Devlog for the 4.10 !
Update 4.10 Arrives December 6!
Hey everyone, I’m writing this little devlog to tease what’s coming next, and before anything else, yes, the release date for version 4.10 is December 6. This update is honestly huge, and it sets the stage for even crazier things in the future, so let me walk you through everything that’s waiting for you.
A Brand-New Map for LDR
The biggest addition in this update is the completely new LDR map. It’s larger, more alive, more stylized, basically everything we aimed for together. Exploring the world should feel fresh and surprising again, and I’m really excited for you to see it.
NPC V3, with Better AI and More Personality
NPCs got a major upgrade with Version 3. They now have new AI, more interactions, and more natural behaviors. This is the beginning of something bigger, because future updates will build on this to make NPC relationships feel deeper and more reactive to your playstyle.
The Start of the Story, Leading Into 4.11
Update 4.10 finally introduces the story intro and your first objectives. This is the official beginning of the game’s narrative arc, and 4.11 will expand on it with more story content, more characters, and more choices that actually matter.
Reworks, Improvements, and Better Performance
A huge part of the update focuses on polishing the game. We’ve improved menus and settings, cleaned up a ton of systems, fixed a massive list of bugs, and optimized the game so it runs better for everyone. Whether your PC is powerful or not, you should feel the difference right away.
The save system has also been reworked to reduce bugs and make progression smoother.
Experimental Language System
Here’s something new: LDR now has an experimental language system. For this first version, the translations were done with a mix of translation tools and AI, since I can’t afford professional localization yet. I wish I could, but for now, this is the best I can do.
The following languages will be available at launch:
French, Italian, Russian, Spanish, Simplified Chinese, Japanese, Korean, German
If you want to add your own language or help improve one of these, join the Discord. I’ll soon open a dedicated space for community translators. If you want to help LDR grow in your country, you’re more than welcome.
Gameplay Additions
Here’s a quick overview of the new gameplay features coming in 4.10:
Different types of chests
Teleportation crystals
Several new human factions
A stamina and fall damage system
A big upgrade to the Doll progression system, going from simple human to god-like potential
Unique collectibles
A new NPC appreciation system divided into three values: Control, Love, and Trust. This will allow much deeper relationship mechanics very soon.
A revamped quest system with main quests, side quests, narrative quests, and soon simple missions to help you progress more easily
Dozens of new crafting recipes
All of this is only the start. These systems are the base for much bigger features coming soon.
What Comes Next
This update is already packed with new content, but what excites me the most is everything it prepares. Now that most systems are finally ready, the pace of content will go up, and future updates will be richer, crazier, and more ambitious.
I really hope you’ll be there on December 6. And if you want to help the project grow, support development, or simply give the game more visibility, feel free to join the Patreon. Every bit of help goes directly into making LDR better.
More soon, and thank you all for being here.
Comments (2)
its look good
Let's gooooo...😭😭
