[plantyl] playable isla paradiso (save templates).zip 226.7 MB
March 9, 2025

playable isla paradiso | save templates

Last updated: April 10, 2025

It is common knowledge among Sims 3 players that Isla Paradiso is the laggiest Sims 3 EA world ever. Even though there are tutorials out there on how to fix it, many of them unfortunately are not completely effective, and fail to present the actual causes of lag and how to really tackle them. Additionally, I can confidently say that even with Ellacharmed’s well-known Isla Paradiso fix installed, the world is still very laggy if no further changes are applied to.

Since I wanted everyone to be able to fully enjoy the world like I do, I decided to create these save templates and eradicate the causes of lag that I'm aware of. There were a lot of changes I made within them and I believe those changes are what makes Isla Paradiso finally playable.

This post is very long and detailed, so please be very patient.

what makes the world very laggy in the first place

A couple years ago, I tried Ellacharmed's version of Isla Paradiso, and luckily enough managed to make the world decently playable. Initially, I had a suspicion that the lags had something to do with routing failure so I used NRaas Tagger and Overwatch to monitor all the townies and NPCs. After spending some time playing in the world and investigating it, these are some of the findings I gathered.

Disclaimer: I'm not sure whether the following things also happen in EA's version.

  • A severe lag always occurs when a sim gets stuck on either the left or right edges of a waterfront lot, specifically one with the land partially submerged. This means all the beaches and ports are one of the major causes of lag.

  • The sims that live on houseboats indeed cause more issues than the ones living on land as they have to enter and exit the ports regularly.

  • Most of the land-based lots are fortunately unproblematic.

  • On Rubisel Ichtaca's houseboat, it gets very laggy whenever he tries to go downstairs. I assume the problematic spot is the area around the spiral staircase.

  • Sims visiting the Medina household sometimes get trapped in the small gap between the first 2 columns near the second-floor entrance. The protruding area with a pool ladder next to the bar room is also where sims tend to get stuck.

  • The girls from the Babes on the Beach household sometimes cannot enter their home because they get stuck at the base of the hill or on the slope, resulting in a massive lag.

  • Olin and Yelena Ojeda sometimes get stuck in front of their house.

  • Despite living on waterfront lots, the Los Amigos and Loner households show no sign of getting stuck on the edges of the lots.

  • With the stop-autopilot mod installed, the Scott household shows no sign of serious routing failure on their houseboat. However, they sometimes cannot continue walking when they reach the road in front of Port Perilous where their houseboat is docked.

  • When a sim of the active household visits La Costa Verde, a bunch of resort workers will simultaneously spawn at the spawning spot near the resort sign in front and won’t be able to route at all, causing a massive lag. Normally, when a sim of the active household enters a resort, the resort workers will spawn at the nearest spawning spot(s) outside the lot, stand there for a few seconds before teleporting into the resort rabbit hole and exit it. In the case of La Costa Verde, its rabbit hole on the foundation prevents the workers from exiting it to do their jobs because it wasn't properly designed to be placed on a foundation in the first place.

  • The game sometimes assigns a group of NPCs to be resort guests. Just like the resort workers, they choose the exact same spot to simultaneously spawn and then exit the rabbit hole, causing a lag. Resetting them is useless as they will respawn shortly.

  • NPCs often get married at the Sparkling Sands resort since it is the only lot that has a wedding arch. When a wedding takes place, the couple and a bunch of NPCs will simultaneously spawn at the nearest spawning spot, causing a lag.

  • Wild and stray animals tend to cause lag since they can get stuck anywhere very easily, especially at Plaza Park.

basic info about the templates 

  • There are 3 templates for you to choose: 1) only Island Paradise, 2) all the expansion packs except Into the Future 3) all the expansion packs (This template was moderately future-ified.)

  • These templates are completely free of cc, stuff pack content, and store content.

terminology

  • Non-active sims = sims that are not directly controlled by the player

  • Townies = non-active sims that are not homeless

  • NPCs = homeless non-active sims that are tasked by the game to perform specific things, including tending bars, being resort workers, etc.

what you should know and do before trying the template(s)

  • I highly recommend making your game compatible with modern computers first if you haven't done it already. This tutorial by Madi (acottonsock) is very helpful and sufficiently thorough.

