Check out gameplay from our NNGC Demo of Century of Steam!
We are here at the National Narrow Gauge Convention having fun showing off our tech demo of Century of Steam! We know not everyone could make it out to Denver, so here's our president Mark playing through the demo!
Gameplay from our NNGC Demo of Century of Steam! Part 1 (YouTube)
Comments (69)
Geez, somehow I overlooked this video until now! This. Looks. INCREDIBLE!!! You guys are AMAZING, so excited for this. Just shut up and take my money lol. With that said, looking through other comments and not seeing it yet, I do have to ask (sorry if it has been asked and I missed it): will there be a proper third person train camera, or is it just first person from the cab only? I do love my third person camera, enjoying watching my choo choo run along (ok ok, I may foam, but only a tiny bit lol), and didn't know if that would be an option, or merely just doing what was shown and running a head of it and having it run by. Regardless, keep up the great work. This video answered a couple questions I had, and I can tell you that I am probably more stoked for this than I have been about anything in quite some time!
I have a feeling that all of us train nerds are gonna be very happy with this. Amazing work guys I've never been excited about a train sim like this, and I think many others share my excitement.
So just out of curiosity, will there be an AI engineer if I just want to fire? Not everyone aspires to the right hand seat… (Yes, I’m weird like that).
When does the demo come out
demo is not available to play, it was only at national narrow gauge convention
This game looks so good, and it looks like could release it right now what's wrong with it.
Will there seasons in this game? The trailer shows us a scene where there is snow.
This is some damn cool stuff! keep it up guys!
So Much has been done, I am Shocked. I just want to say I am so happy for all of you. Congratulations on all of your hard work for Alpha A. Keep up the Beautiful Work.
Well highball Hyde strikes again 😊👍 the detail is going to be epic
Is the chuffing a sample of #20? Looks great so far guys!
Chuffing is fully simulated using hya-synth, a proprietary pressure sim
So cool, love to see how the game is all ready taking shape. I was at the convention today and I talked to mike about how you guys did 4 different builds in one day, that is so cool. Keep up the good work.
This was a really nice demo! Shows the current state of the game very well. I love the sound design so far, the chuffs and whistles and sounds of the train approaching and going off into the distance are very satisfying :) the environments look great too! Can't wait to see more
cool, I am always a fan of options for players to make it as realistic as they want. giving players choice in how they play is usually the best course of action. always think hard when removing choice or game play options.
So So Cool Love it, can't wait to learn to "drive" them
Wow, incredible Now, I only need the "Gimme the Beanz!" whistle. ^^ Anyways, I am really looking forward to the actual release
This looks so cool. Excellent work to ALL involved! I'm glad we will have options of gameplay experience for those (like myself) that may not have many folks interested in joining a multiplayer session.
Looks amazing, wish I could attend the convention, but unfortunately it's on the other side of the country for me.
If there was a patreon tier in the future that have us access this demo level shown here, I would absolutely upgrade in a heartbeat!
Loved seeing this demo! Sad that I couldn't make it to the convention to experience it in person, I do have a question, however. When, at the end, the locomotive derailed, the front truck came separated from the locomotive, does this mean that we will have dynamic damage in derailments? To what extent (if you have the liberty to tell us) will these damages go? And when re-railing, will these parts come back with the locomotive. Or will we have to rerail each part separately and piece them back together/ drag the engine back to a shop complex to reassemble and repair?
Absolutely phenomenal
As detailed as ever guys, looks amazing. My poor laptop is shaking at the idea of trying to render this. I am curious if the cars and ships move or are just static props. Either way this game is going to be amazing no matter how many times my PC catches fire trying to run.
Nightshift did it
Damn this demo is amazing! Your demo is more feature packed than many fully fledged games. Incredibly excited to see this game take shape. Great work to everyone who’s involved!
Nice work, guys! If I see it correctly, the steam seems to stay relative to the loco, not to the environment? /Aegfindor Skogsfred from Discord
This is pure awesome. I love the detail on not the just the locomotives and cars, but also the surrounding environment. Now where's that pesky Tech Tree? 😁
Is 18:00 and leighton ravine a reference to back to the future 3?
you run a plymouth off end of track once and you become a meme
Wow!!!!!! I remembered five minutes deep to put headphones on (absolutely needed). I need to watch this a few more times, but first impressions: 1) no wonder so much of the crew on the dev website is listed as researchers; damn you paid a lot of attention to stuff; 2) love the day/night, a line from Cake's "The Distance" played in my head when I saw the setting sun and rising moon opposite each other at the first sunset; 3) oil firing looks hard and I'm glad there's options about whether the game will be your fireman or not; 4) rolled laughing about 18 minutes deep, iykyk; 5) KENOSHA!! This game looks amazing and I can't wait to get my paws on it. Thank you for your hard work, and I hope y'all are taking care of yourselves because I swear you've found thirty hour days to make this game so awesome even in pre-alpha. And thanks for sharing it with those of us not lucky enough to be at the convention!!
