Update development status #7.
Hi everyone.
Lately, I haven't been very active on my pages or on Discord because I simply don't have much time for it. Most of the time after work, I put on some music and try different new things in DAZ, or just look for something new that could be useful for development.
In between development posts, I've also played through the game from the very beginning several times to check how the new systems I talked about in the previous post are working. Naturally, things can't always go smoothly, so I had to spend quite a lot of time fixing things and improving them in general. Honestly, it's pretty exhausting to play through the game several times and read text that you already know by heart, but that's the burden of being a solo developer. Anyway, all the bugs I've found so far have been fixed, and the game seems to be behaving properly now.
A couple of days ago, I spent several evenings creating a mistake. Why a mistake? Because I should've put this work aside until I reached a certain point in the story, but during those evenings I was really in the mood to create a character. The mistake is that I can't show this character to you until the update is released. I fucking love this character already, and I haven't even worked on the body yet — only the head and overall appearance are finished.
I also want to share how the work is going right now and why doing all of this alone is pretty difficult:
At the moment, 8 medium-length scenes are finished, with some of them being a little longer. If we're talking specifically about major scenes, there are 3 of them, and depending on the relationship with the character, I need to create three different versions of each scene. I don't want to just use different text over the same renders, which is why I need three actual versions.
On top of that, I need to make sure that characters logically can't know things they're not supposed to know, so I have to go through the text over and over again and make sure nobody says something they shouldn't. Basically, when it comes to plot holes, SO FAR everything is going well, but it's fucking difficult for me not to get confused myself.
In the previous post, I said that I would create a poll on Discord regarding development, but it's still not there. The reason is that it could have a major impact on how I make the game based on what you want, so I won't be publishing it and will continue working at the same pace and in the same way I usually do.
There were moments when I physically couldn't work on the game simply because it was already starting to piss me off. But on the other hand, I've placed the music and sounds, put almost all of the content I currently have into the code, and finished processing the images.
I also thought that the opening scene of the prologue should probably be changed to something higher quality, and maybe I'll work on that in this update. Maybe not. Or maybe I will. Basically, I have no fucking idea, but the thought is there.
Long story short — we're moving forward in small steps and not staying in one place for too long. There won't be any previews for now, so I'll post a couple of artworks I made recently instead.
Thank you so much for your support and patience, friends!
I wish you all a great weekend and I'm giving each of you a big hug.
