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November 1, 2025

Flag Stop! Russel Skeleton Log Cars

Spooky scary skeletons ship cedar, spruce and pine! As promised, the first of our new Flag Stop featurette videos is going up for Halloween, and with a new voice! Alec, one of our members of the 3D Asset Team, shares a bit of history and significance of the Russel cars and the challenges of raising them from the dead for Century of Steam, along with in-progress model shots of them in various configurations.

We also took some extra time to make new intro and outro cards for this video format, and all of your names are now in a Patron member scroll at the end. Enjoy!

--Studio 346

Comments (52)

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Tt Mm · November 19, 2025

Very nice work! I would also love to see a Climax skeleton car

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TomOuterwarp · November 10, 2025

A Random Question about the Roster. I know the roster will never be definitly released but i wonder, will there be any SaddleTank Locomotives? all we've seen that counts as a "tank engine" being the Shay & Mason Bogies.

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RF3985 · November 10, 2025

somewhat dumb question, was that whistle at the end for the sstart/end cards recorded in game?

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MrKlamma · November 9, 2025

Maybe you'll think that I am crazy but could you please let us pay for laying tracks? 😅

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Christopher Thompson · November 10, 2025

I honestly hope it works like that. Let me be poor please

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Pontus Häggström · November 8, 2025

a skeleton car

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Spam Email · November 8, 2025

Question, speaking of log cars with no brakes -- how do you recover from a wreck in COS? We've seen plenty of derailed (and exploded) trains. What is planned for train repair (if at all) or re railing? I imagine with the depths you guys are doing that it will be a very detailed process. Would like to hear at least your *ideas* on what should be done regarding that, as I'm sure thats not on the agenda for right now. Ideally the system would be set up so you couldn't accidentally soft-lock yourself (unless that's part of the punishment for being reckless...)

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Ridgeeway Spark Arrestor · November 8, 2025

They showed in the 'Full Day on the Railroad' video the ability to for cars to teleport to the nearest car ship, which you might use 'if you yeet the cars off the track that far.' So we know that's an option, and I would infer that there will also be a more manual way of doing it that costs less money.

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Spotz · November 7, 2025

Can we see more of the snow aspect of the game please?

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Studio346 · November 7, 2025

Winter is coming.

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TheNewIKB4472 · November 4, 2025

The idea of cars with no brakes on logging lines with 10% grades is truly terrifying!

i
incorrect name · November 5, 2025

seems fine to me i can save a little bit more money and buy more shays

D
DeadliestIdiot · November 3, 2025

A fun idea to keep in your back pocket for one of these might be to do some inglenook shunting (switching :P) puzzles. It would be a nice way to put out some game play footage without needing a ton of prep work (hopefully).

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Christopher Thompson · November 3, 2025

Can we fit brake pipes without the brakes themselves?

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Glasen · November 16, 2025

Oh that would be lovely and also be a neat feature and potential a cheaper alternative to full out air braking your stock

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CrisperEye6 · November 3, 2025

All I want for Christmas is a rough release window for this game.

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G In Oz · November 3, 2025

We have had that already - 18 months give or take. I think the quote from Mark was "not this year and most likely not next either" No demo either.🙃

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Moldenhaus · November 2, 2025

Rhinelander for the win! North Central WI has a lot of RR history with not a lot of preservation. Living in the area being a train nerd kinda sucks most of the time.

2
213.7(C) · November 2, 2025

Hmmm the picture at 1:10 got me thinking, anybody else want to be able to cut one of these shorties in half to make a pair of disconnects? A programming nightmare to be sure, but it would be a lovely way to extend the usable life of these neat little cars late game...

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NoahTheEmeraldEevee · November 2, 2025

Can I make another whistle suggestion its a version of a 5" crosby 3 that sounds pretty cool. Apparently its broken? Well out of tune i guess idk i just really like how it sounds Here it is: https://youtube.com/shorts/l_l7Kt67b0k?si=OZzvlGRhPjP99TU0

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TomOuterwarp · November 2, 2025

I thought a random question for studio346 & the community... our beloved baldwin 10-26D "ten wheeler"... does anyone know if its got a oil burner varient irl and hopeful one ingame?

H
Hens Animations · November 2, 2025

It does. They have only shown it as a oil burner.

