Enhancement of Girlfriend Unfettered
Well first of all, it's not abandoned, that's like a major enhancement right?? 🥰
Over the past year I have scratched, redone, discarded and recreated the project over and over again. Multiple things kept bugging me and were off-putting which crippled my perfectionist ass and prevented me from deciding on an idea and letting it flow. I know how many of you I have disappointed but I can honestly, most sincerely say that the reasons that I have let you down has nothing to with ill intentions and everything to do with my feeling of obligation to make things perfect. I sometimes wish I didn't care enough of my work and churn out mediocre content constantly and earn thousands of $'s doing that, but nah, not my style. Anyway, for what it's worth by now, I am really sorry for making you wait.
Technical improvements
+ Improved and refined the GF skin texture. Whether it was previously reflected to the player or not, there were unsatisfying features that I had to deal with in the post processing. Through tons of experimentation I have come up with a satisfying way to make the perfect texture for our perfect GF.
+ Improved body shape morphs of the GF. Again, previously it might have seen okay in the end product but it was created with hundreds of morph sliders thrown onto a character which I had to adjust for every single pose to prevent unnatural shapes and clothing poke-throughs. Breasts and buttocks looked very off-putting in some of the poses which I deliberately avoided to render. Now she has a well-made body shape that stays natural in all kinds of extreme poses. Much hotter scenes with less hassle.
+ Got a new GPU and a rig. Will have faster and better renders. 🥳
Tons of new fun mechanics
As I shared before, we now have a better phone implementation. Previous way of simulating phone interactions were heavy on the disk space and so much work to create, and... just not fun. I have spent most of the year trying to perfect the new implementation. There were A LOT of problems trying to implement such a complex system on RenPy. At some point I even started learning GameMaker to rebuild the game on an actual game engine, scratched it halfway. Still, with all the hassle I have managed to create probably the most immersive phone system I have ever seen, all in the glory of RenPy.
I truly believe that GF Unfettered was one of the pioneers in bringing the phone texting trend in NTR/NTS genre. (There is a slight chance that we are even responsible for AI messaging games to pop up). It's only fitting it offers the best experience of them all.
Besides the phone stuff, I have seen projects trying to imitate the fun mechanics I have created for GF Unfettered, and it's quite honoring. But, even though I am quite proud of what I have accomplished previously, the immersion and fun stuff to do in the new version will take things to the next level. Backend for them are mostly done, but there are still quite a lot to do. As I polish them, I will demonstrate all the new stuff on the Patreon.
Routes to untangle and refine the narrative flow
GF Unfettered was intended as a story to experience all kinds of wicked fantasies with your hot girlfriend, with each gradual advancement executed in the most rewarding way. In a linear story with a bazillion male characters, this requires a genius story writer to thread the needle into a perfectly satisfying-for-all narration, which I'm not. Also, in a story where every player has different tastes and expectations, unfolding things in a certain way, like which of the male characters gets to experience the goodies first or in which purpose does the GF creates the advancements, can easily sully the whole experience if not met with the tastes. I admit that when first starting the project, my ambitions and expectations for what can be achievable were short sighted. I thought I could make things up as I go, but no. I need a way so that I won't need to consider the effects of a single action on 10 other male character's story line. If I want to create a narration with the peak of my capabilities, I need to separate the story into simpler, yet stronger routes.
How do we achieve that in a believable way? Starting from the next update, in the beginning of the day, you will subtly direct your GF into spending time working with one of the employees, or choose another option which will branch into stuff like pure teasing or non-work place related exploration of the things, for example, one of them being a route for a more classic exploration of NTS done outside of the company.
So, in a nutshell, each male character will be a different route, in which different flavors of the fetish explored. This will allow us the have clearer and more satisfying stories, while also giving the freedom to execute tons of brilliant ideas for events which otherwise would break a rigid, linear story when inserted into.
What different flavors? 🤔 You ask.
Is he just aiming to take a piece of NTR pie?
Wonder no more because... We will have the pie and... eat the cake... too? Well...
Main focus will still be the NTS routes. But since we have an abundance of a cast of ding-dongs, I see no reason not to explore further possibilities with different characters.
We will start with focusing on the story with Vince, which will be a Netorase story where GF playfully teases MC about it. With an OPTION to subtly hint at your GF, that you may be aroused by idea of size comparison/light humiliation.
I will represent you the other routes and what kinds of flavors other characters will bring once I fully flesh out the ideas on text. I will ask for your ideas about them. The flavors will include combinations of: NTS, voyeurism, sharing, swinging, cuckolding, humiliation, blackmail and corruption. No full-blown NTR where GF falls for another, but NTR where GF does things without MC's knowledge for different, acceptable (self-rationalized by her silly mind) reasons. In none of the routes GF will fall for someone else, love-wise. That being said, again, mainly focused routes will be what's promised in the beginning, with occasional development of other routes decided by your votes or with the surge of inspiration.
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I will try to be more active here and report on development when necessary. I may not find time to check out forums and DC as I have a job now. Say hi to f95 and Sam for me 🥰 See you soon!
