[DEVLOG] I'm so happy about some stuff so i want to tell you about the game :D
Here’s a quick devlog where I simply want to share some of the exciting progress I’ve made over the past few days. While I’m still waiting on some delayed assets from an artist, I didn’t want to waste any time. So, I went all-in and focused heavily on systems reworks and new features — implementing them in a disabled state so I can easily integrate them later without delaying the upcoming update.
And I’m thrilled to tell you that I’ve managed to get way more done in just a few days than I expected!
⚠️ Everything listed below refers to system-level work only, not the UI or visual elements — though those won’t take long to catch up either!
It will be added step by step in few nexts update when these will be ready :D
✅ What’s been worked on:
New Inventory and Item System
Skill System fully rebuilt
Crafting System
Knowledge System to unlock all kinds of content (e.g., sex positions, crafting recipes, and future features I haven’t even teased yet!)
Fast Travel System once specific pylons are activated
Status System reworked from scratch
A significant chunk of the new Weapon System
Weapon Rune System
Quality System applied to specific items (weapons, runes, arcane objects)
Arcane System for Dolls 😄
Rarity System entirely revamped
Major progress on the NPC Emotion System (a simplified emotional framework to make them feel more alive and reactive)
Complete rework of NPC preferences (they now like and dislike specific things — which will affect how they respond to gifts 🎁)
🔧 Optimizations:
VRAM Optimization
RAM Optimization, especially for content that was being loaded unnecessarily
🎉 Just for fun:
Asset assembly experiments for future flying ships that will act as fantasy trains connecting different parts of the map!
Early greyboxing of the new map to test scale and technology
Bugfixes and debugging all over the place
I’ve honestly been working really hard, and I’m genuinely proud of how productive I’ve been. I thought these tasks would take much longer, but it turns out they were much more manageable than expected — which is great news for both you and me! 😄
(LOOK , i'm not an artist so i'm so proud of these cute logo for the quality feature)
_____________________________________
💥 Don’t forget — HerHoes Dungeon is currently in pre-launch on Kickstarter and need your help!
If you like my work and want to support the second project, click “Notify me on launch” right here:
👉 Follow the pre-launch now
Itch for more info about Herhoes Dungeon
Every follower helps boost visibility — thank you for being part of this adventure! 💜
