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August 15, 2017

Fixing Bugs & Balancing is Done.

Just a quick update to let everyone know that we've finished fixing major bugs and adjust the difficulty issues. Each difficulty will now be different, with the previous version being Hard difficulty. 

The new version's Hard difficulty should be harder than the previous version though, considering the AI will rarely miss a match-4.

I'm going upload the new build tomorrow and make a new post. For those who already have Patreon's launcher, you can just press check update and it should patch the game for you. 

- Punipen

Comments (7)

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ReCharzard · August 16, 2017

Well, I've finished Chapter 2 so I guess I won't play it recently. Thank for your hard work, though.

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영석 김 · August 15, 2017

I look forward to new download. I'm counting on it.

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Aetius · August 15, 2017

I think I was able to download the patch already. I lost to Aoba pretty badly yesterday, but he didn't even break my first armor today. Thanks again for all the hard work. This game is really good. Definitely makes me want to code a game that involves less chance though. Maybe a turn based RPG or beat 'em up.

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Dudedle Studio · August 16, 2017

I actually uploaded 0.9.6.6 last night, only to find out that the clicking-retry-too-fast bug was still there *sigh* There's also another major bug regarding the quests, so we decided not to make it official until today (0.9.6.7) I'm glad you like the game! And yeah, match-3 can be RNG heavy some time, but that's part of the game, I think. Good luck with your game and please feel free to show us here so we can play it! :D - Punipen

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Reit Zephyrox · August 15, 2017

I hope this time everythings ok, I didnt had the chance to grab the release from yesterday! Good work!

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Nickthulhu · August 15, 2017

Thanks for all the hard work! Haven't gotten a chance to play it yet. Looking forward to it!

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Enzo · August 15, 2017

Yay