Build Your First Game in 30 Days – Live Unity Bootcamp (Small Group)
Learn how to build a complete game in Unity from scratch in a 1-month, live, hands-on program designed for a small group of up to 10 people. This is not a pre-recorded course – it’s a guided bootcamp where we meet live every day, build together, and you get direct feedback on your work. By the end of this 1 month program we will publish together the game and make it live on Apple / Google or Steam!
Over 30 days, you will:
Go from a blank Unity project to a fully playable game (menu, gameplay loop, UI, basic effects, and polish).
Learn practical Unity & C# fundamentals: scenes, prefabs, components, input, collisions, UI, animations, builds.
Understand real-world monetization:
Ads & in-app purchases
Reward design and pacing
Basic economy and retention thinking
Learn publishing strategies:
How to ship on Google Play / mobile
ASO basics (store listing, screenshots, description, keywords)
How to prepare builds, test, and update your game
Explore market visibility tactics:
How to get your first players
Using social media, communities, and simple ads
How to position your game so it doesn’t just disappear in the store
Live, hands-on format
Daily live sessions (teaching + live development + Q&A).
Daily tasks/homework so you always know what to do next.
Direct feedback.
Private community (Discord) to ask questions, share progress, and stay accountable.
By the end of the month, you’ll have:
A finished playable game
A clear, repeatable workflow for your own future projects
A real understanding of how games make money and get players
If this is something you would enrol let me know in the poll section.
Comments (4)
Definitely super interested in all aspects described in this.
Are you willing to invest time into this. Because I'm planning to be small group but very dedicated at fast learning.
How do I sign up for the unity boot camp?
Its a poll to see if there will be enough people interested. If so i’ll make it happen! Stay tuned for more info.
