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September 19, 2024

*New update! Invicta alpha 0.8.2 for testing.*

*New update! Invicta alpha 0.8.2 for testing.*

"Changelogs"

>The path for the save files has been changed; now your save will be stored inside the mo2 profile folder.

>Markarth interior and exterior, also most "the reach" landscapes have been reworked; now everything should look more blended and feel more natural.

>Whiterun interior and exterior have been reworked, but keep in mind that the patch that I started for "Ryn's City Limits" and "Willybach's Hvidfal" is still a work in progress.

>Dongo giant In Whiterun has been removed for the time being until I figure out what is causing the physics issue.

>Solitude exterior has been reworked.

>More medieval armor and weapons have been added and integrated into the world.

>Guards, Imperials, and Stormcloaks armor has been replaced to contribute more to the medieval feel; the same goes for many of the NPCs clothes; there should be fewer naked NPCs now.

>Dragon Combat has been reworked, but more testing still needs to be done.

>The clipping issue in Riverwood with Regional Merchants and the Unique Forest has been patched.

>The ENB preset has been further improved, but many weather presets still need work, specifically foggy and snowy, and some interiors are still missing presets.

>Mines and caves purple textures have been fixed.

>The purple roof texture in the distance has been fixed.

>The exprox value has been fixed, and now the interface shows the correct warmth value of your armor and clothes.

>The inventory icons have been fixed; they should look more consistent.

>Better Vampire, and Better Vampire Lord Overhaul has been replaced with "Sacrosanct," but further testing still needs to be done.

>The door to enter the castle "Volkihar undercroft" has been fixed, and a tree model with an invisible wall in the "Volkihar courtyard" has been replaced.

>Solstheim has received a small update: purple rocks fixed, grass replaced, and the house textures updated. (I haven't done much work in Solstheim yet, but I will do so in future updates.).

>I did some optimization around the map by reducing plants and unnecessary clutter. Also, the Ini's files have been further optimized, so performance should be a bit better, but do not expect a huge improvement.

Invicta auto installer, "0.8.2 alpha," for testing. At this moment, it's only available on my Discord server here is the link to join https://discord.gg/VRTTHrK