  • Please make sure you have Ellacharmed's Isla Paradiso fix installed. The installation instruction was already provided on the creator's post. If you find it difficult to extract the world file from those zip files, I have it available here.

  • Please make sure you have all the necessary NRaas mods installed. When playtesting the template, I only used MasterController, MasterController Cheats, MasterController Integration, ErrorTrap, DebugEnabler, Overwatch, Register, and Tagger.

  • Please also make sure you have this stop-autopilot mod installed.

  • I have personally playtested the third template for 3 weeks in-game and so far have not encountered any unbearable lag yet. Nonetheless, I do not guarantee that a massive lag will never occur.

  • The Sims 3 folder in Documents during my playtest contained no store content nor sims3pack cc. The only things inside the Mods folder were the said mods, Lazy Duchess' smooth patch files, and Helren's gray UI.

  • During the playtest, the High Precision setting in TS3Patch.txt (the smooth patch setting file inside the Bin folder) was set to 1.

  • I generally do not use Story Progression so I turned it off during the playtest.

  • The amount of cc and mods you have, and the strength of your computer can determine the performance of your game.

  • Some cc and store items can negatively impact the game performance. For me, the Tree of Prosperity is not allowed to be in my game at all.

  • These save templates might not work with the MacOS version of the game.

where you will install the template(s)

  • Simply put the template(s) in your Saves folder. You can rename them however you like but be sure that ".sims3" is intact.

what you must do after installing the template(s)

compositorCache, simCompositorCache, and scriptCache should be deleted before opening the game.

Once the template is done loading, you must select any available household to temporarily play with, then click on the city hall > NRaas, and follow the following steps immediately.

Overwatch > Settings

  • Set "Stuck Check Auto-Reset" to False, "Stuck Check" to True, and "Stop Pet Adoption" to True. Then exit Overwatch.

Register > Animal Control

  • Set everything to zero. (Stray animals, especially wild horses, really need to be gone.)

Register > Tourists

  • Set "Allow Tourists" to False, "Chance of Leaving" to 100, and "Maximum Number" to zero. Then exit Register.

Master Controller > Town > Total Annihilation > Animals

  • In the second and third templates, the number of all the animals currently existing in the world should be around 11-15. You will select all the animals that show up and click Accept to delete them. After playing for a while, be sure to repeat the process and exclude the pet(s) in your active household if there is any. Any non-active playable animals auto-generated after the second deletion will not automatically show up in the world.

what you need to keep in mind while playing in my template(s) 

  • You should not expect Isla Paradiso to run completely smoothly.

  • You should have sim tags enabled at all times since Isla Paradiso requires extra monitoring and micromanagement. Click on the city hall > NRaas > Tagger > Options and make sure "Enable Sim Tags" is set to True. The game sometimes disables the tags on its own so re-enabling them is recommended.

  • You may experience some minor lags between 8-11 AM mostly on weekdays in-game. This is just the game trying to dispatch the townies to their respective workplaces and school. It can be noticeable if you play on speed 2 or 3.

  • Whenever you sense that a severe lag is about to occur, you must immediately pause your game, launch the map view, and look for sims at the beaches and ports. If you find a sim getting stuck on either the left or right edges of the lot like I mentioned earlier, you must reset that sim with the resetsim cheat or via Master Controller.

  • If there is no such a sim at the beaches and ports, then you must wait for the Unroutable Sim notification to pop up. Once you receive it, click on the sim thumbnail in that notification box and you will be led to the exact location of that sim. Be sure to assess the situation and make adjustments before resetting that sim.

  • The following ports need to be prioritised when looking for a stuck sim: Prominent Port, Promising Port, Pretty Port, Premium Port.

  • Between 1-6 AM each day in-game, the game will randomly select a household and dispatch them to a random community lot. After standing there and usually doing nothing, they will return home shortly. This always happens in any of my saves and I absolutely have no idea why the game does that.

