Direction for the Dreamscape Escapade
Heya everyone! Blue speaking here and I want to discuss with everyone on something important regarding the direction of the VN. First thing first I wanna say within a week we have already reached over 116 downloads on the first build. I'll be honest I didn't expect it to go so well and I'm really glad people are enjoying so far. Before making the VN I've always loved making stories and was inspired by other Visual Novels like Chord Progression, Tennis Ace and Remember the Flowers. I hope to make something as good as them one day.
So now on to the topic of things, so with Dreamscape Escapade being worked on I do have a goal in mind to make it a story that people can relate to and possibly inspire people. If it's not obvious there will be 4 routes and an epilogue story(which will be worked on after the other routes are down so that I don't overwork myself). Of course there will be NSFW scenes regarding the MC and the Love Interest of choice as the story go along. You might have noticed if you played the demo that there are a few cameos characters as actual characters or part of the background, so I do wanna say that I don't plan on adding a lot cameo characters into the story and most of the characters that will be in Dreamscape Escapade are original characters that I have created for some time and now being on the spotlight. With day 6 being worked on I would like to share at least one new character that will be introduced.
Elias Ludicium, security for the Trash Panda Stage and Volk's twin brother. I would give more details on him, but it would ruin the surprise so I hope you look forward to meeting him. Though before that I do want to do a housekeeping update first to make sure everything is in order. I wanna try to get most of the Sprites/CGs done before working on future builds so it can be more expressive when you read it.
Regarding that there's more I wanna discuss regarding the direction I wanna go with Dreamscape Escapade. The theme of the VN is living life to the fullest and finding meaning through connections and perseverance by overcoming hardship, self-reflection, and moving forward despite past trauma. I can say that I was a bit influenced by Persona 3 Reload(and bit of Persona 5) minus the death part, but mostly going through with one's life, even with trepidation for the future, by taking both the good and the bad in stride. Which may or may not be a hint to one the routes direction . I wanted the VN's vibe to be night adjacent, symbolizing something deep and emotional, possibly dark within oneself; yet also calming or relaxing. A slice-of-life which both side represent how the night can be. Of course the VN won't be completely deep with hard moments there will be different moments throughout the routes from heartfelt and wholesome to endearing and emotional. Each character will go through a their own growth as you dive deep into their story which is why day 6 when you choose your route will be one of the biggest changer in the VN.
I will say my biggest goal that I hope to achieve while working on this is changing the UI for starters into something that would follow the nightly vibe of the VN. I do have other goals I wanna add into the VN, but having UI of it's own to branch out into it's own thing is my goal. I really have a lot that I want to do, but I have to take baby steps to make sure it goes well. As a reminder that this is mostly a one man team working on this, so I won't be able to make fast updates depending on how things go and I appreciate everyone patience.
