usually only test from the last version (0.1.5) to the new one (0.1.6).
🐞 Hotfix Policy
Sharing our hotfix policy! If you run into bugs, don’t worry—we’ll patch them quickly. Each fixed build will get a small letter update (for example, 0.1.6a, 0.1.6b, and so on).
Always make sure you are using the latest version!
💾 Download the Build
You can get the build for PC on MEGA , the build for Mac on MEGA or just directly from this post!
Thanks again for all your patience and support. We hope you enjoy v0.1.6!
Let us know your thoughts, bug reports, favorite scenes, or what you think of the new systems. ✨
—AfterDark Studio 🌙
Comments (11)
Just a question: where do I find the button to equip the battle cards?
Top right of the screen after finishing the prologue!
The thing I didn't like was the arrows; you could put something easier in their place—or just remove them and never have them appear again. Please, I beg you, never bring back the arrows.
When you say something easier, was the time not enough or was it something else? You are the first one that brings it up, so we would like to know if we need to tune it more. We will keep using the arrows, but, like with other minigames, there will always be an alternative to push the main story forward.
In the next one, you could include more scenes with other characters at the hot springs, as well as a route for the twins and scenes featuring them.
The hot springs will be revisited once the Ionia main story is finished. We usually do main story content on odd-numbered updates and side character content on even-numbered updates!
Dude this game is the best
Will you add a gallery, or make it easier to see scenes from a different route, like if you're doing love route, a way to see the corruption scenes without doing a new playthrough every release?
We will add a gallery when the chapter ends! So either on next update (conclusion of the Ionia story) or the one after (interlude).
I got a convention tomorrow but let's see how far I go with this one. Big ups, homies!
Oh yessir..
