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July 8, 2026

Stellar Blade - Sally Whitemane Head

Downloadable for tier 2 members and above as early access.
Requires CNS, standalone head + hair mod.

https://drive.google.com/file/d/1fGNbC8yOKYvhxfNADXtijSrFQPZkxGeF/view?usp=drive_link

Experimental standalone CNS based head + hair mod, face mods for Stellar Blade are generally very time consuming due to morph targets, but I've recently discovered an open-source free Blender plugin that helps to reduce the working time of morph targets significantly, this is my first mod with the plugin and here are the results.

Iconic World of Warcraft beauty High Inquisitor Sally Whitemane, along with her hair. Note that this is not Eve's face (aka not a cosplay), the entirety of it is a custom model. Universally usable alongside every costume in the game with a completely seamless experience, in addition, it is usable across most if not all other mods including thousands of existing CNS costumes. It is also compatible with all XXTB costumes as well. All hairstyles, vanilla or modded will also work on Sally's face. Special thanks to wadevaa.

Q: How come you're only doing something like this now for Stellar Blade even though you did it for other games before?

A: Stellar Blade is not the same game as DMC5, RE4R, MHRise, not only does the game use a completely different game engine, but also none of these games have morph target based facial animations. That is why you've seen me do tons of complete head overhauls for these games but not Stellar Blade. Other games that also use the complex morph target system for facial expressions include but not limited to Lies of P, COE33, TKA, and even many indie games.