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June 27, 2020

Lairchitect - out now!

Patreon access: sokpop.co/patreon
Buy separately: https://sokpop.itch.io/lairchitect

Hey all, new game: Lairchitect!

It's a reverse dungeon crawler where you build your own lair. Protect your precious soul core from heroes that will try to take you and your dungeon down!

Spawn minions on different types of biomes to get different types of minions. Knowing which to use when and where along with effectively placing contraptions such as locked doors, traps and treasure will be key in winning the game!

It is a bit smaller than what i originally envisioned, but I think it still became a fun lil' game in the end.

Have a great weekend!

- Tijmen

Comments (13)

M
Martin K · June 30, 2020

Is the source code going to be updated as well?

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North State Games · September 1, 2020

Would love to be able to access this source code, even if we pay separately with it not being in the previous batch.

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Sokpop Collective · June 29, 2020

Yeah i noticed it too. It’s only on mac so it’s hard for me to find out what the problem is

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Henry · June 29, 2020

Got the following crash on macOS in version 1.0.2 when putting a small minion on a water tile: FATAL ERROR in action number 1 of Alarm Event for alarm 5 for object oUnit: Push :: Execution Error - Variable Index [0, -4] out of range [1,5] - 100004.voiceSounds(100191,-4) at gml_Object_oUnit_Alarm_5

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Sokpop Collective · June 29, 2020

are you 100% sure you were using v1.0.2? i double checked it here and it shouldn't be possible to get that crash in that version

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Findelgrimm · June 28, 2020

Also crashes on Windows 10 when the Mage cast a spell against a rat - ___________________________________________ FATAL ERROR in action number 1 of Step EventoRat for object oMagicBolt: Variable oMagicBolt.emit(100418, -2147483648) not set before reading it. at gml_Script_scrSoundOnEmit ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scrSoundOnEmit (line -1) gml_Script_scrUnitHit gml_Object_oMagicBolt_Collision_19

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Sokpop Collective · June 28, 2020

Thanks for the reports ill fix them tomorrow!

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Findelgrimm · June 28, 2020

While it is very cute and the foundations of a good game are there, it seems a bit incomplete for me. Aside from crashes on every game I don't really understand what to do. The rats kill the first few enemys, while the skeletons mine things, one time I even got a big minion, but the level 4 Knight just kills everyone and the game is over. Any tipps? What to do with all the mined ressources?

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Zak Thompson · June 28, 2020

I think you can't actually build anything in level 1, level 2 opens up that space below the minions with a bunch of things you can build. One of the things I missed in gameplay (but caught from the description here) is spawning your minions on different tile types creates different minions. This even includes things like spawning a medium minion on the bones of another minion creates a stronger skeleton! For level one it wasn't worth trying to upgrade to big minions. I was able to get through by just spamming (small for the first couple waves, but then all medium) minions right behind and in front of the dudes I want to kill. Borrowed some health from my crystal when I was low after upgrading to medium.

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Findelgrimm · June 28, 2020

Pretty much everytime I try the first Level in the campaign I get:FATAL ERROR in action number 1 of Step EventoRat for object oMagma: Variable oMagma.emit(100418, -2147483648) not set before reading it. at gml_Script_scrSoundOnEmit ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scrSoundOnEmit (line -1) gml_Script_scrUnitHit gml_Object_oMagma_Collision_19

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Sam_Muzic · June 28, 2020

I'm loving this one, it's the first released game during my newly bought subscription and find the game really fun and intuitive, keep it up !

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Doctor Popular · June 28, 2020

Really struggling to learn this one. What is happening when I tap on a skeletal minion? I see a circle change from red to green, is that good? How do I build walls or traps? I haven't beat any adventurers yet, but I've managed to collect a ton of gold and rubble. Maybe I'm supposed to be building a wall or something like that.

D
Doctor Popular · June 29, 2020

Still struggling to defeat a single warrior. I've sent 20 rats after them, I've used all my resources on plant minions and blobs, I've upgraded my tower and used as many level two minions as I could afford, but the outcome is still the same. I feel like there is something I'm fundamentally missing on how to play this. It looks amazing and the soundtrack is great. I'm also having a crash pretty much anytime I do something with a lower level plant minion. Sometimes it happens when I click on them after they've hatched, sometimes it happens when they do their first encounter, but pretty much anything to do with a level 1 plant minion will crash my mac for some reason.