It looks great. Will it be possible to drive using the keyboard as well? I always love to enjoy what is around me and therefore I like to control an engine from outside the cab.
This coal-firing Anger (with a few diversions into being a Junior- And Senior!- Woodchuck when the coal deliveries have been late) is now looking forward to learning how to oil-fire. Great work, 346 Team! We need to go meatspace Railroading one day...
Looks great! How did you guys pull off so much in such a short period of time?
Amazing video! Best video so far and the game looks AMAZING! The “attention to detail” is incredible, and even the steps show the “realism” of an oil burning locomotive. Studio346 has done an incredible job and thank-you Hyce for showcasing the demo! Seeing the tunnels firsthand and the wagons and locomotive details look incredible! Everything from the stars in the sky to the beautiful terrain and cows! Very nice work! Can’t wait to get my hands on this! ❤️❤️❤️
Looks absolutely fantastic! Love the towns and animals really brings life to the map. Also really love how there's lots of bodies of water around the railroad. Makes operating more picturesque! The models look thorough as well! keep up the fantastic work.
I knew there was going to be a bit of foreshadowing toward the end. Especially when he pointed out the cart off the size of the bridge.
It looks absolutely amazing and beautiful, even in pre-alpha! I can’t wait to see where you all take it from here!
The hype Train is high balling in the yard
Wow.. I'm at a loss for words. Definitely continue to out do yourself congratulations guys 🎊 👏 thank you for the video
Loved seeing the locomotive's pony truck come off when Mark binned it, you don't really get that in any other game.
The simulation side of things really surprised me, I've only ever seen maybe two or so games even try to simulate the ins and outs of oil firing. I know this is a "simplified" mode to make it easier for people at the convention, but will the more "complex" mode have things like steam chest pressure and other little things like that simulated? It may already be in this demo, there was no gauge to indicate anything So sorry if it's a pointless question. But If so, how detailed are you guys willing to make the aspects of running steam? Again this looks incredible.
I really love the list of whistles that are currently in this build, although I will ask will there be maps based on some of the Midwest or East Coast narrow gauge railroads? As cool as the list is, some might find it strange to hear a whistle belonging to an East coast railroad on a locomotive operating on a west coast railroad, or vice versa. Or probably not if it was a common practice in the context of the late 1800s
Whistles; we really want folks to be able to find their favorite, regardless of prototype. It's an important touchstone. That said, we do really want to represent what we can of all north American NG...
Enough to make a grown man cry...
10/10 Wish I could come over to Colorado for the convention and play the demo but maybe another time
I'm so excited to play this game. I wonder when the game will be released to the public! Really a special thing that you guys have here. It will be amazing for us foamers.
1. This is beautiful, both visually and soulfully! 2. Is that the doppler effect??? 3. "Leighton Ravine" XD 4. Glad we got a classic Mark binning it at the end, wouldn't be a proper Mark video otherwise
That is in fact Doppler effect.
Holy smokes, it looks amazing!
First video and we already have certified hyce platforms
Take. My. Money. Now!!
This looks good and it's not done yet, also great wreak physics I love how it tore off the pilot truck 🤌 ❤️
that little goat, or ram, or whatever is just adorable
Rico, the goat :)
Was that a pewee reference? 😂
Perhaps...
I like to think the talk of management at the end is the same management from deep rock.
So fucking amazing!
This is awsome..
Are you kidding me. This is ridiculously good looking… How do I up my membership amount?
By going to membership and changing it
Holy cow, for a pre-alpha it seems to run good and for sure looks good! Very excited for where this is going!
I love all the inside jokes with the building and track section names
This is looking really exciting! I get more and more eager to play this when it comes out by the day.
If this is the demo, my hopes are so high for the full release. It looks beautiful so far.
Love the loading screen
Oh man, this might actually be a good way to practice firing.
Let's go!
Wooooo!
