Art Book - What Would You Like To See?
The Changeling Tale Art Book is beginning to take shape! Among the illustrations, we'd like to include some short articles explaining "behind the scenes" insight and lore, such as:
Why we chose 1919 Scotland as a setting
Origins of the game's earliest concepts and art
The inspirations behind each of the girls' transformations
Our thought process behind Grace's redesigns
Sneak peeks at upcoming romances and story arcs
What other specific things would you like to see? What other questions related to Changeling Tale's development would you like us to answer?
Let us know, and there's a chance it will make it into the Art Book!
Comments (35)
Might be a bit late to the party but I second Shadow's idea, I'd love to see younger and older versions of the sisters; general glimpses of how they were before CT and how they might end up beyond the scope of the game. Just ideas though, I understand that the team is crunched.
Maybe custom transformations or what-ifs made for the art book?
We'd love to, but with the launch window fast approaching we may have to rely on the material we've already drawn-- of which there's plenty to fill several art books!
Here's an idea: can we get artwork of each of the Sisters aging designs by 10 years increments? (Age 20, 30, 40, 50, etc.) And show them each with a pregnant artwork for the backers copy?
As fun as that sounds, given the time crunch to get everything done, I don't know if we'll have time to draw new and special artworks for the Art Book. We'll mostly be focused on including the material we already have on hand, of which there's enough to fill several art books!
May already be in the book, but seeing alternative forms of the sisters or even Malcom would be neat, like wolf Marion or Lochness Jessie or even as animals that weren't used. Maybe have art of side characters who didn't have anthro forms in anthro forms that you'd think might match them.
I don't know if we'll have time to draw anything like that specifically for the art book, but we can certainly try to include what we have!
Maybe say what the alt ideas you had for things that never went anywhere? Or maybe show other directions you did plan for, or think about going with or messing with for the story. Or not, and say it might be future content for the game. :P
I'm not sure how much art we created toward unused plots, but maybe we can write about it!
Maybe a small "Ask" section for each of your characters, at least the main cast?
Great idea!
Sounds great, I'm excited!
We'll do our best! ^^;
Lots of "Grace"ful artwork
We're gonna need a bigger book
Yo an art book would be sick
We'll make the digital version of the art book available on release!
You may already be planning on covering it, but why did you base the village on a real town, and have you or your development team ever been to Scotland?
Good questions! I've been a couple times-- Scotland is a lovely place!
A general FAQ of questions as asked on the discord maybe?
Sure, we can skim through the Discord channels and see what people have frequently discussed! Anything in particular jump out at you?
How about the fate of the mother, and parents of Malcom. As well as detailed history of the NPCs that we interact with.
Good suggestions!
Oh, I do so absolutely love "Behind the scenes" stuff. Previous design iterations and acknowledgement of what worked and what didn't, notes about how design influenced the story and how story influenced design...I'm certainly looking forward to seeing everything you put into this!
Thanks! We've been developing this game for a few years now, so I'll do my best to include as much as I can remember, haha!
A lineup of the girls throughout their different stages of transformation.
THis 1000x
Honestly, I'd find it very interesting to learn why the development team shows 1919 as the essentially era for this story, because I'm honestly quite interested to see why the development team shows a time right after one of the most brutal wars in human history for a TF story, with magical beings, and admittedly quite horny beings at that. Although, there is the credited fact that it is a very touching and heart string pulling story.
We'll do our best to answer that question!
Maybe a short article on why transformation was chosen as a core theme? Could be a blurb in the game concepts section.
Great idea!
It might already be planned to be in there but I'd love to see the really early incarnations of some of the girls, the setting. I vaguely remember wat showing some old OLD concept stuff through his stream a little a while back!
Apart from Grace, most of the designs carried over pretty closely to their original iterations, but we'll definitely include whatever we can find!
How about a small commentary for different arts? Something like "While making this a wasn't sure of this..." or "This one was fun to make because of..." or "Here is used a different technique for this one. I felt..." Something along those lines.
Oh, definitely! Space permitting, we'll try to caption as much as we can with a little bit of context and background information ^^
