Unreal Engine 5 Interactive Foliage System Plugin - Install Guide
After a lot of work, finally I'm super excited and happy to announce the first ready to use for production version of the Interactive Foliage System Plugin.
🔗 Download Interactive Foliage System Plugin:
https://www.patreon.com/posts/interactive-v-1-113622784
IMPORTANT: Unreal Engine 5.4+ and up
Example Files are attached to this post.
Features/Functions:
• AAA+ Performance
• Written in C++ for optimal performance and capability
• PCG Support for Foliages with Skeletal Meshes
• NO SUPPORT for the shader Foliages - still can't process the data to PCG
• Quixel Foliages Support
• Custom Foliages Support
• Flattering feature for grass and other type of low height foliages
• Option to have Different Type of Interaction Per Foliage
• Foliage Stiffness
• Foliage Damping Factor
• Foliage Mass
• Push Force
• Debugging Tool
• Range of interaction
🔗 Full Free Video on how to create the Auto Landscape Material: https://youtu.be/rw8qDmFGsRo
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🔗FREE VIDEO - How To Create The Landscape Auto Material:
https://youtu.be/rw8qDmFGsRo
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Happy Game Development!
Unreal Engine 5 Interactive Foliage System Plugin - Install Guide (YouTube)
Comments (10)
will we get a version for ue 5.8?
I'll try to port it for 5.8. Will keep you updated!
and is it compatible with ue5 version 5.7.1?
Not yet. I need to modify some things in order to work for 5.7
Hi, Is it possible to interact with PCG foliage?
Yes but only if the foliage is skeletal mesh. Static mesh is not supported due to data unreadabllity.
hII My Unreal engine 5.2.1 use but Antimaterial function not WORKING
Are you using the plugin or what?
Hi, What is the name of the Plugin on the Unreal Engine marketplace?
It will be the same. Right now nobody can publish new things on the marketplace until FAB is released. It will be available on FAB once the market starts this month.