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HBissonnette · November 2, 2025

dual gauge track in the modelling studio...is there something you guys want to tell us?

d
des54321 · November 2, 2025

say it with me folks, NO BRAKES WE DIE LIKE MEN

K
Karl Mathew Prager IV · November 2, 2025

As much as i like getting patron stuff early. these short videos should perhaps come out at the same time for every one. They are quick little hype builders.

i
incorrect name · November 2, 2025

do you guys think we could see an early access release of CoS by summer

i
incorrect name · November 2, 2025

or like a demo

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Capp · November 1, 2025

Any chance of a video like this for the K-28?

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JTS · November 2, 2025

I think so, I don't know how soon however

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Columbus92 · November 1, 2025

The intro and outro are just too cute

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Liam Casher · November 1, 2025

I love this new format a lot! Keep up the great work y'all!

1
1legotrain · November 1, 2025

Did you just say... optional brakes?! ...why do I hear Kenosha?

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Billy Rueckert · November 1, 2025

These are going to look really cool with their details. Question, is there still a larger Vlog planned that will be coming out at some point I know that September and October was supposed to have industry stuff. Just curious, very grateful for all the work you are doing!

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Studio346 · November 1, 2025

We're still working on it, it will be the next video! The Vlog schedule moving forward will try and tie big features less to specific months, we'll be releasing Flag Stop content like this rain or shine to keep you all in the loop with development even when bigger updates take longer in the oven.

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Mich Geeson · November 1, 2025

Thanks for the smaller updates to development, it’s really neat to see the great progress your all making

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Samgineer · November 1, 2025

I'm a resident Michigander and I approve this message! XD

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Paul Simnel · November 1, 2025

Looking good, nice to see some equipment on the smaller side towards the more industrial end of the scale. Also a good additions and changes to the video format options, better to make the videos fit development and what you have to share than try to make development fit a single video format. I like the smaller cars, but would longer logs be more valuable? Lumber mills could get longer lengths of lumber out of them and in some cases might be more efficient for getting standard lumber sizes. Maybe using 30ft log cars over 20ft log cars could give a small payout bonus (like shipping Talc bags in box cars versus flats - but smaller %), then it's up to the player if building a smoother route and getting bigger cars is worth it.

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Peter U. · November 1, 2025

Here's hoping we'll also be able to carry gigantic single logs just like at 0:16.

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whonow · November 1, 2025

this is the way.

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TomOuterwarp · November 1, 2025

Cant wait for more info updates and maybe the next devlog... also free demo when? :P jkjk

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Garrett Dressler · November 1, 2025

This is awesome short and sweet with just enough information to keep a railfoamer hooked. And you could do a longer form update when more information comes available! Love the idea of flag stops.

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ManaaniWanderer · November 1, 2025

Looking forward to it. Totally missed my own name, but thought I caught another creator I'm subscribed to than found myself when I went back to double check (I did indeed manage to catch that creators name as it highballed by).

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NoahTheEmeraldEevee · November 1, 2025

Neat stuff. Also I saw myself in the credits thats fun hehe

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Ridgeeway Spark Arrestor · November 1, 2025

This is great! Exactly what I was hoping for.

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RF3985 · November 1, 2025

cars for handling tight logging curves? I wonder if the game will have anything that can handle a string of cars through tight curves pulling power wise.... *very* interested to see where this goes.

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A.J. Rivera · November 1, 2025

Woah! I did not expect to see myself in the Patron Hall of Fame! Love you guys! I am looking forward to this game like crazy!

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Studio346 · November 1, 2025

Thank you so much for you support! It means the world to us that we can develop this game and share it with you all, and the support of our Patrons is crucial to getting this thing made! :)

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Potatonotosaurus · November 1, 2025

Very neat.

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G In Oz · November 1, 2025

Hadn't realised the value of my 2c 😀 Excellent video and great to hear from others in the dev team. Wouldn't want to be hanging out to see your name in the credits 🤣. Looking forward to future releases.

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Studio346 · November 1, 2025

Due to discontinuation of the penny's circulation, the value of your two cents has been rounded up to five cents.

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My Name Is BorING · November 1, 2025

this is good

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Alexandre Arraou · November 1, 2025

Wow those look nice!