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August 20, 2024

v0.40 Beta Changelog

Hello there followers!

Adding onto our last post about v0.40’s beta release, we have a changelog for this beta version for you to check out. It’s long and exhaustive of the immense quantity of new features and fixes we’ve implemented, so we’ve made it a separate post here.

👉 Download the v0.40 BETA build here: https://www.patreon.com/posts/110470296/

Combat:

  • The combat system has been totally rebuilt from the ground-up, now featuring a card battle roguelike RPG experience.

    • Added the new card battle system.

      • Added 12 attack and defend cards.

      • Added 3 potion cards.

      • Added Belial's weapon card - Sanguination - as a boss reward.

    • Added player and enemy buffs, debuffs and actions (21 non-elemental and 11 elemental effects).

    • Added combat action animations and transitions. 

    • Added the combat tutorial.

    • Added the potions resource system

    • Added the rewards system (money, cards & potions).

    • Added the level/XP progression system. 

  • New bad ending, including 2 new CGS.

  • Reworked the card transitions and added more transitions to all card related screens.

UI:

  • Most of the UI elements have been reworked and improved for a more cohesive style.

  • Added the complete interface for the new combat system (deck, discard deck, etc.)

  • The map has been completely redesigned with new buttons, info and mission hints boxes and improved navigation.

  • Added the inventory UI with 4 item categories + stats screen, showing Maya's current stats and level.

  • Added functions to Maya’s PC that are now working as intended.

  • Added new apps for Maya's phone: Cheats, Skill Tree and Bestiary (not functional yet).

  • The game's preferences/options menu has been completely reworked. 

CGs:

  • Added 10 new CGs with variants (Maya Sleeps in Bed and Bad Ending CGs).

  • Some of the old CGs have been reworked.

  • Added bonus variant for the first Laura's CGs (for the Gatekeeper Edition).

Misc:

  • Maya's expressions of older versions have been edited to match the dialogue displayed.

  • Several visual and bug fixes have been done throughout the entire code, as well as the removal of obsolete or outdated code and images.

  • Fixed minor card details and inconsistencies in the game’s art.

  • Added Maya’s energy as a stat. Maya now needs to sleep or nap to recover energy and otherwise won’t be able to perform many actions if she has insufficient energy.

  • The main text font has been replaced by a new one that more closely matches the game’s art style. The original dyslexia-friendly font is still selectable in the game’s options menu.