v0.40 Beta Changelog
Hello there followers!
Adding onto our last post about v0.40’s beta release, we have a changelog for this beta version for you to check out. It’s long and exhaustive of the immense quantity of new features and fixes we’ve implemented, so we’ve made it a separate post here.
👉 Download the v0.40 BETA build here: https://www.patreon.com/posts/110470296/
Combat:
The combat system has been totally rebuilt from the ground-up, now featuring a card battle roguelike RPG experience.
Added the new card battle system.
Added 12 attack and defend cards.
Added 3 potion cards.
Added Belial's weapon card - Sanguination - as a boss reward.
Added player and enemy buffs, debuffs and actions (21 non-elemental and 11 elemental effects).
Added combat action animations and transitions.
Added the combat tutorial.
Added the potions resource system
Added the rewards system (money, cards & potions).
Added the level/XP progression system.
New bad ending, including 2 new CGS.
Reworked the card transitions and added more transitions to all card related screens.
UI:
Most of the UI elements have been reworked and improved for a more cohesive style.
Added the complete interface for the new combat system (deck, discard deck, etc.)
The map has been completely redesigned with new buttons, info and mission hints boxes and improved navigation.
Added the inventory UI with 4 item categories + stats screen, showing Maya's current stats and level.
Added functions to Maya’s PC that are now working as intended.
Added new apps for Maya's phone: Cheats, Skill Tree and Bestiary (not functional yet).
The game's preferences/options menu has been completely reworked.
CGs:
Added 10 new CGs with variants (Maya Sleeps in Bed and Bad Ending CGs).
Some of the old CGs have been reworked.
Added bonus variant for the first Laura's CGs (for the Gatekeeper Edition).
Misc:
Maya's expressions of older versions have been edited to match the dialogue displayed.
Several visual and bug fixes have been done throughout the entire code, as well as the removal of obsolete or outdated code and images.
Fixed minor card details and inconsistencies in the game’s art.
Added Maya’s energy as a stat. Maya now needs to sleep or nap to recover energy and otherwise won’t be able to perform many actions if she has insufficient energy.
The main text font has been replaced by a new one that more closely matches the game’s art style. The original dyslexia-friendly font is still selectable in the game’s options menu.
