Status of update development. #9
Hi everyone.
There isn’t a lot of news, but there is some good stuff. February wasn’t as productive as I would’ve liked, but still. During the first two weeks, I had to travel for some personal matters, and on top of that I got sick, so I physically couldn’t work on the game. In any case, everything is fine now and the process is moving forward.
Probably the best news is that I managed to reduce the game size without a significant loss in quality. The prologue used to take up 2.2 GB, and now the whole game is 2.26 GB, including all the new content. ISN’T THAT A MIRACLE?!
At the moment, there are 910 images — fully processed and implemented into the code. Dialogues, music, and so on — everything has been added. Right now there’s an issue with sound effects, because they’re incredibly hard to find. Well, finding them is easy — finding the right, good-sounding ones is the difficult part.
So yeah, that’s a short news post for today. The preview will be posted later on Discord.
Thank you all for the support, guys!
Wishing you a great and productive week — see you soon.
