Boobusters Devlog #1: A New Era, New Engine, and New Characters!
Hello everyone! Development on Boobuster is officially underway and moving at full speed. To build the game on a much more solid foundation and shape its future, we’ve made some major decisions behind the scenes and started active production. Here is what we’ve been up to:
🚀 We’ve Switched Game Engines: Hello Godot!
To maximize flexibility, performance, and optimize our workflow, we have officially started developing Boobuster using Godot Engine. The coding and integration processes are currently running incredibly smoothly; the engine's lightweight nature and efficiency have given a direct boost to our production speed.
👥 The Roster Expands: 5 New Characters Created!
We have completed production on 5 brand-new characters to breathe life into the game world and expand gameplay variety. Each character has its own unique style from concept to final design, and you will see them alive and kicking inside Godot very soon.
📱 Breaking Barriers: Target is All Platforms!
We want to bring Boobuster not just to a single audience, but to every gamer we can reach. Leveraging one of Godot's greatest strengths, we’ve rolled up our sleeves to optimize and deploy the game across:
PC & Linux
Mobile (Android & iOS)
...and every other platform we can technically deploy to!
What’s Next? Our current focus is to make these 5 new characters fully functional inside Godot and finish their animation and mechanic tests. Stay tuned so you don't miss upcoming updates and character breakdowns!
Comments (7)
hey im glad to see ur working on this again, i remember last time i had purchased your patreon you had felt discouraged to work on the game and you took a break but take ur time! cant wait to see where this rework takes us
Is there an alpha version of the game with the new engine that you plan to release soon?
Yes, we will have an alpha version soon We can't give an exact date right now because we are working incredibly hard to deliver a great game and to improve our other live titles. We will be sharing devlogs along the way. Stay tuned, best wishes
Can we customize the ghosts like in Dimension apostle? I would like to be dominated by a muscle mommy ghost
Yes, we are combining 'Dimension Apostle' and 'Boobusters,' and you will be able to create your own custom ghost! We will also have many different game modes
Is the old character still there? I hope it can reduce the degree of horror in the game.
Unfortunately, our old characters won't be returning; there will be brand new and original characters. Also, please don't get hung up on the visuals and graphics these are just test visuals and do not reflect the final game.
