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April 25, 2019

GUI cleanup, Part 3: Coriolis

As mentioned before, I am in the process of remodelling the graphical user interface. The third of four supported RPGs is finished (okay, two bugs still need taking care of): Coriolis.

In Genesis 4.0 a long scrolling character screen was used - and two more pages - one for skills (which were also present in the main character screen) and another for managing the rewards you received from adventures. It looked like this:

I decided to bid farewell to the the long scrollable character screen and have more pages instead. This is a common design now throughout Genesis.

Changes were also made to several GUI elements - e.g. the list of played adventures:

As soon as I got rid of the remaining GUI bugs, I will start to work on Space 1889.