August Progress - Infurnity 2026 Booth Announcement
Sorry for the late update! Last month, on top of working on the game, we've also been busy with working on merchandise for the upcoming Infurnity 2026.
We're happy to announce that we were selected as one of the booth to be at Infurnity 2026 Dealers Den!
We'll be sharing the space with DES! He's a furry artist who's great at both illustrations and comic, so if you haven't seen his work yet, be sure to check it out!
Here are some of the samples of some the stuff we'll be selling there:
Volga Mousepad
Volga's mousepad with the art by none other than Nullghost himself!
Widescreen Postcards
Postcards featuring a selection of beautiful cuts from the opening animation, led by Nviek5. These samples are just a small preview since don't want to reveal them all just yet!
The postcards will be printed in Japanese L-postcard size, which is larger than standard postcards. They should make a great addition to your wall!
Acrylic Stands
We plan to make one for Volga, Cyrus and Tharsix. (Please note that what's shown is not the actual product and a test animation of what it would look like!)
We also have a new key visual poster of the game that's being worked on by Nullghost, but we cannot show it to you right now. As soon as it's done, I'll make sure to put it here!
As for the game, there's not much I can say since it'll spoil the game. All I can say right now is we're working on the final set of sequences of the main story to make sure that it is what we want it to be.
Thank you again for your support!
-- Punipen
Comments (10)
A través de esta conversación se dará a conocer el lanzamiento del juego para todas las plataformas
Hey dudedle? (unrelated but) What is your number one piece of advice you would give to someone who wants to make an fvn or adult-oriented indie game?
The two can be completely different, and it also depends on how much experience you have in game development, so it can be tough to say. One thing that applies to both: if this is your first game or first time tackling a new element within a project, keep the game small, and build it so that each component, or your knowledge regarding that element/component, can be reused in future projects. That'll shorten the time you spend on similar work down the line, and having finished projects along the way helps with morale. Kemo Coliseum is a big game, but most components in it came from something we'd already built and finished before, whether for Dudedle Studio or for something else. I don't think I'd have gotten this far without that foundation. - Punipen
Yey!!✨✨ Question: Will postcards also be available on Pawprint Press? ^w^✨
We'll have to see how well received they are at the event and whether Pawprint Press can do something similar for us. We'll let you know if there's any update on this! - Punipen
Wait so are the acrylic stands only available for Infurnity?
For now, yes. If there's more demand, then we will find a way to make them available to order online. Otherwise, they'll only be available at various furry doujin events for now. - Punipen
You have no idea how much I need that image of Volga 🫦
These look great! Will the merch be available anywhere other than Infurnity for those of us who can't make it to Taiwan?
It depends on the products. Some are stuff we create exclusively for this event. Some might be available on our partner's website like https://store.pawprint.press/ - Punipen
