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October 27, 2026

AC1 + EVO Formula One 2000 Season | Showcase and Development Updates

We’re bringing the next generation of Formula One classic cars to Assetto Corsa, thanks to your incredible support!

We're proud to carry on MHR's legacy and continue their work on the 2000 cars, giving each one the same level of care, attention to detail and commitment to accuracy that defined their original work.

The season will be released gradually, with each car launching as it reaches the level of quality and accuracy we expect. We'll continue sharing development updates as new cars are built and completed, so be sure to check out our latest post and stay tuned for future reveals and release announcements.

In collaboration with MHR, the most complete and realistic recreation of the Williams BMW F1 2000 is now available for Assetto Corsa.
This marks a major step toward the full 2000 season release, offering a clear glimpse of the level of detail and authenticity planned for the complete championship coming for AC1 and EVO.

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Main Features:


• Enhanced realistic carbon fiber textures.
• New Michelin tyre textures.
• Improved first-person view (FPV).
• Realistic damage and tyre wear effects.
• Updated driver gloves and helmet textures.
• CSP features, functional LED lights & rear wet/pit LEDs.
• Improved digital instruments and mirror reflections.
• Realistic exhaust flames.
• Updated car paint shaders and steering wheel calibration.
• Refined gears and steering animations.
• Realistic onboard cameras & accurate driver position.
• Tyre wear effects (thanks to Spectron Team).
• Realistic visor reflections & pedal animations.
• Realistic aerodynamic wings movement.

This collaboration goes far beyond working with top-tier 3D artists. It allows us to deliver Formula One cars with an uncompromising level of visual detail and accuracy, setting a new benchmark for simulator quality.

KEY FEATURES

• Realistic Carbon Fiber textures and Paint for an authentic look.
• Realistic Aerodynamic Wings Movement.
• Realistic & Improved Tyre textures.
• Realistic AI for competitive races.
• Realistic and Progressive Damage/Dirt & Tyre Wear Effects.
• 4K High-resolution liveries.
• Wet tyres with integrated AI.
• Upgraded Interior with refined details.
• CSP Features: Functional LED lights & Rear LED lights (wet weather & pit lane).
• Enhanced FPV (First-Person View).
• Improved Digital Instruments.
• Driver Gloves recreated in accurate colors.
• Improved Helmets with realistic chrome/matte paint and visor reflections.
• Authentic Exhaust Flame Behaviour.
• Improved Steering & Gear Animations.
• Realistic Onboard Cameras.
• Improved and reworked Engine Sounds expertly crafted by our official partner Prophetimus.

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Redefining Classic Formula One in Sim Racing

The season will feature every car built to the highest standard possible, from the leading teams to the midfield and backmarkers, with no exceptions. Every car is treated with the same level of care, authenticity, and attention to detail, exactly how we envisioned it from the very beginning. Extensive photographic references and highly detailed technical illustrations made by Giorgio Piola were used throughout development to ensure every shape, surface, and aerodynamic detail is represented as accurately as possible.

Next Generation of Formula One Classic Cars

Your support and feedback allow us to keep refining each season, improving the physics, building more complete championships, and continuing to create the most accurate fully scratch-made Formula One cars possible.

We're building something truly special. Unlike projects that have been around for years and release models in large quantities with low-quality builds, our priority has always been precision, research, and authenticity. Quality over volume, always.

Be Part of the Journey!

Help us reach 6K on Instagram and 2K on YouTube.

📸 Instagram: @therace_project
🎥 YouTube: Theraceproject

Merch to support development: theraceprojectshop.com

Stay tuned for upcoming improvements, new designs, and items coming to our merch store soon.

Everything we do is possible thanks to your support. It allows us to continue improving every car and deliver the level of detail Formula One on a simulator deserves.

Thank you for your incredible support!

— The Race Project Team

Disclaimer.

Mod currently in development by The Race Project. Work-in-progress, not representative of the final product.

This is a fan-made mod created for Assetto Corsa, any depiction of real-world teams, drivers, brands, trademarks, logos, are strictly for historical recreation . All trademarks, brand names, and team identities belong to their respective copyright and trademark owners, and their inclusion does not imply any official sponsorship, affiliation, or endorsement.

© 2025–2026 The Race Project. All rights reserved. Rights applies strictly and solely to original 3D models, physics, textures and project assets.

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Recommended Apps & Content

The following apps, tools and creators are recommended by The Race Project to enhance your Assetto Corsa experience, from AI and immersion to visuals, cameras and additional content. Some are free, others paid, but all are worth checking out.

With these you can take Assetto Corsa to the next level and achieve stunning cinematic visuals, greater immersion and an overall higher-quality experience.

🏁 Must-Have Community Apps & Mods

https://www.patreon.com/TheRaceProject/posts/assetto-corsa-140108295?collection=2472091

We recommend exploring these creators and apps to find the combination that best suits your preferred style of racing and immersion.

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Get the First car of the 2000 Season for AC1 and EVO Here✅

https://www.patreon.com/TheRaceProject/posts/ac1-evo-formula-173571945

Comments (6)

C
Christian · November 1, 2026

Guys any advice on how to set a decent ai? I'm trying everything but nothing seems to work at the moment. It's like being inside an episode of the walking dead. I see dead cars randomly on track.

T
The Race Project | Assetto Corsa Mods · November 2, 2026

For EVO, we basically rely on the AI behaviour that the game currently provides, as there's only so much we can adjust ourselves. If you're working on AC1, have a look at *Verve Racing app, you can find it in this same post, and it should help you achieve much better AI behaviour.

M
Morten Eriksen · October 31, 2026

The FW22 has no internal sounds and the external sounds are brokenn.

T
The Race Project | Assetto Corsa Mods · November 1, 2026

Thanks for letting me know about this, revised versions for EVO will arrive after 2005 Season drops!

I
Izzzzzy · October 27, 2026

any update on the 2005 season please?

T
The Race Project | Assetto Corsa Mods · October 27, 2026

Hey! updates on the 2005 season coming soon. I really appreciate your patience! We're fully focused on getting the mod finished and released as soon as possible.