Interactive Water System v.1.0.0 [Release]
In this video I will show you the what features are included in the Interactive Water System v.1.0.0.
🔗 Download the Interactive Water System v.1.0.0 from here:
https://www.patreon.com/posts/interactive-v-1-103402462
Features/Functions:
• Waves Generated Behind Your Character
• Caustics On/Off Function
• Spline Based Rivers Creation
• Rivers Flow
• Splashes when you Jump Into the water
• Splashes when your character is moving in the water
• 1 Point Floating Body
• 4 Points Floating Body
• 8 Points Floating Body
• Custom/Manual Points for complex Floating Bodies
• Waves effect is created behind moving/animated objects inside the water
• Splashes when you generate bullet or throw object inside the water.
• All the Floating bodies are physical accurate and tweakable
• Example Map
• Master Material with Tools Preset
• Tool [Flowers On/Off]
• Tool [Foam On/Off]
• Tool [Leaves On/Off]
• Tool [Rain On/Off]
• Tool [Refraction On/Off]
• Tool [Ripples On/Off]
• Tool [WavesOn/Off]
• Main Material Functions [Water Color 1 - Choose with color pick]
• Main Material Functions [Water Color 2 - Choose with color pick]
• Main Material Functions [Color Contrast - float value based]
• Main Material Functions [Color Depth - float value based]
• Main Material Functions [Water Roughness - float value based]
• Main Material Functions [Shoreline Fade - float value based]
• Main Material Functions [Metallic - float value based]
• Main Material Functions [Fake Refraction Intensity - float value based]
• Main Material Functions [Opacity - float value based]
• Main Material Functions [Wave Normal Map - Normal Map Texture based]
• Wave Functions [Wave Intensity - float value based]
• Wave Functions [Wave Size - float value based]
• Wave Functions [Wave Speed - float value based]
• Wave Functions [Flow Speed - float value based]
• Wave Functions[Wave Texture Map - Normal Map Texture based]
• Foam Functions [Foam 1 or 2? - bool value based]
• Foam Functions [Foam Color - Choose with color pick]
• Foam Functions [Foam Fade - float value based]
• Foam Functions [Foam Opacity - float value based]
• Foam Functions [Foam Radius - float value based]
• Foam Functions [Foam Speed - float value based]
🔗 Full Free Video on how to create the Auto Landscape Material: https://youtu.be/rw8qDmFGsRo
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🔗FREE VIDEO - How To Create The Landscape Auto Material:
https://youtu.be/rw8qDmFGsRo
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Happy Game Development!
Comments (7)
Am I installing it incorrectly? I move the unzipped folder into my project's content folder but the blueprints don't work. When I go in to the editor it just says "bad".
https://youtu.be/vsY_66mscj4?si=XJExS6vaLW_aY4Ad
Hello, I just joined Patreon as a "Supporter CA$7.50/month" to download the nice looking water shaders. When I click download link, the file is locked still?
The water shader is available to Premium Patreons as it includes Blueprints. The supporter role is including only shaders not blueprints.
It's cool and it's very very interesting and promising, thank you, is it possible to to make with it a big object as a ship with some realiwstic buoyancy functions?
I will do it. Sure!
Wow, that looks amazing!!!