  • In the second and third templates, each townie received a few extra items directly from me, which are now in their personal inventory. If you want them to keep using those items in the long term, you must never "Reset Everything" via Master Controller. Doing so will transfer everything from the personal inventories to the household inventories, rendering the townies unable to access the items. My preferred alternative way of Reset Everything is Reset Lot, which does not transfer the items like Reset Everything does. It can be slightly time-consuming. To do it, click on the wall or floor of the lot you want to reset > NRaas > Master Controller (the one without a colon) > Reset Lot.

  • In the second and third templates, when the university mascot comes to your sims' house at the beginning, you may receive the university kits more than once. Don't worry. The game will stop spamming the kits past the fourth one.

  • In the second and third templates, Neighbourhood Pet Adoption was manually disabled by me and no existing households should be able to host it from that point on.

  • If you want to add a houseboat into the world, please keep in mind that there is a chance houseboats can disappear on their own, which is something I have encountered before.

  • I consider the following ports safe enough to dock a houseboat: Picturesque Port, Peaceful Port, Pleasing Port, Port Pepper, Port Pyre.

  • Some lighting mods can make the water at the diving areas more opaque, which can be quite challenging for you to observe the surroundings and things on the seafloor.

  • Do not ever force delete the item that a sim is using. I tried it myself during the playtest and my game crashed the moment I re-entered the save. Using Regul Save Cleaner was the only way to make it launchable again.

  • In the third template, after meeting Emit Relevart for the first time, the opportunity to retrieve power cells may not show up.

tips

  • When you want to reset a sim that is currently driving, it is better to reset them with the resetsim cheat. If you reset them via NRaas, only that sim will be reset, the car will stay on the road, and that sim will lose ownership of that car for good. Resetting a sim while they are on a boat will teleport them to their home or the nearest land. The boat will be left behind on the water, however.

  • I always make sure no sim is driving or playing a musical instrument before saving my game so that when I open my game next time, there will be no empty car left on the road nor any musical instrument left in public spaces.

  • I always save my game only around 2-5 AM in-game when there aren't many activities going on.

  • To maintain smooth performance, please avoid adding horses and a lot of sims into the world. Isla Paradiso is so much better off without them.

  • Merging cc in your Packages folder can make your game run incredibly faster. (I was a non-believer in cc merging until I tried it myself.) If you have no idea how to do it, this tutorial by jakobeyplays will teach that to you. Additionally, make sure the number of all the files in your Packages folder does not exceed 300.

  • It is okay to keep the Isla Paradiso NPCs. They are not ugly and some of them are actually very pretty.

  • For longevity of your saves, Regul Save Cleaner should be used every 3-4 weeks in-game.

  • If you do not wish to see mermaids have scales on their legs, this mod can help you with that.

  • You need this mod for all the dive caves to function properly. (Registration is required.)

  • If you intend to use either the second or third templates, you should have this mod installed to fix the LLAMA teleporter sound glitch.

==========================================

changes (the 1st template - only Island Paradise)

This section is all about the changes made within the first template.

removed households 

To prevent severe lag, I decided to delete the following households even though some of them are deemed unproblematic by me. The residences where they lived were also bulldozed, except Castillo de Ichtaca, Sea House, and Holiday House.

  • Arias

  • Babes on the Beach

  • Collins

  • Dregg (ghost captain Edward Dregg from The Sims 2 & his wife)

  • Ichtaca

  • Ojeda (Lopita Alto's parents)

  • Scott

  • The Angler

  • The Prince (Rubisel Ichtaca)

  • The Romantic

If you want to add back the Babes on the Beach household to their original house, please keep in mind to never alter the hill where their house is situated at all.

residences

  • All the vacant, occupied, and previously occupied residences now have burglar alarms installed.

  • All the vacant and previously occupied houseboats were deleted.

  • The fridges in all the vacant residences were deleted to prevent homeless NPCs from autonomously moving in.

  • The furniture items in some of the residences were repositioned to prevent routing failure.

  • The residence named Sundancer was bulldozed. It used to make my game crash whenever my sims visited it.

  • My Breezy Bungalow was placed on the lot with the address 79 Paradise Road (the one next to the 64x64 empty lot).

residence - Castillo de Ichtaca

Even though the Ichtaca household was deleted, there were a few changes made in the castle.

