Release : 3D trees for Maple Valley (FM7) - 1.0
This mod replaces original trees on the track with 3D ones using TreeFX.
Original track : https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/page-882#post-13038813
Update by Mike08 : https://www.patreon.com/posts/maple-valley-87742729
Installation : follow readme.txt included in archive
Tree placement was generated using original tree / treeline data.
Tree models were created with TreeIt (http://www.evolved-software.com/treeit/treeit)
Assetto Corsa - 3D trees for Maple Valley (FM7) - 1.0 Release (YouTube)
Comments (8)
Have you changed something in your AC settings? I wonder why you don´t see this as well...
I don´t know, they just pop up appr. 100 or 50 m in front when driving which looks not too good atm. They also change their appearing somehow (getting taller). Maybe I should record a short video. I recognize this at most of all the tracks you edit so far.
Hm, no, this unfortunately does not fix this. But thanks for doing Bilster Berg.
Okay, I'll look into it. I may have set the distance too low in tree.ini. Are the trees completely invisible in the distance?
Thanks, it works, but also alot of popping in of several trees. Seems I must re-adjust also all the lod settings in the ini´s, or?
It's a viable solution but it will affect performance. I also have a workaround to fix this issue. You can install treePlanter (https://www.racedepartment.com/downloads/3d-trees-in-2-minutes-with-treeplanter.59142/). In the "view" tab click on the "3D trees" eye icon. This action seems to properly reload the 3D trees and correct the issue. You'll have to do it each time you load the track though.
Right, sorry! I just updated the archive, added treeFX.ini. Thanks a lot, I'll try to be more careful in the future 😊
treefx.ini is missing in the archive, so the extension does not work
