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August 21, 2025

Carroll Iowa 4X Update Coming Friday!

First off, thank you to everyone who has been testing, giving feedback, and supporting the project—we couldn’t push these updates without you!

This Friday, Carroll Iowa 4X will receive a new update that includes:

  • 🌾 Improved visuals for Wheat, Barley, and Oats

  • 🌱 Added Rye and Triticale

  • 🌽 Added Corn Stalks, Dry Corn, and CCM

  • ✅ Fixed file paths for sell/buy stations and lake house deco

  • 💡 Rye nitrogen boost when cultivated (Precision Farming)

  • 🏭 Fixed missing textures and collision issue at NEW Cooperative

🔨 Behind the Scenes

Alongside bug fixes, we’ve been hard at work on new custom buildings, additional realism features, and even a second map that will be entering Contributor tier testing very soon. More info on that is coming shortly!

⚠️ Known Issues & Recommendations

There are a few mods that currently interfere with Carroll Iowa and should be removed when playing the map:

  • Realistic Weather

  • Default Types

  • Easy Dev Controls

For those struggling with long load times:

  • This is a known issue with how FS25 compiles shaders on larger maps.

  • Not using Precision Farming helps improve loading performance.

  • Expect longer load times compared to a standard 1x map.

  • If the map shows “100% Compiling Shaders” and appears frozen, be patient—it’s very likely still processing. It may hang at that screen for several minutes, but it will continue.

✅ Other Tips

  • Make sure your GPU drivers are updated to the latest version.

  • If you continue to experience unusual problems, test with only Carroll Iowa and the required mods active and no other mods installed. This helps confirm if another mod is interfering.

  • Please keep reporting bugs and issues to our Discord. This is how we improve the map.

We’re really excited about what’s coming next—thank you all again for being part of the project!

Comments (1)

J
Jakedup77 · August 21, 2025

Another possible mod conflict I noticed on my end was realistic animals by Arrow. Will be doing more testing on my end to verify