  • The main entrance and kitchen were adjusted.

  • The gnome near the crescent-shaped pool was removed.

  • 1 telescope was placed near the said pool and 2 were placed on the third-floor rooftop.

  • More sconces were placed throughout the castle to light up the inside.

residence - Breezy Bungalow

  • The wall-mounted TV near the outdoor bar was removed since it tended to attract a burglar.

  • The default outdoor bin somehow became not functional so I placed a recycle bin next to it.

community lots

  • All the uncharted islands and diving areas were left untouched.

  • All the breakable objects in all the community lots, except Hobart’s Hideaway, are now unbreakable.

  • The fake obstacle courses behind the Civic Center were removed.

  • The female restroom at Paradise Pub now has 4 stalls instead of 2. The bedroom in the turret also now has a dresser.

  • At La Costa Verde, the foundation where the rabbit hole was on was completely removed. The rabbit hole and all the nearby decors are now on the ground. The resort workers should be able to exit it to do their jobs from now on. The 2 plant vases next to the front desk were also removed.

  • There is nothing I can do with the designated spawning spot in front of the resort so if a bunch of general NPCs decide to spawn there, you will unfortunately have to endure the lag until all of them successfully exit the rabbit hole.

  • The insect spawners at Hobart's Hideaway were already removed by Ellacharmed, so the resort was not bulldozed.

  • Cruzita's Groceries & Diner now has 3 bike racks next to the rabbit hole.

  • Ichtaca Community Garden now has a bathtub and urinal.

  • Los Libros Library no longer has dim lighting.

  • Pleasing Port no longer has that parking space.

  • Trade Winds Spa and Bistro now has 2 sinks for washing dishes outdoors.

  • The Palms Gym now has more exercising machines. The parking space near the building was also removed.

Medina household

  • Palmira’s bedroom was redecorated to suit her age. I added a crib, toy chest, and high chair in there; and removed the wooden dresser so that she can have enough space to play with her toys in her room instead of near the kitchen counters. A potty was placed outsides on the nearby balcony

  • The bathroom next to Teodor’s bedroom now has 1 sink instead of 2. The toilet was repositioned.

  • The second-floor shared bathroom and the first-floor bar room now have 2 full-height single windows.

  • The computer desk was moved downstairs to the bar room.

  • The protruding area with a pool ladder next to the bar room was extended leftwards for better routing.

  • The first column next to the second-floor entrance was removed. The entrance area was also extended leftwards.

  • The outdoor and indoor fences were replaced with the Fun Fence fences.

  • A hot tub and 2 loungers were placed outdoors next to the pool, and a bookshelf was placed in front of Palmira's bedroom.

  • The pool wall was replaced with the default one.

  • Teodor received a new car and everyday outfit.

Alto household

  • That single unpainted wall near the pool was deleted.

  • Lopita is now actually married to Alfonso and also the biological mother of Ashley.

  • The household received a new car.

Han household

  • Persephone is now the biological mother of Phillip and Michael.

  • The garage is now fully enclosed.

  • The household received 2 new cars and a kid bike.

La Rosa household

  • Lora's Never Nude trait was replaced with Good Sense of Humour.

Los Amigos household

  • The mailbox was repositioned so that it can be easily accessible.

  • The toilet and sink were repositioned; the bathtub was replaced with a shower.

Hamada household

  • Masao no longer wears that straw hat.

  • Masao is now the biological father of Emily.

  • Honey's pregnancy was terminated.

Hernandez household

  • The household name is now just "Hernandez" instead of "Señorita Hernandez".

  • Florita's pregnancy was terminated.

Vidal household

  • Sean's Technophobe trait was replaced with Loves To Swim.

  • The entire second floor of the house was renovated.

The Lonely Lover household

  • Doug received a new car.

The Loner household

  • Matthew is no longer barefoot in his everyday, formal, and gym outfits.

  • The parked paddle boat was replaced with a jet ski.

The Siren household

  • A 2-tile-wide pool was added at the back of the house.

