Status of update development. #4
Hello everyone!
Great news — all the issues with my car have been resolved, and now I just have to wait until December to take it in for repairs.
Now, moving on to development updates:
I’ve added three new custom scene transitions that look really cool. I might also add sound for them, or maybe even more transitions so they don’t repeat too often.
I removed a lot of unused music and sound files, freeing up about 250MB of space in the game folder.
I’ve mapped out the entire playthrough of the new update, and it looks quite varied. Choices in the prologue and Episode 1 will impact gameplay, character interactions, and the development of future scenes. (Differences in scenes or their absence will already be part of this update, so you may need to replay the prologue with different choices.)
New game menu and design, including:
New choice design
Redesigned main menu and settings
New fonts
New tabs in the main menu
New text styling
New dialogue box design
New character name and thought bubbles styling
The final version of the new design will be shared on Patreon, Boosty, and in the private Discord chat for paid subscribers. Everyone else will see it in the game upon the update's release.
Currently, I’ve completed 5 in-game scenes. They include 420 images, fully processed and implemented into the code along with dialogues. I’ll add the remaining sound and music elements later, as I plan to focus on posing for the next week.
That’s all the news for today. I’ll create a poll on my Discord server regarding the development process. I’d really appreciate your participation. No preview this time, so here’s some art instead.
Thank you all so much for your support, engagement, and involvement in the game’s development! Another workweek is ahead — I hope it goes smoothly and without major issues for all of us.
See you in the next development status update!
Comments (2)
Good to see you can keep making progress with the game :D
Thank you! I’ll keep striving to make it better and better each time 🚀
