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December 7, 2023

Advanced Hunger/Calories System

 Hunger/Calories System update is now available on Patreon included in the CGDealers MegaKit.

Added a Calories System based on real life medical data. It calculates the max calories which you have when you start the game. It takes calories by activity. The more you Idle the less calories you will burn, the more intensive actions you do, the more calories you will burn. The system is based on Height, Weight, Age, Gender. Also there is a timer to tell the game how fast to burn those calories depending on your preference for day/night cycle.

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Comments (5)

Q
Quentin Chauveau · December 13, 2023

It's strange, but the Gear Divide Float variable doesn't work for me. Once the variable has been recreated, it works correctly. Sorry to bother you with this kind of stuff ^^'. I'm testing to find and fix bugs or thinking about new features. I like this gear penality system, I can imagine a system where each equipped object has its own gear penalty and the whole thing creates an average penalty affecting speed and stamina consumption. Coupled with a calorie system, this offers many possibilities. Next time I'll go on discord to stop flooding Patreon =)

C
CGDealers · December 13, 2023

Hi, It could be due to some links. I'll check it out if it's buggy on my side. But it was working before. Hit me up with DM so we can talk about the system and evolve it further :) Any suggestions, feedback and optimizations we can discuss. I'll be glad to have that kind of discussion :)

Q
Quentin Chauveau · December 11, 2023

This is amazing, it's exactly what I was looking for. I can't wait to see what happens next! Keep up the good work !

Q
Quentin Chauveau · December 11, 2023

There's just one small problem when the player is running: once the stamina has been used up, if the sprint button is pressed, the calorie consumption remains at the same level. This can be avoided by checking the current stamina in BurnCalories Event. I don't know if it's the most optimised, but it works.

M
Mach 4 · December 8, 2023

Very cool. Being an engineer, I really appreciate the thought that went into this system.