  • Aislara no longer wears a swimming cap in her swimwear.

miscellaneous changes

  • Each household’s fund was raised significantly. For instance, the Altos now have §4M instead of §125K. You can use the familyfunds cheat to adjust the funds if you don't like the way I set them.

  • By default, NPC Patrick Patel has an extra space after his first name, making the resetsim cheat ineffective on him. I went ahead and removed it.

  • The lifespans of human and human-like sims are set to Epic.

  • Aging is disabled.

==========================================

changes (the 2nd template - all the EPs except Into the Future)

All the changes made within the first template are included in this one.

townies

  • Each townie received an appropriate outerwear outfit.

  • Each teen-to-elder townie acquired the Social Networking skill. The level was set to 6.

  • Each child-to-elder townie received an unbreakable waterproof umbrella, which is now in their personal inventory. The colours of the umbrellas match or almost match their favourite colours.

  • None of the townies and NPCs were turned into occult sims.

  • The lifespans of dogs, cats, and horses are set to Epic.

  • The cars I previously gave to the Medina, Alto, and Han households were replaced with the exclusive Late Night cars.

  • Teodor Medina received another new everyday outfit.

  • Aislara Alvarez from The Siren household is currently the only sim that can sing the learned World Adventures folk songs.

community lots

  • Harvestable plants and mushrooms from the other expansion packs were placed throughout the archipelago.

  • All the public skill book bookshelves were updated to store the skill books from the other expansion packs.

  • Some of the bookshelves at Los Libros Library now store academic textbooks.

  • Some of the lots now have special spawners from the other expansion packs.

  • Some of the lots now feature vending machines and snow cone machines.

  • The Weather Stone is behind the Civic Center.

  • The following lots now have a LLAMA teleporter each: Cozy Cottage, Cruzita's Groceries & Diner, Ichtaca Community Garden, Los Libros Library, Nautilus Laboratories, Oceanview Cemetery, Picturesque Port, Port Pepper, Port Playa, Port Pyre, The Palms Gym.

  • Cozy Cottage is now an elixir consignment store. It also has an alchemy station and gem-cutting machine upstairs. The alchemy insect and gem spawners were manually placed outdoors by me.

  • Bella Vista Beach and Cozy Cottage are the only lots that feature a fairy house.

  • Fortunate Fishing now has a gypsy wagon next to the pond.

  • Ichtaca Community Garden now has a variety of harvestable plants from the other expansion packs. Plants from University Life, however, are not included since they cannot be deleted in the typical ways.

  • Los Libros Library now has a food truck parked at the most inner parking space. There is also a table next to it for sims to eat their food.

  • I built a Java Hut called Vibrant Life Cafe on the 21x15 lot near Port Playa. It has a coffee bar on the first floor and professional bar on the second floor.

  • The Palms Gym now has a training dummy, professional bar, and 3 chin-up bars.

  • Paradise Pub is now a Local Watering Hole. It is also the only lot that features a nectar maker.

  • Jessica Minh and Carmina Capistrano are assigned to tend the bar at Paradise Pub and The Palms Gym respectively. If they don't show up or NRaas ErrorTrap notifies you of their absence, please use NRaas Register to re-assign them. (Click on the bar > NRaas > Register > 1) Remove: [sim's name] > 2) Select > 3) choose a sim to tend the bar)

  • Plaza Park is now a proper festival ground.

  • Rebecca's Cafe now has a DJ booth and dance floor.

sub worlds

  • This template uses EA's versions of Al Simhara, Champs Les Sims, and Shang Simla; and Ellacharmed's version of Sims University.

  • Due to the fact that a lot of World Adventures quests are linked to the townies in those 3 worlds, I decided not to tamper with any of them at all. Everything in Sims University was also left untouched.

==========================================

changes (the 3rd template - all the EPs)

All the changes made within the first and second templates are included in this one.

This template was moderately future-ified and features the futuristic stuff from Into the Future.

townies

  • All the child-to-elder townies and many of the NPCs acquired the Advanced Technology skill. The level was set to 7.

  • Javiera Batista from the Scientist household is currently the only sim with the Bot Building skill. The level was set to 4.

