You Asked for This.
One of the most frequent questions we're asked is if Century of Steam will showcase Eastern U.S. narrow gauge. We've dropped countless hints, from the EBT hoppers in our announcement trailer, the EBT and PRR 3 chimes scattered across several dev vlogs, and the Little Old & Slow's cameo in our 8-18C video as the final iteration of an iconic catalog design, and still the question poured in. It seemed as though the question still was in search of a satisfying answer, and well, we hope this answers it once & for all!
Welcome to Keystone, where the verdant folds of Appalachia cover ancient hills rich with iron & coal. Inspired by the East Broad Top, the Tuscarora Valley, The Peach Bottom, and the Lancaster Oxford & Southern among others, Keystone offers a fresh change of pace and celebrates the lesser known narrow gauge history on this side of the continent. Much as the Emerald & Ponderosa is our house road for our Sierra Nevada map, the Juniata & Shady Grove Railroad is just one of the many ways you'll be able to experience 100 years of 3-footers in the heart of Pennsylvania!
Comments (32)
EBT Mikados?
I can't wait to see more of this map! ^_^
This looks alot like europe actually, great work!
I just want to know what level of system requirements are going to be required for ultra levels! I want to be able to start planning my next PC build for it!
Are the maps being developed in tandem? Or is the plan to finish one map as much as you can before starting on another
Looks Amazing! A little suggestion I have is that for a Easter Egg where you rename your railroad to “Penn Central” on the Keystone Map, the trains are limited to 5MPH, derail every 100ft, and you constantly loose funds or money to operate your railroad. All silly suggestions aside, I am really impressed and excited to see what you guys have in store!
cant wait for century of steam to come out when will it
When it's done :)
Well, I have a new Zoom background.
Maybe this is just wishful thinking, but I hope we get a release window by the end of the year.
New Map So can I load 16 tons? if so What do I Get? It's not out Yet so each day I get Older. Don't Forget I give you Money each Month so I'm getting deeper in Debt. It is as Pretty as Saint Petersburg But I cant Go. I owe the Store for my new shoe soles I got to pay them off first. Good Job looking Cleverly Done.
Took me a minute to get the referance
Can't wait to see how the economy works and how products flow around the map before the railroad is even built.
So I do have a question regarding town or location names on maps. Are we able to change them? For example on the Ponderosa map we have the town of Emerald on the lakeshore. However if we want to call our railroad like the, "Lakeville and Pine Hill" would we be able to rename Emerald to Lakeville?
The types of trees on the maps really do add different character to the maps. If it weren’t for the logo and loco, I’d think it was a different game. Also the fact that ya’ll already got 3 maps is awesome. You guys work so hard and fast. Seems like I won’t have to wait much longer to be broke again. Your work is absolutely 🤌🏾, keep it up.
GOD i hope it's released by then!!! I have never seen such a visually perfect product that we have no idea when we can buy it....
Will you guys be showing the game off at the Narrow Gauge convention in Sept.?
The Peach Bottom! Yay.Cant what to form the Baltimore & Lehigh!
I love the new map and can't wait to see more! I have a few questions related to track and track structure. I know it hasn't been shown off yet, but will we have access to things like superelevation? Also I notice that track shown off so far is a light rail weight that's spiked right into a tie, will we get heavier rail weights with matching OTM? Thanks in advance!
Will there be anything related to the ET&WNC in the Keystone map? Or really just anything from the southern end of Appalachia in general?
This waiting is killing me! An indiscreet question: in mathematical percentage, at what stage the game is at? Thanks for sharing the wonderful pics.
What about Michigan? We didn't have a WHOLE LOT of 3 foot but we did have it for the Salt Mines in particular down here in the Mitten and in the Upper Peninsula for Copper Mining. We were also the original logging state long before Washington, Oregon or California. Ephraim Shay is also from Michigan as well and was an absolutely MASSIVE lumber baron here. We also have a decent amount of livestock, horse, corn, orchard farming and more. So if you get tired of Salt and Copper and Wood/Logs, there's always some sort of food product to sell! While it was one of our nonsense 4' gauge railroads at the time, the Flint & Pere Marquette Railroad (A.K.A. Huckleberry Railroad) was originally chartered in large part to transport ice harvested from Lake Fenton to Flint in the winter. So there could also be maybe seasonal ice hauling for something else that's different.
We stated in the Ponderosa Dev Vlog that we are committing to four distinct biomes: Ponderosa, our Sierra Nevada map; Keystone, our Appalachia map; plus a high desert and rocky mountain map. Those four offer us the most bang for our buck in terms of biome diversity and operational differences.
Might need to build a beefy PC for this.
Fantastic.
Ebic, more places more stuff, I cant wait to get my fat lil fingers on this
I'm beginning to see an interesting difficulty curve in terms of these levels. Ponderosa seems like it would be Easy-Medium difficulty; somewhat challenging, especially for building and train operations, but a good place to start and sink your teeth into the game. Keystone feels like it would be Easy in terms of construction, but maybe a bit more challenging in terms of early-game economics if you're primarily relying on rural passengers and the agricultural trade (unless there's, like, a Philadelphia or Pittsburg-esque city on one edge of the map that could demand Boston, Revere Beach & Lynn-esque commuter service, or perhaps some bonus for excursion trains to take the city folk to the pretty countryside) until you build deep enough into the hills to reach the mining establishments. From there, I'm guessing the Colorado stand-in will be Hard Mode with mountains to slog tons of ore over. And of course, Alaska/Yukon would be this game's Final Boss. P.S. Question raised by the first screenshot: Will all industries have preplaced platforms to connect to a la Railroads Online, or will there by cases where the player will have to build a platform/freight house close to an industry? Like how this line passes right by that farmstead; could one build a simple wooden freight platform to serve that farm and their neighbors, only requiring them to schlepp their produce across a field rather than all the way to the town depot?
That's a funny looking dog
This pleases the Midland
Nice work guys!!! Just based on the limited dev screenshots and videos you've shown, I'd honestly go as far as to say this is one of the most beautiful games I've ever seen. This is RIGHT up there with Red Dead Redemption 2 when it comes to showcasing realistic late 19th to early 20th century architecture and environments, and just how pretty the world can be in general. AMAZING WORK to everyone at Studio 346! I absolutely can't wait for a release date announcement, whenever that might come, but don't stress about getting it out too fast!
This is absolutely beautiful!
Looks great, Can't wait to finally get to play It myself.
