Is the game too hard?
I always get conflicting reports of the game being well balanced, all the way to it being way too hard. I've seen some people say it's fine, and some say it's some of the worst game design ever. I do my best to balance things out, but sometimes I feel like it's too much. One of the reasons I think a lot of people might think it's difficult is because in the early game, you pretty much have no good abilities. It's only until the mid to end game you can actually reliably stay in the fight. Do you think the game is too difficult? If so, please let me know. I know there's always going to be people that just don't like certain aspects of the game (from non animated scenes, to an overall dislike towards RPG Maker combat), but I still want to do the best I can.
Comments (6)
Hey new patron here finally got enough cash to support you since you deserve it for this masterpiece of a game. I just got the new version soo i didnt try out Route B (is it the continuation of the story or something else?) buuut last version i played was when we beat up big Ava...and it wasnt hard you do need to level up a bit but i love RPGMaker games its the feeling they gave you beside now you looking at previes we will actually fight a diety :O...hope to see Zeno's mom but overall didnt try route B if its supposed to be hard please keep it hard if the part till Ava is route A keep it as is..maybe a bit more xp just slithly but the rest stat wise imo is good if you do sidequests get gear and such u'll be chillin
Thanks! Route B is pretty much just an expansion for The Heavens that takes place after the story.
I found Route A to be fine. The only trouble I had was in the Dilemma. I mean some things were difficult but it's an RPG some things are supposed to be. I found the flow of the game to be so good it felt like a big studio game.
Haven't made it to route B yet, but everything in route A felt fine to me. The only battle I ever lost was against Dr Riley, and I can't remember why. I will say though, I think some of the random encounters are a bit overtuned in the early game, specifically the guys on the street in Everlight.
I must admit some fights gave me a hard time in that last update. They're still doable, but pretty hard. I think scaling them down a little would be for the best, if possible? :o
What about Route A? Are there any aspects that are generally annoying? Route B is meant to be difficult, but I can still tone it down. Route A I'm a bit more concerned about since that's the one most people are going to play.
