Flag Stop! Mining Machinery with Matt!
Hello all! This flag stop was initially intended to come out earlier, but due to the minor schedule hiccup which was hurling the entire team into the abyss of southwestern Colorado, we ended up moving the upload order for the various flag stops in progress around a bit. But in today's flag stop, we are joined by researcher Josh and special guest Matt Mihalo, a researcher and historian who specializes in mining history and equipment, where he shares his expertise, overseeing the conversion of 3D print files for use in Century of Steam, and the general differences between modeling for 3D prints versus modeling for video games.
You can also turn some of his work into 3D prints for your layout! Be sure to check out his shop, "Oquirrh & Ontonagon Scale Mining Supply," at https://3dptrain.com/pages/vendor-profile/oquirrh-ontonagon-scale-mining-supply-831934
--Studio 346
Comments (29)
Not so simple question but in the video your controle look realy on point are you using specialised pc controler like those fly simulator joystick rigs? and does the game plan on implementing those in game? binding control like brakes trottle and reverser would make it way more fun specialy in harder mode. did any one tried Raildriver or TSC-X Train Simulator Controller?
They want to have good, integrated controller and especially accessibility support. Don’t know where they are in development with that though.
The mining loco is awesome but now I crave small Mason Boogie XD
I don't know what's happening Q/A-wise, if I missed the boat on questions or not, but I'm wondering how the two big features we haven't seen yet, Multiplayer and Tracklaying/Construction, are coming along.
Yeah I'd like to hear an update on multiplayer too. I don't need to actually see something, I just want to hear where they're at.
How, exactly, does the operator fit in the cab? It doesn't look like there is enough room to sit or lie.
The bumper board on the rear acted as a seat and you would sit at an angle
2:20... Sequoia the California coast. Monument, Utah's Cache Valley, Lightfoot the upper peninsula of Michigan, and Blue Ridge the southern end of Appalachia... are we supposed to see those names yet? They're the only fictional names on the map and they're bold like Inyo, Ponderosa, San Juan and Keystone. Look at the map for clues! 🗺👀
We can assure you the game scope is still Ponderosa, San Juan, Keystone, and Inyo. It was simply fun to think of in-house names for other narrow gauge hotspots (I'm sure we'll think of more) and hide them on the map for folks to find.
This Studio keeps the oddest hours. But hey, if we get cool models like this in game more power too ya!
Hey, a 20 minute flag stop! Thanks for reminding us why we pay for the patreon.
Always cool to hear about some Utah stuff. I hope we'll have some things from Utah here and there in the game. Sadly Utah wasn't a narrow gauge hot spot in the 20th century like Colorado was so I don't expect much, but still, fun to hear a bit more about the railroading history of my home state.
Utah was a core location for 3' networks and thus is essential to cover in representation. Both the DSP&P and D&RG were racing to Ogden well before the side expeditions into the mining towns of Silverton or Leadville, and a decent amount of equipment on the Union Pacific network eventually was transferred between the Colorado and Utah segments and vice versa, e.g. some of the DI1 Mason Bogies ran the latter half of their lives on the Utah & Northern up to Butte, Montana. Our standard customization options on 1870s and 1880s equipment also has 1885 Union Pacific decorations available, so players will be able to give their equipment a Utah family look even on items that historically did not run there but easily could have.
Really interesting information. Question in regards to what you said about the Rio Grande shipping anthricite to California. Assuming there will be multiple interchages in game, will there be through freight to be shipped from interchage to interchange?
This is so cool! I haven't made it all the way through yet, will this be something we can run? Such amazing detail.
I believe they've said no. You need to draw the line in game scope, and adding a miniature mine simulation section of the game where you can drive it around is pretty out of scope.
The elusive mining flagstop, elusive no more! This is a wonderful little history about mining equipment, And the little mining locomotive that caught all our eyes back in the industries devlog, I am so glad to not only be getting a spotlight on it, but also some history behind it too and why it's in century of steam. Your Passion for mining equipment, just like any other passion is awe-inspiring And it will be key to bringing the mining part of century esteem to life. And the fact that we have 3D models of it pulling cars? Something tells me it's going to be a hell of a thing to see in action on our local minds whether it be coal or gold. It'll be pretty much a model train compared to the actual locomotives! Another flag stop knocked out of the park gentleman and as always keep up the good work! 😄😊🙂 P.S who doesn't like minecarts? P.P.S On question so I do know the mining engine will be an asset commodity but when it times come to replace it. Do we need to get a whole new engine or will we be able to get parts for it? 🙂🚂
When y'all start focusing on oilfield equipment for Keystone, PLEASE feel free to hit me up! My CAD skills are basically nonexistent, but I have great access to a LOT of reference material and extant equipment. It's an industry that nobody has properly captured yet- and with this level of fidelity into all things Western, I hope y'all can show the same level of care and detail for those of us in the East!
This was a really cool flagstop! Also, I'm watching this from the amtrak auto train, which feels appropriate for watching train videos.
At 6:40, whats the story on No.11? Is that a 2-2-0?
I still haven't been able to figure it out, but it was a 30" gauge Planet type locomotive built in 1886 by Dickson for the Lackawanna Iron & Steel. Whether it was used underground at one of their anthracite mines or internally at their blast furnaces I haven't been able to figure out. It was the only 30" gauge locomotive owned by LI&S so I'm leaning on it being used in a mine
Amazing!! Nice work guys. This one was a real treat!
This flag stop is going to suck up so much of my time! Your credits on some of the images led me to discover Southern Methodist University's digital collections, and specifically their "Railroads: Photographs, Manuscripts, and Imprints" category, and I can tell I'm going to be spending lots of time browsing through all the things they have there.
I know its way out of scope and not on the cards, but man... what I would give for that little tank engine to be driveable lol. fantastic and very informative video!
Ever since my wife and I went to the mining museum in Colorado Springs and walked the trails around Victor, Colorado, I’ve been interested in western mining and was really hoping this game would do them justice, but I have come to expect this attention to detail from you guys. I had no idea anyone ran steam underground. Add that to the list of things these devlogs and flagstops have taught me.
Absolutely stunning
2:24 Is there any significance to Sequoia, Monument, Lightfoot and Blue Ridge being shown in the same font as the confirmed maps for the game? They do happen to be in areas that had narrow gauge railroads 🤔
Maybe an easter egg of the maps that will come after the game's release? (At least I hope so!)
I was just putting my phone down to go to bed
