"Hoco Poco" released!
"Hoco Poco is a local multiplayer wizard brawler, like this Harry Potter duel style free-for-all.
I think I really wanted to make a game where you can do magic but each spell is cast by performing slow precise movement. The other part is that the game is also a really slow paced indirect brawler, which I think is interesting and fits these sluggish wizards.
I know you need other people to play local multiplayer games so I tried to create some AI for y'all to hang out with!"
- Tijmen
Get it before Wednesday May 23rd! (not available anymore)
Comments (10)
im on macos, it's telling me that its "Unable to find game!!:" in a dialog box
when i run it
Hi, I am having trouble opening the file. It comes up with this error. ############################################################################################ FATAL ERROR in Vertex Shader compilation ShaderName: sh_overgang D3DXCompile failed - result at gml_Object_obj_intro_Draw_77 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_obj_intro_Draw_77 (line -1)
is anyone else having this issue?
are all of the game releases going to be optimized for controllers? I wanted to play this game but I can't start because I have to press "A" on a controller to start the round, but I don't have one.
It really depends but up until now the games actually mostly don't use controller support. Hoco Poco can be played with mouse+keyboard but it's totally not optimized for it!
Am I missing the controls section or nah? Would be nice to have a controls menu
There's a controls section on the itch.io page!
Can't run this on High Sierra. Getting this: <a href="https://support.apple.com/en-gb/HT208436" rel="nofollow noopener" target="_blank">https://support.apple.com/en-gb/HT208436</a> . I'd be happy to build it for you in 64 :)
ayy, gonna try this one tonight :D