  • Each child-to-elder townie acquired the Portal Immunity and Future Sim lifetime rewards. The latter also gave them the Future Sim hidden trait.

  • The NPCs that acquired the Advanced Technology skill are also equipped with the Future Sim hidden trait.

  • Each child-to-elder townie received directly from me a holographic computer ball and Bright Sprite Holo Disc, which are now in their personal inventory.

  • I directly gave a Laser Rhythm-a-con musical instrument (LRac) to the following townies: Aislara Alvarez, Ashley Alto, Harley Greenwood, and Teodor Medina. Their skill levels were set to 7, 5, 6, 5 respectively.

about the Future Sim hidden trait

  • If a non-active sim with the trait doesn't have in their personal inventory a holographic computer ball, Bright Sprite Holo Disc, hoverboard, jetpack, and LRac; the game will automatically give them some or all of the items. The non-active sims that have received a hoverboard and jetpack directly from the game will also start using those items autonomously from that point on.

residences

  • The non-wall-mounted TVs in all the vacant, occupied, and previously occupied residences were replaced with the holographic TVs.

  • The mailboxes in all the vacant, occupied, and previously occupied residences were replaced with the Future Mailboxes. This mailbox is, in fact, a base-game item that can be found in the debug section.

  • The showers in some of the residences were replaced with the Into the Future showers.

  • Drink synthesisers were placed in some of the residences.

community lots

  • I built Isla Paradiso Future Lounge next to the Civic Center. It features a Plumbot workshop, science research station, dream pods, sonic showers, and other futuristic items that can typically be found in Oasis Landing. A time portal was placed on the highest rooftop.

  • The lounge and Paradise Pub are the only lots that feature food synthesisers.

  • Deidra Gilley and Trenton Easter are assigned to tend the food synthesisers at the lounge and Paradise Pub respectively. If they do not show up or NRaas ErrorTrap notifies you of their absence, please use NRaas Register to re-assign them.

  • At the lounge, one of the bookshelves in the second-floor library stores almost all the books that exist in the game, including the rare ones (like the ones that can only be found in the abandoned spaceship in Oasis Landing). Recipe, alchemy recipe, and composition books are not included, however.

  • Holographic billboards, holographic TVs, neutral crystal plants, and Nanite spawners were placed throughout the archipelago.

  • Sonic showers were placed on some of the community lots.

Oasis Landing - townies

  • Each Oasis Landing townie received an appropriate outerwear outfit.

  • Each child-to-elder Oasis Landing townie received an unbreakable waterproof umbrella just like the Isla Paradiso townies, which is now in their personal inventory. The colours of the umbrellas are only white.

  • Bayerd Orey regained the Advanced Technology skill. The level was set to 10.

  • Rowley Wilkins and Amanda Mere are now a proper spouse and the biological parents of Melany Mere.

Oasis Landing - residences

  • All the ownable and occupied residences now have burglar alarms installed.

  • The Campus' second-floor hallway is now fully enclosed.

  • Most of the residences were adjusted interiorly to prevent routing failure.

Oasis Landing - community lots

  • Harvestable plants and mushrooms from the other expansion packs were placed throughout the world.

  • All the world event spawners necessary for the dystopian and utopian versions of Oasis Landing were left untouched.

  • The following lots now have a LLAMA teleporter each: Derelict Beach, Pleasant Meadows Cemetery, The Lending Library, The Mine, Water Werks Park.

  • Playful Public Pool now has gym equipment on the second floor. More showers were added in the underground restrooms.

  • The Erutuf and Loel's Lounge are the only lots that feature professional bars.

  • Snow cone machines were added on most of the community lots.

==========================================

tou

  • Do not claim the templates as your own

  • Do not monetise the templates in any way, shape, or form

  • Do not re-upload the templates to any other content-sharing platforms without my permission

Please playtest the template(s) and confirm to yourself that they are actually playable before thanking me, and let me know should there be any problem with any of them.

Please read the entire post before asking me any questions.

enjoy ♡

follow my other socials

Comments (2)

n
novelsbyemma · February 4, 2026

thank you so much!!! <3

P
Plantyl · February 4, 2026

you’re welcome 🤍