New Antioch [R0.5] Dev Log #12
Hey everyone,
First of all I'd like to explain the sudden leap in progress for non-patrons who wouldn't have seen the last dev log. I've made a decision to cut this episode at roughly the 60% mark as it was getting faaar too big, and I didn't want to make you guys wait another couple of months for it. This leaner version of ep 5 will still be around the same length as ep 4, and the cut scenes will just be added on to ep 6.
This means I'm anticipating a release date of early/mid October, maybe even sooner.
Now as for the actual dev log, I had a very good week and completed 60 renders. I've got 8 renders left for this scene. I think it's the easily best combat scene I've done so far, with each character showcasing strengths and/or weaknesses. It's also ends in an interesting revelation that I won't spoil.
Hope you all have a good week. :)
Cheers,
TheRedMyst
