Mortal Shell II - HIT2 Dark Elf Scyther (Proxima)
Nexus: https://www.nexusmods.com/mortalshell2/mods/217
Alt mirror: https://drive.google.com/file/d/1-N2GkWTkUySaEc-gR1Kh_8iKRgkCHL1e/view?usp=drive_link
No requirements
Installation
Extract to your game root folder
About
Replaces Proxima with one of the Dark Elf Scythers from HIT2
Breast, butt and thigh jiggle physics
Hair physics (albeit stiff)
Fixes Proxima's hunchback stance
What isn't possible or realistically isn't worth the effort due to developers using odd practices:
Facial animations (Proxima by default does not have an animated face)
Physics Asset body simulation (seems to be disabled via player blueprint, for Proxima at least), this also means the hair physics cannot be made in Physics Asset, which leaves the alternative option of AnimDynamics and has massive limitations for smooth flowing hair.
Fixing the hunchback stance without causing slight animation mis-alignment with the hands. All Proxima's animations or shells in general has that hunchback stance baked into the keyframes of the animations itself. So fixing it will slightly misalignment hand/arm placement of weapons, if that bothers you, then there is not much I can do. I think most people would be much more bothered by the inhuman hunchback more than the hand placement of the weapons.
To make a long story short, Proxima shell is very mod-hostile, maybe Sester Genessa shell is more mod-friendly but I don't know as I haven't gotten that far into the game yet.
Comments (8)
The mod still work, but the skin texture are broken, can you fix it pls?
Wait, why isn't the body shape the same as in your other mods?
GOAT. I have been waiting for this since the first minute that I got proxima
Amzing
can Stellar Blade have this one please?
sir you are a god
Thank you so much, I love it 😍
Yesssss
