PCG Unreal Engine 5.3 - Path Spline Tool is in works
The idea is that right now you have very powerful tools pack with all the stuff I've created for Patreon like - AutoMaterial for Landscapes, Water Shader, Fog Cards etc.
What is missing is PCG Tools so that you can create a complete open world scene which can be created from a solo developers also! Once I've created all the PCG Tools you will have the complete toolset to kick start your project and create the game/cinematic that you dream of even if you are a solo dev or small team.
I hope this is something you will like!
I'll be including final example scenes so that you can analyze and break them down. Yes the files will be in range of a lot of GBs of space. But I think examples will be very crucial in understanding how it could look and how it was built, rather than just providing the tool with placeholder boxes.
Comments (8)
hello wher we can download this PCG
This looks fantastic, is the finished project for this one still a wip. Or did it become the forest path video?
It's the forest path video. It's a finish product. You just need to replace my meshes with whatever you want in order to create your path for your game.
love it! Really love your tutorials
Thanks! Doing my best :)
Your doing great! Im really looking forward to test it out 🤟, we really appreciate your hard work.
Looking forward to this and thank you for all your past great work!
Doing my best to be a lot more active, productive and helpful than last year! Thak u for the support! Really inspiring me to push forward and acomplish great things together!
